Refactor rendering projects

This commit is contained in:
2026-02-24 20:08:26 +09:00
parent 93c58fa7fb
commit 30090f84ab
88 changed files with 1350 additions and 1136 deletions

View File

@@ -1,4 +1,3 @@
using Ghost.Core;
using Misaki.HighPerformance.Jobs;
using Misaki.HighPerformance.LowLevel.Collections;
using System.Runtime.CompilerServices;
@@ -64,7 +63,7 @@ public unsafe partial struct EntityQuery
{
ref var arch = ref world.ComponentManager.GetArchetypeReference(archID);
for (int i = 0; i < arch.ChunkCount; i++)
for (var i = 0; i < arch.ChunkCount; i++)
{
var pChunk = (Chunk*)arch._chunks.GetUnsafePtr() + i;