forked from Misaki/GhostEngine
Changed project name
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@@ -2,7 +2,7 @@ using Ghost.Editor.Core.Controls.Internal;
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using Ghost.Editor.Core.Inspector;
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using Ghost.Editor.Core.Resources;
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using Ghost.Engine.Editor;
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using Ghost.Entities;
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using Ghost.SparseEntities;
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using Microsoft.UI.Text;
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using Microsoft.UI.Xaml;
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using Microsoft.UI.Xaml.Controls;
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@@ -1,5 +1,5 @@
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using Ghost.Engine.Components;
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using Ghost.Entities;
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using Ghost.SparseEntities;
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namespace Ghost.Editor.Core.SceneGraph;
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@@ -3,7 +3,7 @@ using Ghost.Editor.Core.Inspector;
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using Ghost.Editor.Core.Resources;
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using Ghost.Editor.Core.Serializer;
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using Ghost.Engine.Components;
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using Ghost.Entities;
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using Ghost.SparseEntities;
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using Microsoft.UI.Xaml;
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using Microsoft.UI.Xaml.Controls;
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using System.Text.Json.Serialization;
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