forked from Misaki/GhostEngine
Refactor project management and enhance architecture
Added a new static class `AssetsPath` for asset management. Added a new icon file (`icon-256.ico`) for UI representation. Added new package references to enhance functionality. Added internals visibility attributes for better testing. Added a new `EngineEditorViewModel` class for MVVM support. Added a new `GameObject` class for component management. Added a new `BitSet` class for efficient bit manipulation. Added various utility classes to support the new entity system. Changed the `ID` property in `ProjectInfo` to internal. Changed the `AddProjectAsync` method to return the created `ProjectInfo`. Changed the connection string retrieval method to use the new `Command` constant. Changed the `DataPath` class to use `readonly` fields for folder paths. Changed the `ActivationHandler` class to use new `DataPath` constants. Changed the `OpenProjectPage` layout and interaction for better UI. Updated the target framework to a newer version for compatibility. Updated the `ProjectService` to use new constants from `DataPath`. Updated the `World` class to improve entity management. Refactored the `ProjectRepository` class to encapsulate SQL commands. Refactored the `Transform` class to use properties for better encapsulation.
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@@ -15,7 +15,7 @@
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<RowDefinition Height="*" />
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</Grid.RowDefinitions>
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<Grid Grid.Row="0" Margin="16,8">
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<Grid Grid.Row="0" Margin="16,8,16,16">
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="*" />
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<ColumnDefinition Width="200" />
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@@ -40,12 +40,13 @@
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<ListView
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x:Name="ProjectListView"
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Grid.Row="1"
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Padding="16"
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Padding="8"
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Background="{ThemeResource CardBackgroundFillColorDefaultBrush}"
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CornerRadius="{StaticResource OverlayCornerRadius}"
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IsItemClickEnabled="True"
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ItemClick="ListView_ItemClick"
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ItemsSource="{x:Bind projects}"
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SelectionMode="None"
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Visibility="Visible">
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<ListView.ItemTemplate>
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<DataTemplate x:DataType="data:ProjectInfo">
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