forked from Misaki/GhostEngine
Remove old project and continue improving ecs.
Updated packages version; Removed Ghost.SparseEntities; Added new EntityQuery.EntityComponentIterator; Added new thread local command buffer in World; Changed commands in EntityCommandBuffer from UnsafeList<Command> to UnsafeList<byte> for better performance; Changed the name of IJobEntityParallel to IJobEntity;
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@@ -21,7 +21,7 @@
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<ItemGroup>
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<PackageReference Include="Misaki.HighPerformance" Version="1.0.1" />
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<PackageReference Include="Misaki.HighPerformance.Jobs" Version="1.2.0" />
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<PackageReference Include="Misaki.HighPerformance.Jobs" Version="1.2.1" />
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<PackageReference Include="Misaki.HighPerformance.LowLevel" Version="1.3.0" />
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<PackageReference Include="Misaki.HighPerformance.Mathematics" Version="1.2.6" />
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<PackageReference Include="System.IO.Hashing" Version="10.0.0" />
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