forked from Misaki/GhostEngine
Add test
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@@ -1,7 +1,7 @@
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using Ghost.Test.Core;
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using Misaki.HighPerformance.Jobs;
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using Misaki.HighPerformance.LowLevel.Buffer;
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using Misaki.HighPerformance.Mathematics;
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using System.Diagnostics;
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namespace Ghost.Entities.Test;
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@@ -9,17 +9,19 @@ internal struct TestChunkQueryJob : IJobChunk
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{
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public readonly void Execute(ChunkView view, int threadIndex)
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{
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var random = new random((uint)threadIndex + 1u);
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var transforms = view.GetComponentDataRW<Transform>();
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for (var i = 0; i < view.Count; i++)
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{
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transforms[i].position += new float3(10, 10, 10);
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transforms[i].position += random.NextFloat3(-1f, 1f);
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}
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}
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}
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internal struct TestEntityQueryJob : IJobEntity<Transform>
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{
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public readonly void Execute(Entity entity, ref Transform transform, int index)
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public readonly void Execute(Entity entity, ref Transform transform, int threadIndex)
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{
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transform.position += new float3(5, 5, 5);
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}
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@@ -38,23 +40,16 @@ public partial class EntityTest : ITest
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public void Run()
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{
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var entity1 = _world.EntityManager.CreateEntity(ComponentTypeID<Transform>.value, ComponentTypeID<ManagedEntityRef>.value);
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_world.EntityManager.AddComponent(entity1, new Mesh { index = 1 });
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_world.EntityManager.SetComponent(entity1, new ManagedEntityRef
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{
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entity = _world.EntityManager.CreateManagedEntity()
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});
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var entities = (Span<Entity>)stackalloc Entity[1000];
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_world.EntityManager.CreateEntities(entities, ComponentTypeID<Transform>.value);
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var entity2 = _world.EntityManager.CreateEntity(ComponentTypeID<Transform>.value);
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_world.EntityManager.SetComponent(entity2, new Transform { position = new float3(1, 2, 3) });
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var queryID = new QueryBuilder().WithAllRW<Transform>().WithAbsent<Mesh>().Build(_world);
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var queryID = new QueryBuilder().WithAllRW<Transform>().Build(_world);
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ref var query = ref _world.GetEntityQueryReference(queryID);
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_world.AdvanceVersion();
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var testJob = new TestEntityQueryJob();
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var handle = query.ScheduleEntityParallel<TestEntityQueryJob, Transform>(testJob, 64, JobHandle.Invalid);
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var testJob = new TestChunkQueryJob();
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var handle = query.ScheduleChunkParallel<TestChunkQueryJob>(testJob, 64, JobHandle.Invalid);
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_jobScheduler.WaitComplete(handle);
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// _world.EntityManager.AddScriptComponent<TestScriptComponent>(entity1);
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@@ -73,22 +68,22 @@ public partial class EntityTest : ITest
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foreach (var chunk in query.GetChunkIterator())
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{
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var transforms = chunk.GetComponentData<Transform>();
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var entities = chunk.GetEntities();
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var chunkEntities = chunk.GetEntities();
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if (chunk.HasChanged<Transform>(0))
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// if (chunk.HasChanged<Transform>(0))
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{
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var bits = chunk.GetEnableBits<Transform>();
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// var bits = chunk.GetEnableBits<Transform>();
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var it = bits.GetIterator();
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while (it.Next(out var index) && index < chunk.Count)
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// var it = bits.GetIterator();
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// while (it.Next(out var index) && index < chunk.Count)
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for (var index = 0; index < chunk.Count; index++)
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{
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Console.WriteLine($"Entity {entities[index]} Updated Position: {transforms[index].position}");
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Console.WriteLine($"Entity {chunkEntities[index]} Updated Position: {transforms[index].position}");
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}
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}
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}
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Debug.Assert(_world.EntityManager.DestroyEntity(entity1) == Core.ErrorStatus.None);
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Debug.Assert(_world.EntityManager.DestroyEntity(entity2) == Core.ErrorStatus.None);
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_world.EntityManager.DestroyEntities(entities);
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}
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public void Cleanup()
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