Refactor and enhance rendering pipeline

- Added new C# formatting rules in .editorconfig.
- Introduced `IKeyType`, `Key<T>`, and `Ptr<T>` structs.
- Updated `Result` and `Result<T>` for implicit conversions.
- Added AOT compatibility to project files.
- Introduced a `Camera` class and refactored namespaces.
- Enhanced rendering with bindless support and pipeline state management.
- Refactored `D3D12CommandBuffer` for new rendering features.
- Improved `D3D12PipelineLibrary` with disk caching methods.
- Added support for UAVs and raw buffers in `D3D12ResourceAllocator`.
- Improved shader compilation and reflection in `D3D12ShaderCompiler`.
- Refactored descriptor heap and swap chain initialization.
- Added enums and structs for rendering configurations.
- Expanded `ICommandBuffer` and `IPipelineLibrary` interfaces.
- Updated `MeshRenderPass` to align with the new pipeline.
- Consolidated namespaces and improved code maintainability.
This commit is contained in:
2025-11-01 22:30:08 +09:00
parent 9dc4f63e40
commit a8d7cd8828
41 changed files with 974 additions and 491 deletions

View File

@@ -1,4 +1,5 @@
using System.Diagnostics;
using System.ComponentModel;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using TerraFX.Interop.Windows;
@@ -7,33 +8,82 @@ namespace Ghost.Core.Utilities;
#if PLATEFORME_WIN64
[SupportedOSPlatform("windows10.0.19041.0")]
internal unsafe static class Win32Utility
internal static unsafe class Win32Utility
{
public static Guid* IID_NULL => (Guid*)Unsafe.AsPointer(ref Unsafe.AsRef(in IID.IID_NULL));
[Conditional("DEBUG")]
public static void Assert(this HRESULT hr)
[EditorBrowsable(EditorBrowsableState.Never)]
public readonly ref struct IID_PPV
{
Debug.Assert(hr.SUCCEEDED);
public readonly Guid* iid;
public readonly void** ppv;
public IID_PPV(Guid* iid, void** ppv)
{
this.iid = iid;
this.ppv = ppv;
}
public void Deconstruct(out Guid* iid, out void** ppv)
{
iid = this.iid;
ppv = this.ppv;
}
}
public static Guid* IID_NULL
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => (Guid*)Unsafe.AsPointer(ref Unsafe.AsRef(in TerraFX.Interop.Windows.IID.IID_NULL));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static IID_PPV IID_PPV_ARGS<T>(ComPtr<T> comPtr)
where T : unmanaged, IUnknown.Interface
{
return new IID_PPV(Windows.__uuidof<T>(), comPtr.PPV());
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static IID_PPV IID_PPV_ARGS<T>(T** ppv)
where T : unmanaged, IUnknown.Interface
{
return new IID_PPV(Windows.__uuidof<T>(), (void**)ppv);
}
[Conditional("DEBUG")]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Assert(this HRESULT hr)
{
Debug.Assert(hr.SUCCEEDED, hr.ToString());
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void ThrowIfFailed(this HRESULT hr)
{
Windows.ThrowIfFailed(hr);
}
public static void** GetVoidAddressOf<T>(this ComPtr<T> comPtr)
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Guid* IID<T>(this ComPtr<T> comPtr)
where T : unmanaged, IUnknown.Interface
{
return Windows.__uuidof<T>();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void** PPV<T>(this ComPtr<T> comPtr)
where T : unmanaged, IUnknown.Interface
{
return (void**)comPtr.GetAddressOf();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void** ReleaseAndGetVoidAddressOf<T>(this ComPtr<T> comPtr)
where T : unmanaged, IUnknown.Interface
{
return (void**)comPtr.ReleaseAndGetAddressOf();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ComPtr<T> Move<T>(ref this ComPtr<T> comPtr)
where T : unmanaged, IUnknown.Interface
{
@@ -42,10 +92,11 @@ internal unsafe static class Win32Utility
return copy;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool HasFlag<T>(this uint flags, T flag)
where T : Enum
{
return (flags & Unsafe.As<T, uint>(ref flag)) != 0;
}
}
#endif
#endif