forked from Misaki/GhostEngine
Update namespace
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@@ -2,7 +2,7 @@ using Ghost.Core.Graphics;
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using Misaki.HighPerformance.Mathematics;
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using System.Globalization;
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namespace Ghost.Shader.Compiler.Parser;
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namespace Ghost.SDL.Compiler.Parser;
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internal class PropertiesBlock : IBlockParser<PropertiesSyntax, List<PropertySemantic>>
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{
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