forked from Misaki/GhostEngine
Remove old SceneGraph
This commit is contained in:
@@ -2,10 +2,10 @@ namespace Ghost.Editor.Core.Resources;
|
||||
|
||||
internal static class FileExtensions
|
||||
{
|
||||
public const string PROJECT_FILE_EXTENSION = ".ghostproj";
|
||||
public const string TEMPLATE_FILE_EXTENSION = ".ghosttemplate";
|
||||
public const string SCENE_FILE_EXTENSION = ".ghostscene";
|
||||
public const string ASSET_FILE_EXTENSION = ".ghostasset";
|
||||
public const string SHADER_FILE_EXTENSION = ".ghostshader";
|
||||
public const string MATERIAL_FILE_EXTENSION = ".ghostmaterial";
|
||||
public const string PROJECT_FILE_EXTENSION = ".gproj";
|
||||
public const string TEMPLATE_FILE_EXTENSION = ".gtmpl";
|
||||
public const string SCENE_FILE_EXTENSION = ".gscene";
|
||||
public const string ASSET_FILE_EXTENSION = ".gasset";
|
||||
public const string SHADER_FILE_EXTENSION = ".gshdr";
|
||||
public const string MATERIAL_FILE_EXTENSION = ".gmat";
|
||||
}
|
||||
Reference in New Issue
Block a user