forked from Misaki/GhostEngine
Add simple scene graph
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@@ -1,17 +1,14 @@
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using Ghost.Editor.Core.AssetHandle;
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using Ghost.Editor.Core.Inspector;
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using Ghost.Editor.Core.Resources;
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using Ghost.Editor.Core.Serializer;
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using Ghost.Engine.Components;
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using Ghost.Engine.Core;
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using Ghost.Engine.IO;
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using Ghost.Entities;
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using Microsoft.UI.Xaml;
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using Microsoft.UI.Xaml.Controls;
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namespace Ghost.Editor.Core.SceneGraph;
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[CustomSerializer(typeof(SceneNodeSerializer))]
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public partial class SceneNode : SceneGraphNode, IEquatable<SceneNode>
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{
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private Scene _scene;
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