forked from Misaki/GhostEngine
Refactor project structure and enhance functionality
Changed the project namespace from `Ghost.Editor` to `Ghost.App` across multiple files. Changed the `InternalsVisibleTo` attribute in `AssemblyInfo.cs` to include `Ghost.App`. Changed the `ProjectRepository` class to add new asynchronous methods for retrieving projects by ID, name, and metadata path. Changed the `ProjectService` class to utilize the new asynchronous project loading methods. Changed the `SceneGraph` classes to improve node management and serialization. Changed the `EntityManager` class to enhance entity management with new component handling methods. Added new test classes, `EntityTest` and `SerializationTest`, to ensure reliability in entity and serialization systems. Added the `Ghost.App` project file to establish a modular project structure. Added the `Ghost.Generator` project for automated component serialization code generation. Updated UI components to reflect the new namespace for proper functionality.
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@@ -59,7 +59,8 @@ public struct QueryEnumerable<T0>
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_count = count;
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_index = -1;
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filters.ComputeFilterBitMask(_world, ref _filterMask);
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_filterMask = new BitSet(_world.EntityManager.EntityCount);
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filters.ComputeFilterBitMask(_world, _filterMask);
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Current = default;
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}
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@@ -231,7 +232,8 @@ public struct QueryEnumerable<T0, T1>
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_count = count;
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_index = -1;
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filters.ComputeFilterBitMask(_world, ref _filterMask);
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_filterMask = new BitSet(_world.EntityManager.EntityCount);
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filters.ComputeFilterBitMask(_world, _filterMask);
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Current = default;
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}
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@@ -408,7 +410,8 @@ public struct QueryEnumerable<T0, T1, T2>
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_count = count;
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_index = -1;
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filters.ComputeFilterBitMask(_world, ref _filterMask);
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_filterMask = new BitSet(_world.EntityManager.EntityCount);
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filters.ComputeFilterBitMask(_world, _filterMask);
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Current = default;
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}
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@@ -590,7 +593,8 @@ public struct QueryEnumerable<T0, T1, T2, T3>
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_count = count;
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_index = -1;
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filters.ComputeFilterBitMask(_world, ref _filterMask);
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_filterMask = new BitSet(_world.EntityManager.EntityCount);
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filters.ComputeFilterBitMask(_world, _filterMask);
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Current = default;
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}
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@@ -777,7 +781,8 @@ public struct QueryEnumerable<T0, T1, T2, T3, T4>
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_count = count;
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_index = -1;
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filters.ComputeFilterBitMask(_world, ref _filterMask);
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_filterMask = new BitSet(_world.EntityManager.EntityCount);
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filters.ComputeFilterBitMask(_world, _filterMask);
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Current = default;
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}
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@@ -969,7 +974,8 @@ public struct QueryEnumerable<T0, T1, T2, T3, T4, T5>
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_count = count;
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_index = -1;
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filters.ComputeFilterBitMask(_world, ref _filterMask);
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_filterMask = new BitSet(_world.EntityManager.EntityCount);
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filters.ComputeFilterBitMask(_world, _filterMask);
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Current = default;
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}
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@@ -1166,7 +1172,8 @@ public struct QueryEnumerable<T0, T1, T2, T3, T4, T5, T6>
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_count = count;
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_index = -1;
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filters.ComputeFilterBitMask(_world, ref _filterMask);
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_filterMask = new BitSet(_world.EntityManager.EntityCount);
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filters.ComputeFilterBitMask(_world, _filterMask);
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Current = default;
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}
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@@ -1368,7 +1375,8 @@ public struct QueryEnumerable<T0, T1, T2, T3, T4, T5, T6, T7>
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_count = count;
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_index = -1;
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filters.ComputeFilterBitMask(_world, ref _filterMask);
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_filterMask = new BitSet(_world.EntityManager.EntityCount);
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filters.ComputeFilterBitMask(_world, _filterMask);
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Current = default;
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}
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