Add managed entity and script component.

Added ManagedEntity and related methods in EntityManager;
Added ScriptComponent to write game play logic in oop;
This commit is contained in:
2025-12-10 16:12:56 +09:00
parent 99c1a1980e
commit 21e85e0c02
17 changed files with 549 additions and 152 deletions

View File

@@ -44,7 +44,7 @@ public unsafe partial struct EntityQuery
basePtrs[index] = pChunkData + offsets[index];
}
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
for (var entityIndex = 0; entityIndex < chunk._count; entityIndex++)
{
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
{
@@ -100,7 +100,7 @@ public unsafe partial struct EntityQuery
basePtrs[index] = pChunkData + offsets[index];
}
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
for (var entityIndex = 0; entityIndex < chunk._count; entityIndex++)
{
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
{
@@ -158,7 +158,7 @@ public unsafe partial struct EntityQuery
basePtrs[index] = pChunkData + offsets[index];
}
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
for (var entityIndex = 0; entityIndex < chunk._count; entityIndex++)
{
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
{
@@ -218,7 +218,7 @@ public unsafe partial struct EntityQuery
basePtrs[index] = pChunkData + offsets[index];
}
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
for (var entityIndex = 0; entityIndex < chunk._count; entityIndex++)
{
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
{
@@ -280,7 +280,7 @@ public unsafe partial struct EntityQuery
basePtrs[index] = pChunkData + offsets[index];
}
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
for (var entityIndex = 0; entityIndex < chunk._count; entityIndex++)
{
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
{
@@ -344,7 +344,7 @@ public unsafe partial struct EntityQuery
basePtrs[index] = pChunkData + offsets[index];
}
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
for (var entityIndex = 0; entityIndex < chunk._count; entityIndex++)
{
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
{
@@ -410,7 +410,7 @@ public unsafe partial struct EntityQuery
basePtrs[index] = pChunkData + offsets[index];
}
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
for (var entityIndex = 0; entityIndex < chunk._count; entityIndex++)
{
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
{
@@ -478,7 +478,7 @@ public unsafe partial struct EntityQuery
basePtrs[index] = pChunkData + offsets[index];
}
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
for (var entityIndex = 0; entityIndex < chunk._count; entityIndex++)
{
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
{
@@ -540,7 +540,7 @@ public unsafe partial struct EntityQuery
basePtrs[index] = pChunkData + offsets[index];
}
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
for (var entityIndex = 0; entityIndex < chunk._count; entityIndex++)
{
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
{
@@ -597,7 +597,7 @@ public unsafe partial struct EntityQuery
basePtrs[index] = pChunkData + offsets[index];
}
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
for (var entityIndex = 0; entityIndex < chunk._count; entityIndex++)
{
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
{
@@ -656,7 +656,7 @@ public unsafe partial struct EntityQuery
basePtrs[index] = pChunkData + offsets[index];
}
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
for (var entityIndex = 0; entityIndex < chunk._count; entityIndex++)
{
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
{
@@ -717,7 +717,7 @@ public unsafe partial struct EntityQuery
basePtrs[index] = pChunkData + offsets[index];
}
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
for (var entityIndex = 0; entityIndex < chunk._count; entityIndex++)
{
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
{
@@ -780,7 +780,7 @@ public unsafe partial struct EntityQuery
basePtrs[index] = pChunkData + offsets[index];
}
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
for (var entityIndex = 0; entityIndex < chunk._count; entityIndex++)
{
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
{
@@ -845,7 +845,7 @@ public unsafe partial struct EntityQuery
basePtrs[index] = pChunkData + offsets[index];
}
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
for (var entityIndex = 0; entityIndex < chunk._count; entityIndex++)
{
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
{
@@ -912,7 +912,7 @@ public unsafe partial struct EntityQuery
basePtrs[index] = pChunkData + offsets[index];
}
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
for (var entityIndex = 0; entityIndex < chunk._count; entityIndex++)
{
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
{
@@ -981,7 +981,7 @@ public unsafe partial struct EntityQuery
basePtrs[index] = pChunkData + offsets[index];
}
for (var entityIndex = 0; entityIndex < chunk.Count; entityIndex++)
for (var entityIndex = 0; entityIndex < chunk._count; entityIndex++)
{
if (!IsEntityValid(pChunkData, entityIndex, in archetype, in _mask))
{