Refactor project structure and improve performance

Changed the `ProjectRepository` class to be static for easier usage.
Changed `ProjectService` constants to public properties for accessibility.
Changed `App.xaml` to consolidate theme resources into `Override.xaml`.
Changed `App.xaml.cs` to implement an `AppStateMachine` for better state management.
Changed `ConsolePage` and `HierarchyPage` to utilize the new ViewModel structure.
Changed `ProjectPage` to use the `ExplorerItem` model for asset display.
Changed `Entity` and `EntityManager` to enhance component management with a new `IComponentData` interface.
Changed the `Logger` class to introduce structured logging functionality.
Changed the system architecture to support dependency management for better organization.
Changed the `QueryEnumerable` class to allow for more flexible entity queries.
Changed the `TypeHandle` class to improve efficiency in retrieving type handles.
Changed the `World` class to support robust world management and multiple worlds.
Updated the `Test` class to demonstrate the new entity and component management system.
This commit is contained in:
2025-06-05 21:45:50 +09:00
parent 61bbb1bc68
commit bab3be2508
69 changed files with 2184 additions and 1582 deletions

View File

@@ -9,10 +9,8 @@
<ResourceDictionary.MergedDictionaries>
<XamlControlsResources xmlns="using:Microsoft.UI.Xaml.Controls" />
<XamlControlsResources Source="/Controls/EditorControls.xaml" />
<ResourceDictionary Source="/Themes/Dark.xaml" />
<ResourceDictionary Source="/Themes/Light.xaml" />
<ResourceDictionary Source="/Themes/Override.xaml" />
</ResourceDictionary.MergedDictionaries>
<!-- Other app resources here -->
</ResourceDictionary>
</Application.Resources>
</Application>

View File

@@ -1,5 +1,5 @@
using Ghost.Editor.AppStates;
using Ghost.Editor.Helpers;
using Ghost.Editor.Helpers;
using Ghost.Editor.Infrastructures.AppState;
using Ghost.Editor.Services;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Hosting;
@@ -20,7 +20,7 @@ namespace Ghost.Editor
internal static Window? Window
{
get => (Current as App)?._window;
get => (Current as App)!._window;
set
{
if (Current is App app)
@@ -48,16 +48,10 @@ namespace Ghost.Editor
UseContentRoot(AppContext.BaseDirectory).
ConfigureServices((context, services) =>
{
services.AddSingleton(sp =>
{
return new AppStateService(
new LandingState(),
new EditorState());
});
HostHelper.AddLandingScope(context, services);
HostHelper.AddEngineScope(context, services);
services.AddSingleton<AppStateMachine>();
services.AddSingleton<StackedNotificationService>();
})
.Build();
@@ -92,7 +86,11 @@ namespace Ghost.Editor
Host.Start();
await GetService<AppStateService>().TransitionToAsync(StateKey.Landing);
var stateMachine = GetService<AppStateMachine>();
stateMachine.RegisterState(StateKey.Landing, () => new LandingState());
stateMachine.RegisterState(StateKey.EngineEditor, () => new EditorState());
await stateMachine.TransitionToAsync(StateKey.Landing);
}
private void App_UnhandledException(object sender, Microsoft.UI.Xaml.UnhandledExceptionEventArgs e)

View File

@@ -0,0 +1,38 @@
using CommunityToolkit.Mvvm.ComponentModel;
using Ghost.Editor.Contracts;
using Microsoft.UI.Xaml.Controls;
using Microsoft.UI.Xaml.Navigation;
namespace Ghost.Editor.Controls;
public abstract partial class ViewModelPage<VM> : Page
where VM : ObservableObject
{
public VM ViewModel
{
get;
}
protected ViewModelPage(VM viewModel)
{
ViewModel = viewModel;
}
protected override void OnNavigatedTo(NavigationEventArgs e)
{
base.OnNavigatedTo(e);
if (ViewModel is INavigationAware navigationAware)
{
navigationAware.OnNavigatedTo(e.Parameter);
}
}
protected override void OnNavigatedFrom(NavigationEventArgs e)
{
base.OnNavigatedFrom(e);
if (ViewModel is INavigationAware navigationAware)
{
navigationAware.OnNavigatedFrom();
}
}
}

View File

@@ -44,9 +44,8 @@
<None Remove="Controls\EditorControls.xaml" />
<None Remove="Controls\Internal\InspectorView.xaml" />
<None Remove="Controls\Internal\InternalControls.xaml" />
<None Remove="Themes\Dark.xaml" />
<None Remove="Themes\Light.xaml" />
<None Remove="View\Pages\EngineEditor\ConsolePage.xaml" />
<None Remove="View\Pages\EngineEditor\HierarchyPage.xaml" />
<None Remove="View\Pages\EngineEditor\ProjectPage.xaml" />
<None Remove="View\Pages\Landing\CreateProjectPage.xaml" />
<None Remove="View\Pages\Landing\OpenProjectPage.xaml" />
@@ -105,7 +104,7 @@
</Page>
</ItemGroup>
<ItemGroup>
<Folder Include="Helpers\Converters\" />
<Folder Include="AppStates\" />
<Folder Include="Resources\" />
</ItemGroup>
<ItemGroup>
@@ -113,6 +112,11 @@
<HintPath>..\..\Class\Misaki.HighPerformance\Misaki.HighPerformance.Unsafe\bin\Release\net9.0\Misaki.HighPerformance.Unsafe.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Page Update="View\Pages\EngineEditor\HierarchyPage.xaml">
<Generator>MSBuild:Compile</Generator>
</Page>
</ItemGroup>
<ItemGroup>
<Page Update="View\Pages\EngineEditor\ProjectPage.xaml">
<Generator>MSBuild:Compile</Generator>
@@ -124,12 +128,7 @@
</Page>
</ItemGroup>
<ItemGroup>
<Page Update="Themes\Light.xaml">
<Generator>MSBuild:Compile</Generator>
</Page>
</ItemGroup>
<ItemGroup>
<Page Update="Themes\Dark.xaml">
<Page Update="Themes\Override.xaml">
<Generator>MSBuild:Compile</Generator>
</Page>
</ItemGroup>

View File

@@ -0,0 +1,40 @@
using Microsoft.UI.Xaml.Data;
using System;
using System.IO;
namespace Ghost.Editor.Helpers.Converters;
public partial class AssetPathToGlyphConverter : IValueConverter
{
public object? Convert(object value, Type targetType, object parameter, string language)
{
if (value is not string path)
{
return null;
}
if (Directory.Exists(path))
{
return "\uE8B7";
}
var extension = Path.GetExtension(path).ToLowerInvariant();
// TODO: Use resource dictionary for icons.
return extension switch
{
".fbx" or ".obj" => "\uF158",
".png" or ".jpg" or ".jpeg" or ".gif" or ".bmp" => "\uE91B", // Image icon
".mp3" or ".wav" or ".ogg" => "\uE767", // Audio icon
".mp4" or ".avi" or ".mkv" => "\uE714", // Video icon
".txt" or ".md" => "\uF000", // Text file icon
".cs" or ".hlsl" => "\uE943", // Code file icon
_ => "\uE8A5", // Default file icon
};
}
public object ConvertBack(object value, Type targetType, object parameter, string language)
{
throw new NotImplementedException();
}
}

View File

@@ -1,8 +1,11 @@
using Ghost.Data.Services;
using Ghost.Editor.View.Pages.EngineEditor;
using Ghost.Editor.View.Pages.Landing;
using Ghost.Editor.View.Windows;
using Ghost.Editor.ViewModel.Pages.Landing;
using Ghost.Editor.ViewModel.Windows;
using Ghost.Editor.ViewModels.Pages.EngineEditor;
using Ghost.Editor.ViewModels.Pages.Landing;
using Ghost.Editor.ViewModels.Windows;
using Ghost.Engine;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Hosting;
@@ -12,19 +15,31 @@ internal static partial class HostHelper
{
public static void AddLandingScope(HostBuilderContext context, IServiceCollection services)
{
services.AddSingleton<LandingWindow>();
services.AddTransient<LandingWindow>();
services.AddTransient<CreateProjectPage>();
services.AddTransient<CreateProjectViewModel>();
services.AddTransient<OpenProjectPage>();
services.AddTransient<OpenProjectViewModel>();
services.AddTransient<ProjectService>();
}
public static void AddEngineScope(HostBuilderContext context, IServiceCollection services)
{
services.AddSingleton<EngineEditorWindow>();
services.AddSingleton<EngineEditorViewModel>();
services.AddSingleton<EngineCore>();
services.AddTransient<EngineEditorWindow>();
services.AddTransient<EngineEditorViewModel>();
services.AddTransient<HierarchyPage>();
services.AddTransient<HierarchyViewModel>();
services.AddTransient<ProjectPage>();
services.AddTransient<ProjectViewModel>();
services.AddTransient<ConsolePage>();
services.AddTransient<ConsoleViewModel>();
}
}

View File

@@ -1,20 +1,23 @@
using Ghost.Editor.AppStates;
using Ghost.Editor.Contracts;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace Ghost.Editor.Services;
namespace Ghost.Editor.Infrastructures.AppState;
internal class AppStateService(params IEnumerable<IAppState<StateKey>> states)
internal class AppStateMachine
{
private readonly Dictionary<StateKey, IAppState<StateKey>> _states = states.ToDictionary(s => s.StateKy, s => s);
private IAppState<StateKey>? _current;
private Dictionary<StateKey, Lazy<IAppState>> s_states = new();
private IAppState? s_current;
public void RegisterState(StateKey key, Func<IAppState> stateFactory)
{
s_states[key] = new(stateFactory);
}
public async Task TransitionToAsync(StateKey stateKey, object? parameter = null)
{
var previous = _current;
var next = _states[stateKey];
var previous = s_current;
var next = s_states[stateKey].Value;
if (previous != null)
{
@@ -30,6 +33,6 @@ internal class AppStateService(params IEnumerable<IAppState<StateKey>> states)
await next.OnEnteredAsync(parameter);
_current = next;
s_current = next;
}
}

View File

@@ -1,15 +1,15 @@
using Ghost.Data.Models;
using Ghost.Editor.Contracts;
using Ghost.Data.Services;
using Ghost.Editor.View.Windows;
using Ghost.Engine;
using System.Threading.Tasks;
namespace Ghost.Editor.AppStates;
namespace Ghost.Editor.Infrastructures.AppState;
internal class EditorState : IAppState<StateKey>
internal class EditorState : IAppState
{
private EngineEditorWindow? _window;
public StateKey StateKy => StateKey.EngineEditor;
private EngineCore? _engineCore;
public Task OnExitingAsync()
{
@@ -20,23 +20,31 @@ internal class EditorState : IAppState<StateKey>
return Task.CompletedTask;
}
public Task OnEnteringAsync(object? parameter)
public async Task OnEnteringAsync(object? parameter)
{
if (parameter is not ProjectMetadata metadata)
if (parameter is not ProjectMetadataInfo metadataInfo)
{
throw new System.ArgumentException("Parameter must be of type ProjectMetadata.", nameof(parameter));
}
ProjectService.CurrentProject = metadataInfo;
_engineCore = App.GetService<EngineCore>();
await _engineCore.StartAsync(new Engine.Models.LaunchArgument());
_window = App.GetService<EngineEditorWindow>();
_window.ViewModel.CurrentProject = metadata;
_window.Activate();
App.Window = _window;
return Task.CompletedTask;
}
public Task OnExitedAsync()
public async Task OnExitedAsync()
{
if (_engineCore != null)
{
await _engineCore.ShutDownAsync();
}
if (App.Window == _window)
{
App.Window = null;
@@ -44,7 +52,6 @@ internal class EditorState : IAppState<StateKey>
_window?.Close();
_window = null;
return Task.CompletedTask;
}
public Task OnEnteredAsync(object? parameter)

View File

@@ -1,14 +1,9 @@
using System.Threading.Tasks;
namespace Ghost.Editor.Contracts;
namespace Ghost.Editor.Infrastructures.AppState;
internal interface IAppState<Key>
internal interface IAppState
{
public Key StateKy
{
get;
}
/// <summary>
/// Called when exiting the state.
/// </summary>

View File

@@ -1,15 +1,12 @@
using Ghost.Editor.Contracts;
using Ghost.Editor.View.Windows;
using Ghost.Editor.View.Windows;
using System.Threading.Tasks;
namespace Ghost.Editor.AppStates;
namespace Ghost.Editor.Infrastructures.AppState;
internal class LandingState : IAppState<StateKey>
internal class LandingState : IAppState
{
private LandingWindow? _window;
public StateKey StateKy => StateKey.Landing;
public Task OnExitingAsync()
{
if (App.Window == _window)

View File

@@ -1,4 +1,4 @@
namespace Ghost.Editor.AppStates;
namespace Ghost.Editor.Infrastructures.AppState;
internal enum StateKey
{

View File

@@ -0,0 +1,17 @@
using Ghost.Entities;
namespace Ghost.Editor.Infrastructures.SceneGraph;
public partial class EntityNode : SceneGraphNode
{
private readonly Entity _entity;
public Entity Entity => _entity;
public override NodeType Type => NodeType.Entity;
public EntityNode(Entity entity, string name)
{
_entity = entity;
Name = name;
}
}

View File

@@ -0,0 +1,112 @@
using Ghost.Engine.Components;
using Ghost.Entities;
namespace Ghost.Editor.Infrastructures.SceneGraph;
internal class SceneGraphHelpers
{
/// <summary>
/// Creates a new <see cref="EntityNode"/> entity with default components.
/// </summary>
/// <param name="world">The world context where the entity will be created.</param>
/// <param name="entity">The entity to be wrapped in the <see cref="EntityNode"/>.</param>
public static EntityNode CreateEntityNode(World world, Entity entity, string name)
{
world.EntityManager.AddComponent(entity, LocalToWorld.Identity);
world.EntityManager.AddComponent(entity, Hierarchy.Root);
return new EntityNode(entity, name);
}
/// <summary>
/// Creates a new <see cref="Entity"/> and <see cref="EntityNode"/> entity with default components.
/// </summary>
/// <param name="world">The world context where the entity will be created.</param>
public static EntityNode CreateEntityNode(World world, string name)
{
var entity = world.EntityManager.CreateEntity();
return CreateEntityNode(world, entity, name);
}
/// <summary>
/// Attaches childEntity to parentEntity in the scene graph.
/// </summary>
/// <param name="world">The world context where the entities exist.</param>
/// <param name="parentNode">The parent entity to which the child will be attached.</param>
/// <param name="childNode">The child entity to be attached.</param>
public static void AttachChild(SceneNode scene, EntityNode parentNode, EntityNode childNode)
{
// 1) If the child already has a parent, detach it first
var childHierarchy = scene.World.EntityManager.GetComponent<Hierarchy>(childNode.Entity);
if (childHierarchy.ValueRO.parent != Entity.Invalid)
{
DetachFromParent(scene, childNode);
}
// 2) Link child to new parent
childHierarchy.ValueRW.parent = parentNode.Entity;
// 3) Insert child at the head of parent's child list
var parentHierarchy = scene.World.EntityManager.GetComponent<Hierarchy>(parentNode.Entity);
childHierarchy.ValueRW.nextSibling = parentHierarchy.ValueRO.firstChild;
parentHierarchy.ValueRW.firstChild = childNode.Entity;
// 4) Write back
scene.World.EntityManager.SetComponent(parentNode.Entity, in parentHierarchy.ValueRO);
scene.World.EntityManager.SetComponent(childNode.Entity, in childHierarchy.ValueRO);
// 5) Update children list in parent node
parentNode.Children.Add(childNode);
}
/// <summary>
/// Detaches the specified entity from its parent in the scene graph.
/// </summary>
/// <param name="world">The world context where the entities exist.</param>
/// <param name="node">The entity to detach from its parent.</param>
public static void DetachFromParent(SceneNode scene, EntityNode node)
{
var hierarchy = scene.World.EntityManager.GetComponent<Hierarchy>(node.Entity);
var parent = hierarchy.ValueRO.parent;
if (parent == Entity.Invalid)
{
return; // already root
}
var parentHierarchy = scene.World.EntityManager.GetComponent<Hierarchy>(parent);
// If entity is the first child, simply move head
if (parentHierarchy.ValueRO.firstChild == node.Entity)
{
parentHierarchy.ValueRW.firstChild = hierarchy.ValueRO.nextSibling;
}
else
{
// Otherwise, find the previous sibling in the linked list
var prevSibling = parentHierarchy.ValueRO.firstChild;
while (prevSibling != Entity.Invalid)
{
var prevHierarchy = scene.World.EntityManager.GetComponent<Hierarchy>(prevSibling);
if (prevHierarchy.ValueRW.nextSibling == node.Entity)
{
prevHierarchy.ValueRW.nextSibling = hierarchy.ValueRO.nextSibling;
scene.World.EntityManager.SetComponent(prevSibling, in prevHierarchy.ValueRO);
break;
}
prevSibling = prevHierarchy.ValueRO.nextSibling;
}
}
// Clear child's references
hierarchy.ValueRW.parent = Entity.Invalid;
hierarchy.ValueRW.nextSibling = Entity.Invalid;
// Write back
scene.World.EntityManager.SetComponent(parent, in parentHierarchy.ValueRO);
scene.World.EntityManager.SetComponent(node.Entity, in hierarchy.ValueRO);
// Remove from parent's children list
scene.EntityNodeLookup[parent].Children.Remove(node);
}
}

View File

@@ -0,0 +1,32 @@
using CommunityToolkit.Mvvm.ComponentModel;
using System.Collections.ObjectModel;
namespace Ghost.Editor.Infrastructures.SceneGraph;
public abstract partial class SceneGraphNode : ObservableObject
{
public enum NodeType
{
Scene,
Entity,
}
public abstract NodeType Type
{
get;
}
[ObservableProperty]
public partial string Name
{
get;
set;
}
// Will the new collection allocated if ui bind to this property?
private ObservableCollection<EntityNode>? _children;
public ObservableCollection<EntityNode> Children
{
get => _children ??= new();
}
}

View File

@@ -0,0 +1,58 @@
using Ghost.Engine.Components;
using Ghost.Entities;
using System.Collections.Generic;
namespace Ghost.Editor.Infrastructures.SceneGraph;
public partial class SceneNode : SceneGraphNode
{
private readonly World _world;
private Dictionary<Entity, EntityNode> _entityNodeLookup = new();
public World World => _world;
public Dictionary<Entity, EntityNode> EntityNodeLookup => _entityNodeLookup;
public override NodeType Type => NodeType.Scene;
public SceneNode(World world, string name)
{
_world = world;
Name = name;
}
private EntityNode BuildNodeRecursive(Entity entity, World world)
{
// TODO: Node serialization.
var node = new EntityNode(entity, "New Entity");
_entityNodeLookup[entity] = node;
var hc = world.EntityManager.GetComponent<Hierarchy>(entity);
var child = hc.ValueRO.firstChild;
while (child != Entity.Invalid)
{
node.Children.Add(BuildNodeRecursive(child, world));
var childHC = world.EntityManager.GetComponent<Hierarchy>(child);
child = childHC.ValueRO.nextSibling;
}
return node;
}
private void BuildGraph()
{
foreach (var (entity, hierarchy) in _world.Query<Hierarchy>())
{
if (hierarchy.ValueRO.parent == Entity.Invalid)
{
var node = BuildNodeRecursive(entity, _world);
Children.Add(node);
}
}
}
public void Load()
{
BuildGraph();
}
}

View File

@@ -0,0 +1,19 @@
namespace Ghost.Editor.Models;
internal struct AssetItem()
{
public string AssetPath
{
get; set;
} = string.Empty;
public string AssetName
{
get; set;
} = string.Empty;
public string IconGlyph
{
get; set;
} = string.Empty;
}

View File

@@ -0,0 +1,27 @@
using System.Collections.ObjectModel;
namespace Ghost.Editor.Models;
internal class ExplorerItem(string name, string path, bool isDirectory)
{
public string Name
{
get;
} = name;
public string Path
{
get;
} = path;
public bool IsDirectory
{
get;
} = isDirectory;
public ObservableCollection<ExplorerItem>? Children
{
get;
set;
}
}

View File

@@ -1,269 +0,0 @@
using CommunityToolkit.Mvvm.ComponentModel;
using Ghost.Entities;
using Ghost.Entities.Helpers;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
namespace Ghost.Editor.Models;
public partial class GameObject : ObservableObject
{
[ObservableProperty]
public partial bool IsActive
{
get;
set;
}
[ObservableProperty]
public partial bool IsActiveHierarchy
{
get;
set;
}
public Entity Entity
{
get;
}
public Scene Scene
{
get;
internal set;
}
public GameObject? Parent
{
get;
internal set;
}
public string Name
{
get;
set;
}
[ObservableProperty]
public partial ObservableCollection<IComponentData>? Components
{
get;
private set;
}
[ObservableProperty]
public partial IEnumerable<ScriptComponent>? ScriptComponents
{
get;
private set;
}
[ObservableProperty]
public partial ObservableCollection<GameObject>? Children
{
get;
private set;
}
public GameObject(Scene scene, string name)
{
Entity = scene.World.EntityManager.CreateEntity();
Scene = scene;
Name = name;
IsActive = true;
}
partial void OnIsActiveChanged(bool value)
{
IsActiveHierarchy = value && (Parent?.IsActiveHierarchy ?? true);
HandleActiveStateChanged();
if (Children != null)
{
foreach (var child in Children)
{
child.IsActiveHierarchy = value && IsActiveHierarchy;
}
}
}
partial void OnIsActiveHierarchyChanged(bool value)
{
HandleActiveStateChanged();
}
private void HandleActiveStateChanged()
{
if (IsActive && IsActiveHierarchy)
{
OnEnable();
}
else
{
OnDisable();
}
}
internal void OnEnable()
{
if (ScriptComponents != null)
{
foreach (var script in ScriptComponents)
{
if (!script.Enable)
{
continue;
}
script.OnEnable();
}
}
}
internal void OnDisable()
{
if (ScriptComponents != null)
{
foreach (var script in ScriptComponents)
{
if (!script.Enable)
{
continue;
}
script.OnDisable();
}
}
}
public void AddChild(GameObject child)
{
if (child.Scene != Scene)
{
throw new InvalidOperationException("Child GameObject must belong to the same Scene.");
}
Children ??= new();
Children.Add(child);
child.Parent = this;
}
public bool RemoveChild(GameObject child)
{
if (Children is null)
{
return false;
}
if (!Children.Remove(child))
{
return false;
}
child.Parent = null;
return true;
}
public void Destroy()
{
if (ScriptComponents != null)
{
foreach (var component in ScriptComponents)
{
if (!component.Enable)
{
continue;
}
component.OnDestroy();
}
}
if (Children != null)
{
foreach (var child in Children)
{
child.Destroy();
}
Children.Clear();
}
Parent?.Children?.Remove(this);
Entity.Destroy();
}
}
public partial class GameObject
{
// TODO: Implement a more efficient synchronization mechanism for components
internal void SyncComponents()
{
foreach (var (typeHandle, mask) in Scene.World.ComponentStorage.ComponentEntityMasks)
{
if (!mask.IsSet(Entity.ID))
{
continue;
}
var pool = Scene.World.ComponentStorage.ComponentPools[typeHandle];
}
}
internal void SyncScripts()
{
var scriptsPool = Scene.World.ComponentStorage.ScriptComponentPool.ScriptComponents;
if (scriptsPool == null)
{
return;
}
scriptsPool.TryGetValue(Entity, out var scripts);
ScriptComponents = scripts;
}
public void AddComponent<T>(T component)
where T : struct, IComponentData
{
Entity.AddComponent<T>(component);
SyncComponents();
}
public bool RemoveComponent<T>()
where T : struct, IComponentData
{
var result = Entity.RemoveComponent<T>();
SyncComponents();
return result;
}
public void AddScript<T>()
where T : ScriptComponent, new()
{
Entity.AddScript<T>();
SyncScripts();
}
public void AddScript(Type type)
{
Entity.AddScript(type);
SyncScripts();
}
public bool RemoveScript<T>()
where T : ScriptComponent
{
var result = Scene.World.EntityManager.RemoveScript<T>(Entity);
SyncScripts();
return result;
}
public bool RemoveScriptAt(int index)
{
var result = Scene.World.EntityManager.RemoveScriptAt(Entity, index);
SyncScripts();
return result;
}
}

View File

@@ -1,36 +0,0 @@
using Ghost.Entities;
using System.Collections.Generic;
namespace Ghost.Editor.Models;
public class Scene
{
private readonly HashSet<GameObject> _rootObjects = new();
private readonly World _world = World.Create();
public IEnumerable<GameObject> RootObjects => _rootObjects;
public World World => _world;
internal Scene()
{
}
internal void Load()
{
foreach (var gameObject in _rootObjects)
{
gameObject.OnEnable();
}
}
internal void Unload()
{
foreach (var gameObject in _rootObjects)
{
gameObject.OnDisable();
gameObject.Destroy();
}
_rootObjects.Clear();
}
}

View File

@@ -1,8 +0,0 @@
<?xml version="1.0" encoding="utf-8" ?>
<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<ResourceDictionary.ThemeDictionaries>
<ResourceDictionary x:Key="Dark">
<StaticResource x:Key="TabViewItemHeaderBackgroundSelected" ResourceKey="ControlFillColorSecondaryBrush" />
</ResourceDictionary>
</ResourceDictionary.ThemeDictionaries>
</ResourceDictionary>

View File

@@ -1,8 +0,0 @@
<?xml version="1.0" encoding="utf-8" ?>
<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<ResourceDictionary.ThemeDictionaries>
<ResourceDictionary x:Key="Light">
<StaticResource x:Key="TabViewItemHeaderBackgroundSelected" ResourceKey="ControlFillColorSecondaryBrush" />
</ResourceDictionary>
</ResourceDictionary.ThemeDictionaries>
</ResourceDictionary>

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@@ -0,0 +1,14 @@
<?xml version="1.0" encoding="utf-8" ?>
<ResourceDictionary
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:controls="using:Microsoft.UI.Xaml.Controls">
<ResourceDictionary.ThemeDictionaries>
<ResourceDictionary x:Key="Dark">
<StaticResource x:Key="TabViewItemHeaderBackgroundSelected" ResourceKey="ControlFillColorSecondaryBrush" />
</ResourceDictionary>
<ResourceDictionary x:Key="Light">
<StaticResource x:Key="TabViewItemHeaderBackgroundSelected" ResourceKey="ControlFillColorSecondaryBrush" />
</ResourceDictionary>
</ResourceDictionary.ThemeDictionaries>
</ResourceDictionary>

View File

@@ -21,19 +21,19 @@
BorderThickness="0,0,0,1">
<CommandBar Background="{ThemeResource CardBackgroundFillColorSecondaryBrush}" DefaultLabelPosition="Collapsed">
<CommandBar.PrimaryCommands>
<AppBarButton Content="Clear" />
<AppBarButton Command="{x:Bind ViewModel.ClearLogsCommand}" Content="Clear" />
<AppBarSeparator />
<AppBarToggleButton Width="45">
<AppBarToggleButton Width="45" IsChecked="{x:Bind ViewModel.ShowInfo, Mode=TwoWay}">
<AppBarToggleButton.Icon>
<FontIcon Glyph="&#xF167;" />
</AppBarToggleButton.Icon>
</AppBarToggleButton>
<AppBarToggleButton Width="45">
<AppBarToggleButton Width="45" IsChecked="{x:Bind ViewModel.ShowWarning, Mode=TwoWay}">
<AppBarToggleButton.Icon>
<FontIcon Glyph="&#xE814;" />
</AppBarToggleButton.Icon>
</AppBarToggleButton>
<AppBarToggleButton Width="45">
<AppBarToggleButton Width="45" IsChecked="{x:Bind ViewModel.ShowError, Mode=TwoWay}">
<AppBarToggleButton.Icon>
<FontIcon Glyph="&#xEB90;" />
</AppBarToggleButton.Icon>
@@ -42,7 +42,10 @@
<CommandBar.SecondaryCommands>
<AppBarToggleButton BorderThickness="0" Label="Clear On Play" />
<AppBarToggleButton BorderThickness="0" Label="Show Stack Trace" />
<AppBarToggleButton
BorderThickness="0"
IsChecked="{x:Bind ViewModel.ShowStackTrace, Mode=TwoWay}"
Label="Show Stack Trace" />
</CommandBar.SecondaryCommands>
</CommandBar>
</Grid>
@@ -54,7 +57,11 @@
<RowDefinition Height="100" />
</Grid.RowDefinitions>
<ListView Grid.Row="0" />
<ListView
x:Name="LogListView"
Grid.Row="0"
ItemsSource="{x:Bind ViewModel.Logs, Mode=OneWay}"
SelectedItem="{x:Bind ViewModel.SelectedLog, Mode=TwoWay}" />
<Grid
Grid.Row="1"
Padding="4"
@@ -64,7 +71,7 @@
<TextBlock
IsTextSelectionEnabled="True"
Style="{StaticResource CaptionTextBlockStyle}"
Text="Test Log"
Text="{x:Bind ViewModel.SelectedLog.ToStringWithStackTrace(), Mode=OneWay}"
TextWrapping="Wrap" />
</ScrollViewer>
</Grid>

View File

@@ -1,11 +1,19 @@
using Ghost.Editor.ViewModels.Pages.EngineEditor;
using Microsoft.UI.Xaml.Controls;
namespace Ghost.Editor.View.Pages.EngineEditor;
public sealed partial class ConsolePage : Page
internal sealed partial class ConsolePage : Page
{
public ConsoleViewModel ViewModel
{
get;
}
public ConsolePage()
{
ViewModel = App.GetService<ConsoleViewModel>();
InitializeComponent();
}
}

View File

@@ -0,0 +1,43 @@
<?xml version="1.0" encoding="utf-8" ?>
<Page
x:Class="Ghost.Editor.View.Pages.EngineEditor.HierarchyPage"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:local="using:Ghost.Editor.View.Pages.EngineEditor"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:sg="using:Ghost.Editor.Infrastructures.SceneGraph"
mc:Ignorable="d">
<Page.Resources>
<DataTemplate x:Key="SceneTemplate" x:DataType="sg:SceneGraphNode">
<TreeViewItem
AutomationProperties.Name="{x:Bind Name}"
Background="{ThemeResource CardBackgroundFillColorSecondaryBrush}"
IsExpanded="True"
ItemsSource="{x:Bind Children}">
<StackPanel Orientation="Horizontal">
<FontIcon FontSize="14" Glyph="&#xF159;" />
<TextBlock Margin="10,0" Text="{x:Bind Name}" />
</StackPanel>
</TreeViewItem>
</DataTemplate>
<DataTemplate x:Key="EntityTemplate" x:DataType="sg:SceneGraphNode">
<TreeViewItem AutomationProperties.Name="{x:Bind Name}" ItemsSource="{x:Bind Children}">
<StackPanel Orientation="Horizontal">
<FontIcon FontSize="14" Glyph="&#xF158;" />
<TextBlock Margin="10,0" Text="{x:Bind Name}" />
</StackPanel>
</TreeViewItem>
</DataTemplate>
</Page.Resources>
<Grid Background="{ThemeResource LayerFillColorDefaultBrush}">
<TreeView ItemsSource="{x:Bind ViewModel.SceneList}">
<TreeView.ItemTemplateSelector>
<local:HierarchyTemplateSector EntityTemplate="{StaticResource EntityTemplate}" SceneTemplate="{StaticResource SceneTemplate}" />
</TreeView.ItemTemplateSelector>
</TreeView>
</Grid>
</Page>

View File

@@ -0,0 +1,57 @@
using Ghost.Editor.Infrastructures.SceneGraph;
using Ghost.Editor.ViewModels.Pages.EngineEditor;
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
// To learn more about WinUI, the WinUI project structure,
// and more about our project templates, see: http://aka.ms/winui-project-info.
namespace Ghost.Editor.View.Pages.EngineEditor;
/// <summary>
/// An empty page that can be used on its own or navigated to within a Frame.
/// </summary>
internal sealed partial class HierarchyPage : Page
{
public HierarchyViewModel ViewModel
{
get;
}
public HierarchyPage()
{
ViewModel = App.GetService<HierarchyViewModel>();
InitializeComponent();
}
}
internal partial class HierarchyTemplateSector : DataTemplateSelector
{
public DataTemplate? SceneTemplate
{
get;
set;
}
public DataTemplate? EntityTemplate
{
get;
set;
}
protected override DataTemplate SelectTemplateCore(object item)
{
if (SceneTemplate == null || EntityTemplate == null)
{
return base.SelectTemplateCore(item);
}
var node = (SceneGraphNode)item;
return node.Type switch
{
SceneGraphNode.NodeType.Scene => SceneTemplate,
SceneGraphNode.NodeType.Entity => EntityTemplate,
_ => base.SelectTemplateCore(item)
};
}
}

View File

@@ -3,11 +3,17 @@
x:Class="Ghost.Editor.View.Pages.EngineEditor.ProjectPage"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:converter="using:Ghost.Editor.Helpers.Converters"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:local="using:Ghost.Editor.View.Pages.EngineEditor"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:model="using:Ghost.Editor.Models"
mc:Ignorable="d">
<Page.Resources>
<converter:AssetPathToGlyphConverter x:Key="AssetPathToGlyphConverter" />
</Page.Resources>
<Grid Background="{ThemeResource LayerFillColorDefaultBrush}">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="250" />
@@ -17,55 +23,116 @@
<!-- Folder Tree View -->
<Grid
Grid.Column="0"
Padding="4"
Background="{ThemeResource CardBackgroundFillColorSecondaryBrush}"
BorderBrush="{ThemeResource CardStrokeColorDefaultSolid}"
BorderThickness="0,0,1,0">
<TreeView
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
Background="{ThemeResource CardBackgroundFillColorSecondaryBrush}"
ScrollViewer.HorizontalScrollBarVisibility="Disabled"
ScrollViewer.VerticalScrollBarVisibility="Auto">
<TreeView.ItemContainerStyle>
<Style TargetType="TreeViewItem">
<Setter Property="Padding" Value="4,2" />
<Setter Property="Margin" Value="0,0,0,2" />
</Style>
</TreeView.ItemContainerStyle>
ItemsSource="{x:Bind ViewModel.SubDirectories}"
ScrollViewer.HorizontalScrollBarVisibility="Hidden"
ScrollViewer.VerticalScrollBarVisibility="Auto"
SelectedItem="{x:Bind ViewModel.SelectedDirectory, Mode=TwoWay}">
<TreeView.ItemTemplate>
<DataTemplate x:DataType="model:ExplorerItem">
<TreeViewItem ItemsSource="{x:Bind Children}">
<StackPanel Orientation="Horizontal">
<FontIcon
VerticalAlignment="Center"
FontSize="14"
Glyph="&#xE8B7;" />
<TextBlock
Margin="8,0,0,0"
VerticalAlignment="Center"
Style="{StaticResource CaptionTextBlockStyle}"
Text="{x:Bind Name}"
TextTrimming="CharacterEllipsis" />
</StackPanel>
</TreeViewItem>
</DataTemplate>
</TreeView.ItemTemplate>
</TreeView>
</Grid>
<!-- Files -->
<ScrollViewer
Grid.Column="1"
HorizontalScrollBarVisibility="Auto"
VerticalScrollBarVisibility="Auto">
<GridView HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
<GridView.ItemContainerStyle>
<Style BasedOn="{StaticResource DefaultGridViewItemStyle}" TargetType="GridViewItem">
<Setter Property="Margin" Value="5,5,5,5" />
</Style>
</GridView.ItemContainerStyle>
<Grid Grid.Column="1">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="*" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<GridView.ItemTemplate>
<DataTemplate>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="*" />
<RowDefinition Height="0.2*" />
</Grid.RowDefinitions>
<ImageIcon
Grid.Row="0"
Width="24"
Height="24" />
<TextBlock
Grid.Row="1"
Margin="8,0"
VerticalAlignment="Center"
TextTrimming="CharacterEllipsis" />
</Grid>
</DataTemplate>
</GridView.ItemTemplate>
</GridView>
</ScrollViewer>
<Grid
Grid.Row="0"
Padding="4"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
Background="{ThemeResource CardBackgroundFillColorSecondaryBrush}"
BorderBrush="{ThemeResource CardStrokeColorDefaultSolid}"
BorderThickness="0,0,0,1">
<BreadcrumbBar Height="15" />
</Grid>
<ScrollViewer
Grid.Row="1"
Padding="8"
VerticalAlignment="Stretch"
HorizontalScrollBarVisibility="Auto"
VerticalScrollBarVisibility="Auto">
<GridView
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
ItemsSource="{x:Bind ViewModel.DirectoryAssets, Mode=OneWay}"
SelectedItem="{x:Bind ViewModel.SelectedAsset, Mode=TwoWay}">
<GridView.ItemContainerStyle>
<Style BasedOn="{StaticResource DefaultGridViewItemStyle}" TargetType="GridViewItem">
<Setter Property="Margin" Value="2" />
</Style>
</GridView.ItemContainerStyle>
<GridView.ItemTemplate>
<DataTemplate x:DataType="model:ExplorerItem">
<Grid
Width="100"
Height="100"
Padding="8"
DoubleTapped="GridViewItem_DoubleTapped"
IsDoubleTapEnabled="True">
<Grid.RowDefinitions>
<RowDefinition Height="*" />
<RowDefinition Height="0.25*" />
</Grid.RowDefinitions>
<FontIcon FontSize="42" Glyph="{x:Bind Path, Converter={StaticResource AssetPathToGlyphConverter}}" />
<TextBlock
Grid.Row="1"
Margin="8,0"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Style="{StaticResource CaptionTextBlockStyle}"
Text="{x:Bind Name}"
TextTrimming="CharacterEllipsis" />
</Grid>
</DataTemplate>
</GridView.ItemTemplate>
</GridView>
</ScrollViewer>
<Grid
Grid.Row="2"
Padding="4"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
Background="{ThemeResource CardBackgroundFillColorSecondaryBrush}"
BorderBrush="{ThemeResource CardStrokeColorDefaultSolid}"
BorderThickness="0,1,0,0">
<TextBlock
VerticalAlignment="Center"
HorizontalTextAlignment="Left"
Style="{StaticResource CaptionTextBlockStyle}"
Text="{x:Bind ViewModel.SelectedAsset.Path, Mode=OneWay}"
TextTrimming="CharacterEllipsis" />
</Grid>
</Grid>
</Grid>
</Page>

View File

@@ -1,30 +1,25 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices.WindowsRuntime;
using Windows.Foundation;
using Windows.Foundation.Collections;
using Microsoft.UI.Xaml;
using Ghost.Editor.ViewModels.Pages.EngineEditor;
using Microsoft.UI.Xaml.Controls;
using Microsoft.UI.Xaml.Controls.Primitives;
using Microsoft.UI.Xaml.Data;
using Microsoft.UI.Xaml.Input;
using Microsoft.UI.Xaml.Media;
using Microsoft.UI.Xaml.Navigation;
// To learn more about WinUI, the WinUI project structure,
// and more about our project templates, see: http://aka.ms/winui-project-info.
namespace Ghost.Editor.View.Pages.EngineEditor;
/// <summary>
/// An empty page that can be used on its own or navigated to within a Frame.
/// </summary>
public sealed partial class ProjectPage : Page
internal sealed partial class ProjectPage : Page
{
public ProjectViewModel ViewModel
{
get;
}
public ProjectPage()
{
ViewModel = App.GetService<ProjectViewModel>();
InitializeComponent();
}
private void GridViewItem_DoubleTapped(object sender, DoubleTappedRoutedEventArgs e)
{
ViewModel.NavigateToSelected();
}
}

View File

@@ -1,4 +1,4 @@
using Ghost.Editor.ViewModel.Pages.Landing;
using Ghost.Editor.ViewModels.Pages.Landing;
using Microsoft.UI.Xaml.Controls;
using Microsoft.UI.Xaml.Navigation;

View File

@@ -6,6 +6,7 @@
xmlns:converters="using:Ghost.Editor.Helpers.Converters"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:data="using:Ghost.Data.Models"
xmlns:interactivity="using:Microsoft.Xaml.Interactivity"
xmlns:local="using:Ghost.Editor.View.Pages.Landing"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
NavigationCacheMode="Enabled"
@@ -73,7 +74,7 @@
CornerRadius="{StaticResource OverlayCornerRadius}"
IsItemClickEnabled="True"
ItemClick="ListView_ItemClick"
ItemsSource="{x:Bind projects}"
ItemsSource="{x:Bind ViewModel.projects}"
SelectionMode="None">
<ListView.ItemTemplate>
<DataTemplate x:DataType="data:ProjectMetadataInfo">

View File

@@ -1,68 +1,47 @@
using Ghost.Data.Models;
using Ghost.Data.Services;
using Ghost.Editor.AppStates;
using Ghost.Editor.Services;
using Ghost.Editor.ViewModels.Pages.Landing;
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
using Microsoft.UI.Xaml.Navigation;
using System;
using System.Collections.ObjectModel;
using System.Linq;
using Windows.ApplicationModel.DataTransfer;
using Windows.Storage;
namespace Ghost.Editor.View.Pages.Landing;
internal sealed partial class OpenProjectPage : Page
{
private readonly ProjectService _projectService;
private readonly StackedNotificationService _notificationService;
private readonly AppStateService _stateService;
public readonly ObservableCollection<ProjectMetadataInfo> projects = new();
public OpenProjectViewModel ViewModel
{
get;
}
public OpenProjectPage()
{
_notificationService = App.GetService<StackedNotificationService>();
_projectService = App.GetService<ProjectService>();
_stateService = App.GetService<AppStateService>();
ViewModel = App.GetService<OpenProjectViewModel>();
InitializeComponent();
}
private void UpdateEmptyPlaceHolderVisibility()
{
EmptyPlaceHolder.Visibility = projects.Count == 0 ? Visibility.Visible : Visibility.Collapsed;
}
protected override async void OnNavigatedTo(NavigationEventArgs e)
protected override void OnNavigatedTo(NavigationEventArgs e)
{
base.OnNavigatedTo(e);
ViewModel.OnNavigatedTo(e.Parameter);
}
projects.Clear();
await foreach (var projectInfo in _projectService.LoadAllProjectAsync())
{
var metadata = await ProjectService.LoadMetadataAsync(projectInfo.MetadataPath);
if (metadata == null)
{
continue;
}
projects.Add(new(projectInfo.MetadataPath, metadata));
}
UpdateEmptyPlaceHolderVisibility();
override protected void OnNavigatedFrom(NavigationEventArgs e)
{
base.OnNavigatedFrom(e);
ViewModel.OnNavigatedFrom();
}
private void ProjectContainer_DragEnter(object sender, DragEventArgs e)
{
DragVisual.Visibility = Visibility.Visible;
EmptyPlaceHolder.Visibility = Visibility.Collapsed;
ViewModel.DragVisibility = Visibility.Visible;
ViewModel.EmptyVisibility = Visibility.Collapsed;
}
private void ProjectContainer_DragLeave(object sender, DragEventArgs e)
{
DragVisual.Visibility = Visibility.Collapsed;
UpdateEmptyPlaceHolderVisibility();
ViewModel.DragVisibility = Visibility.Collapsed;
ViewModel.UpdateEmptyPlaceHolderVisibility();
}
private void ProjectContainer_DragOver(object sender, DragEventArgs e)
@@ -79,55 +58,14 @@ internal sealed partial class OpenProjectPage : Page
private async void ProjectContainer_Drop(object sender, DragEventArgs e)
{
var errorMessage = string.Empty;
if (e.DataView.Contains(StandardDataFormats.StorageItems))
{
var items = await e.DataView.GetStorageItemsAsync();
var rootFolder = items.OfType<StorageFolder>().FirstOrDefault();
if (rootFolder != null)
{
var result = await _projectService.AddProjectFromDirectoryAsync(rootFolder.Path);
if (result.success)
{
projects.Add(result.data);
DragVisual.Visibility = Visibility.Collapsed;
goto CloseDropPanel;
}
else
{
errorMessage = result.message;
}
}
}
else
{
errorMessage = "Unsupported data format. Please drop a folder containing a project.";
}
_notificationService.ShowNotification(errorMessage, InfoBarSeverity.Error);
CloseDropPanel:
DragVisual.Visibility = Visibility.Collapsed;
UpdateEmptyPlaceHolderVisibility();
await ViewModel.ContentDrop(e.DataView);
}
private async void ListView_ItemClick(object sender, ItemClickEventArgs e)
{
if (e.ClickedItem is not ProjectMetadataInfo project)
if (e.ClickedItem is ProjectMetadataInfo project)
{
return;
}
try
{
project.Metadata.LastOpened = DateTime.Now;
await ProjectService.CreateMetadataFileAsync(project.Path, project.Metadata);
await _stateService.TransitionToAsync(StateKey.EngineEditor, project.Metadata);
}
catch (Exception exp)
{
_notificationService.ShowNotification($"Failed to load project: {exp.Message}", InfoBarSeverity.Error);
await ViewModel.LoadProject(project);
}
}
}

View File

@@ -43,7 +43,7 @@
Margin="8,0,0,0"
VerticalAlignment="Center"
Style="{StaticResource CaptionTextBlockStyle}"
Text="{x:Bind ViewModel.CurrentProject.Name, Mode=OneWay}" />
Text="{x:Bind ViewModel.CurrentProject.Metadata.Name, Mode=OneWay}" />
</StackPanel>
<!-- Toolbar -->
@@ -83,13 +83,26 @@
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<Grid
<TabView
Grid.Column="0"
Width="350"
Background="Aquamarine" />
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
TabWidthMode="Compact">
<TabView.TabItems>
<TabViewItem Header="Hierarchy">
<TabViewItem.IconSource>
<FontIconSource Glyph="&#xE8A4;" />
</TabViewItem.IconSource>
<ee:HierarchyPage />
</TabViewItem>
</TabView.TabItems>
</TabView>
<Grid Grid.Column="1">
<Image Source="C:\Users\Misaki\OneDrive\Pictures\Screenshots\Screenshot 2024-07-20 021657.png" Stretch="UniformToFill" />
</Grid>
<Grid
Grid.Column="2"
Width="350"
@@ -103,7 +116,7 @@
<TabView.TabItems>
<TabViewItem Header="Project">
<TabViewItem.IconSource>
<FontIconSource Glyph="&#xE8B7;" />
<FontIconSource Glyph="&#xEC50;" />
</TabViewItem.IconSource>
<ee:ProjectPage />
</TabViewItem>

View File

@@ -1,5 +1,5 @@
using Ghost.Data.Resources;
using Ghost.Editor.ViewModel.Windows;
using Ghost.Editor.ViewModels.Windows;
using Ghost.Engine.Resources;
using WinUIEx;

View File

@@ -1,5 +0,0 @@
namespace Ghost.Editor.ViewModel.Pages.EngineEditor;
internal class ProjectViewModel
{
}

View File

@@ -0,0 +1,92 @@
using CommunityToolkit.Mvvm.ComponentModel;
using CommunityToolkit.Mvvm.Input;
using Ghost.Engine.Models;
using Ghost.Engine.Services;
using System.Collections.ObjectModel;
namespace Ghost.Editor.ViewModels.Pages.EngineEditor;
internal partial class ConsoleViewModel : ObservableObject
{
[ObservableProperty]
public partial ObservableCollection<LogMessage> Logs
{
get; set;
} = new();
[ObservableProperty]
public partial bool ShowInfo
{
get; set;
} = true;
[ObservableProperty]
public partial bool ShowWarning
{
get; set;
} = true;
[ObservableProperty]
public partial bool ShowError
{
get; set;
} = true;
[ObservableProperty]
public partial bool ShowStackTrace
{
get; set;
} = false;
[ObservableProperty]
public partial LogMessage? SelectedLog
{
get; set;
}
public ConsoleViewModel()
{
foreach (var log in Logger.Logs)
{
Logs.Add(log);
}
Logger.OnLogsUpdate += UpdateLogs;
}
~ConsoleViewModel()
{
Logger.OnLogsUpdate -= UpdateLogs;
}
private void UpdateLogs(LogChangeType updateType)
{
switch (updateType)
{
case LogChangeType.LogAdded:
Logs.Add(Logger.Logs[^1]);
break;
case LogChangeType.LogRemoved:
if (Logs.Count > 0)
{
Logs.RemoveAt(0);
}
break;
case LogChangeType.LogsCleared:
Logs.Clear();
break;
}
}
partial void OnShowStackTraceChanged(bool value)
{
Logger.HasStackTrace = value;
Logger.LogInfo($"Stack trace visibility set to {value}.");
}
[RelayCommand]
private void ClearLogs()
{
Logger.Clear();
}
}

View File

@@ -0,0 +1,38 @@
using CommunityToolkit.Mvvm.ComponentModel;
using Ghost.Editor.Infrastructures.SceneGraph;
using Ghost.Entities;
using System.Collections.ObjectModel;
namespace Ghost.Editor.ViewModels.Pages.EngineEditor;
internal partial class HierarchyViewModel : ObservableObject
{
[ObservableProperty]
public partial ObservableCollection<SceneNode> SceneList
{
get;
private set;
} = new();
public HierarchyViewModel()
{
// Test only
var testWorld = World.Create();
var entity1 = SceneGraphHelpers.CreateEntityNode(testWorld, "entity 1");
var entity2 = SceneGraphHelpers.CreateEntityNode(testWorld, "entity 3");
var entity3 = SceneGraphHelpers.CreateEntityNode(testWorld, "entity 4");
var entity4 = SceneGraphHelpers.CreateEntityNode(testWorld, "entity 5");
var entity5 = SceneGraphHelpers.CreateEntityNode(testWorld, "entity 2");
var testScene = new SceneNode(testWorld, "Test Scene");
SceneGraphHelpers.AttachChild(testScene, entity1, entity2);
SceneGraphHelpers.AttachChild(testScene, entity1, entity3);
SceneGraphHelpers.AttachChild(testScene, entity2, entity4);
testScene.Children.Add(entity1);
testScene.Children.Add(entity5);
SceneList.Add(testScene);
}
}

View File

@@ -0,0 +1,142 @@
using CommunityToolkit.Mvvm.ComponentModel;
using Ghost.Data.Services;
using Ghost.Editor.Models;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.IO;
using System.Threading.Tasks;
namespace Ghost.Editor.ViewModels.Pages.EngineEditor;
internal partial class ProjectViewModel : ObservableObject
{
public ObservableCollection<ExplorerItem> SubDirectories
{
get;
} = new();
[ObservableProperty]
public partial ObservableCollection<ExplorerItem> DirectoryAssets
{
get;
set;
} = new();
[ObservableProperty]
public partial ExplorerItem? SelectedDirectory
{
get;
set;
}
[ObservableProperty]
public partial ExplorerItem? SelectedAsset
{
get;
set;
}
public ProjectViewModel()
{
if (ProjectService.CurrentProject.Metadata == null)
{
throw new InvalidOperationException("Current project is not set.");
}
var assetsItem = new ExplorerItem("Assets", Path.Combine(Path.GetDirectoryName(ProjectService.CurrentProject.Path)!, ProjectService.ASSETS_FOLDER), true);
LoadSubFolderRecursive(ref assetsItem);
SubDirectories.Add(assetsItem);
}
private void LoadSubFolderRecursive(ref ExplorerItem parentItem)
{
foreach (var directory in Directory.EnumerateDirectories(parentItem.Path))
{
var item = new ExplorerItem(Path.GetFileName(directory), directory, true);
LoadSubFolderRecursive(ref item);
parentItem.Children ??= new();
parentItem.Children.Add(item);
}
}
public static Task<ExplorerItem?> FindNodeIterative(ExplorerItem root, Func<ExplorerItem, bool> predicate)
{
var stack = new Stack<ExplorerItem>();
stack.Push(root);
return Task.Run(() =>
{
while (stack.Count > 0)
{
var node = stack.Pop();
if (predicate(node))
{
return node;
}
if (node.Children == null || node.Children.Count == 0)
{
continue;
}
for (var i = node.Children.Count - 1; i >= 0; i--)
{
stack.Push(node.Children[i]);
}
}
return null;
});
}
private void NavigateToDirectory(string? path)
{
App.Window?.DispatcherQueue.TryEnqueue(async () =>
{
DirectoryAssets.Clear();
if (!Directory.Exists(path))
{
return;
}
foreach (var directory in Directory.EnumerateDirectories(path))
{
var directoryItem = new ExplorerItem(Path.GetFileName(directory), directory, true);
DirectoryAssets.Add(directoryItem);
}
foreach (var file in Directory.EnumerateFiles(path))
{
var fileItem = new ExplorerItem(Path.GetFileName(file), file, false);
DirectoryAssets.Add(fileItem);
}
SelectedDirectory = await FindNodeIterative(SubDirectories[0], x => x.Path == path);
});
}
public void NavigateToSelected()
{
if (SelectedAsset == null || !SelectedAsset.IsDirectory)
{
return;
}
NavigateToDirectory(SelectedAsset.Path);
}
partial void OnSelectedDirectoryChanged(ExplorerItem? value)
{
DirectoryAssets.Clear();
if (value == null)
{
return;
}
NavigateToDirectory(value.Path);
}
}

View File

@@ -2,9 +2,9 @@
using CommunityToolkit.Mvvm.Input;
using Ghost.Data.Models;
using Ghost.Data.Services;
using Ghost.Editor.AppStates;
using Ghost.Editor.Contracts;
using Ghost.Editor.Helpers;
using Ghost.Editor.Infrastructures.AppState;
using Ghost.Editor.Services;
using Ghost.Engine.Resources;
using Microsoft.UI.Xaml.Controls;
@@ -13,9 +13,9 @@ using System.IO;
using System.Linq;
using System.Threading.Tasks;
namespace Ghost.Editor.ViewModel.Pages.Landing;
namespace Ghost.Editor.ViewModels.Pages.Landing;
internal partial class CreateProjectViewModel(StackedNotificationService notificationService, ProjectService projectService, AppStateService stateService) : ObservableRecipient, INavigationAware
internal partial class CreateProjectViewModel(StackedNotificationService notificationService, ProjectService projectService, AppStateMachine stateService) : ObservableObject, INavigationAware
{
public ObservableCollection<TemplateData> templates = new();
@@ -77,16 +77,15 @@ internal partial class CreateProjectViewModel(StackedNotificationService notific
}
var result = await projectService.CreateProjectAsync(ProjectName, ProjectLocation, EngineData.s_engineVersion, SelectedTemplate.Value.directory);
if (!result.success || result.data == null)
if (!result.success)
{
notificationService.ShowNotification(result.message, InfoBarSeverity.Error);
return;
}
var metadata = await ProjectService.LoadMetadataAsync(result.data.MetadataPath); // Metadata should not be null here if create project succeeded
try
{
await stateService.TransitionToAsync(StateKey.EngineEditor, metadata);
await stateService.TransitionToAsync(StateKey.EngineEditor, result.data);
}
catch (System.Exception e)
{

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@@ -0,0 +1,109 @@
using CommunityToolkit.Mvvm.ComponentModel;
using Ghost.Data.Models;
using Ghost.Data.Services;
using Ghost.Editor.Contracts;
using Ghost.Editor.Infrastructures.AppState;
using Ghost.Editor.Services;
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
using System;
using System.Collections.ObjectModel;
using System.Linq;
using System.Threading.Tasks;
using Windows.ApplicationModel.DataTransfer;
using Windows.Storage;
namespace Ghost.Editor.ViewModels.Pages.Landing;
internal partial class OpenProjectViewModel(ProjectService projectService, StackedNotificationService _notificationService, AppStateMachine _stateService) : ObservableObject, INavigationAware
{
public readonly ObservableCollection<ProjectMetadataInfo> projects = new();
[ObservableProperty]
public partial Visibility EmptyVisibility
{
get;
set;
}
[ObservableProperty]
public partial Visibility DragVisibility
{
get;
set;
}
public void UpdateEmptyPlaceHolderVisibility()
{
EmptyVisibility = projects.Count == 0 ? Visibility.Visible : Visibility.Collapsed;
}
public async void OnNavigatedTo(object? parameter)
{
projects.Clear();
await foreach (var projectInfo in projectService.LoadAllProjectAsync())
{
var metadata = await ProjectService.LoadMetadataAsync(projectInfo.MetadataPath);
if (metadata == null)
{
continue;
}
projects.Add(new(projectInfo.MetadataPath, metadata));
}
UpdateEmptyPlaceHolderVisibility();
}
public void OnNavigatedFrom()
{
}
public async Task ContentDrop(DataPackageView dataView)
{
var errorMessage = string.Empty;
if (dataView.Contains(StandardDataFormats.StorageItems))
{
var items = await dataView.GetStorageItemsAsync();
var rootFolder = items.OfType<StorageFolder>().FirstOrDefault();
if (rootFolder != null)
{
var result = await projectService.AddProjectFromDirectoryAsync(rootFolder.Path);
if (result.success)
{
projects.Add(result.data);
goto CloseDropPanel;
}
else
{
errorMessage = result.message;
}
}
}
else
{
errorMessage = "Unsupported data format. Please drop a folder containing a project.";
}
_notificationService.ShowNotification(errorMessage, InfoBarSeverity.Error);
CloseDropPanel:
DragVisibility = Visibility.Collapsed;
UpdateEmptyPlaceHolderVisibility();
}
public async Task LoadProject(ProjectMetadataInfo project)
{
try
{
project.Metadata.LastOpened = DateTime.Now;
await ProjectService.CreateMetadataFileAsync(project.Path, project.Metadata);
await _stateService.TransitionToAsync(StateKey.EngineEditor, project);
}
catch (Exception e)
{
_notificationService.ShowNotification($"Failed to load project: {e.Message}", InfoBarSeverity.Error);
}
}
}

View File

@@ -1,17 +1,13 @@
using CommunityToolkit.Mvvm.ComponentModel;
using Ghost.Data.Models;
using Ghost.Data.Services;
using Ghost.Engine.Resources;
namespace Ghost.Editor.ViewModel.Windows;
namespace Ghost.Editor.ViewModels.Windows;
internal partial class EngineEditorViewModel : ObservableRecipient
{
public string engineVersionDescriptor = $"{EngineData.ENGINE_NAME} - {EngineData.s_engineVersion}";
[ObservableProperty]
public partial ProjectMetadata CurrentProject
{
get;
set;
}
public ProjectMetadataInfo CurrentProject => ProjectService.CurrentProject;
}