Refactor project structure and improve performance

Changed the `ProjectRepository` class to be static for easier usage.
Changed `ProjectService` constants to public properties for accessibility.
Changed `App.xaml` to consolidate theme resources into `Override.xaml`.
Changed `App.xaml.cs` to implement an `AppStateMachine` for better state management.
Changed `ConsolePage` and `HierarchyPage` to utilize the new ViewModel structure.
Changed `ProjectPage` to use the `ExplorerItem` model for asset display.
Changed `Entity` and `EntityManager` to enhance component management with a new `IComponentData` interface.
Changed the `Logger` class to introduce structured logging functionality.
Changed the system architecture to support dependency management for better organization.
Changed the `QueryEnumerable` class to allow for more flexible entity queries.
Changed the `TypeHandle` class to improve efficiency in retrieving type handles.
Changed the `World` class to support robust world management and multiple worlds.
Updated the `Test` class to demonstrate the new entity and component management system.
This commit is contained in:
2025-06-05 21:45:50 +09:00
parent 61bbb1bc68
commit bab3be2508
69 changed files with 2184 additions and 1582 deletions

View File

@@ -1,5 +1,5 @@
using Ghost.Editor.AppStates;
using Ghost.Editor.Helpers;
using Ghost.Editor.Helpers;
using Ghost.Editor.Infrastructures.AppState;
using Ghost.Editor.Services;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Hosting;
@@ -20,7 +20,7 @@ namespace Ghost.Editor
internal static Window? Window
{
get => (Current as App)?._window;
get => (Current as App)!._window;
set
{
if (Current is App app)
@@ -48,16 +48,10 @@ namespace Ghost.Editor
UseContentRoot(AppContext.BaseDirectory).
ConfigureServices((context, services) =>
{
services.AddSingleton(sp =>
{
return new AppStateService(
new LandingState(),
new EditorState());
});
HostHelper.AddLandingScope(context, services);
HostHelper.AddEngineScope(context, services);
services.AddSingleton<AppStateMachine>();
services.AddSingleton<StackedNotificationService>();
})
.Build();
@@ -92,7 +86,11 @@ namespace Ghost.Editor
Host.Start();
await GetService<AppStateService>().TransitionToAsync(StateKey.Landing);
var stateMachine = GetService<AppStateMachine>();
stateMachine.RegisterState(StateKey.Landing, () => new LandingState());
stateMachine.RegisterState(StateKey.EngineEditor, () => new EditorState());
await stateMachine.TransitionToAsync(StateKey.Landing);
}
private void App_UnhandledException(object sender, Microsoft.UI.Xaml.UnhandledExceptionEventArgs e)