Refactor namespaces and improve resource handling

- Updated namespaces from `Ghost.UnitTest` to `Ghost.Graphics.Test` across multiple files.
- Refactored `GraphicsTestWindow` to use a new `RenderSystem` configuration.
- Removed deprecated `Logger` and `SerializationTest` classes.
- Improved memory management in D3D12 components, including resource allocation and cleanup.
- Added `[SupportedOSPlatform]` attributes to specify Windows version compatibility.
- Updated `.editorconfig` settings and project references for consistency.
- Enabled `nativeDebugging` in `launchSettings.json`.
This commit is contained in:
2025-11-11 21:30:47 +09:00
parent fb003da26a
commit 6f786a0698
35 changed files with 334 additions and 401 deletions

View File

@@ -71,18 +71,18 @@ internal unsafe class D3D12SwapChain : ISwapChain
Stereo = false,
};
using ComPtr<IDXGISwapChain1> tempSwapChain = default;
IDXGISwapChain1* pTempSwapChain = default;
switch (desc.target.type)
{
case SwapChainTargetType.Composition:
pFactory->CreateSwapChainForComposition((IUnknown*)commandQueue, &swapChainDesc, null, tempSwapChain.GetAddressOf());
ThrowIfFailed(pFactory->CreateSwapChainForComposition((IUnknown*)commandQueue, &swapChainDesc, null, &pTempSwapChain));
// Set the composition surface
if (desc.target.compositionSurface != null)
{
using var swapChainPanelNative = ISwapChainPanelNative.FromSwapChainPanel(desc.target.compositionSurface);
swapChainPanelNative.SetSwapChain((IntPtr)tempSwapChain.Get());
swapChainPanelNative.SetSwapChain((IntPtr)pTempSwapChain);
}
break;
@@ -98,7 +98,7 @@ internal unsafe class D3D12SwapChain : ISwapChain
&swapChainDesc,
&swapChainFullscreenDesc,
null,
tempSwapChain.GetAddressOf());
&pTempSwapChain);
break;
default:
@@ -106,7 +106,8 @@ internal unsafe class D3D12SwapChain : ISwapChain
}
IDXGISwapChain4* pSwapChain = default;
tempSwapChain.Get()->QueryInterface(__uuidof(pSwapChain), (void**)&pSwapChain);
pTempSwapChain->QueryInterface(__uuidof(pSwapChain), (void**)&pSwapChain);
pTempSwapChain->Release();
_swapChain.Attach(pSwapChain);
}