forked from Misaki/GhostEngine
Improve the usability of Result<T, E> and add new job schedule method to EntityQuery.
Added implicate conversion to Result<T, E> and RefResult<T, E>; Added new ScheduleChunkParallel in EntityQuery; Remove Ghost.SparseEntity from solution file. It's now completlty replaced by Ghost.Entities;
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@@ -23,8 +23,7 @@
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<Project Path="Ghost.ArcEntities/Ghost.ArcEntities.csproj" />
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<Project Path="Ghost.Core/Ghost.Core.csproj" />
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<Project Path="Ghost.Engine/Ghost.Engine.csproj" />
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<Project Path="Ghost.SparseEntities/Ghost.SparseEntities.csproj" />
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<Project Path="Ghost.Entities/Ghost.Entities.csproj" Id="8d127b7f-dc6a-4814-8dc0-1aefe65b5d08" />
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<Project Path="Ghost.Entities/Ghost.Entities.csproj" />
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<Project Path="Ghost.Graphics/Ghost.Graphics.csproj" />
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</Folder>
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<Folder Name="/Test/">
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