forked from Misaki/GhostEngine
Refactor project structure and improve performance
Changed the `ProjectRepository` class to be static for easier usage. Changed `ProjectService` constants to public properties for accessibility. Changed `App.xaml` to consolidate theme resources into `Override.xaml`. Changed `App.xaml.cs` to implement an `AppStateMachine` for better state management. Changed `ConsolePage` and `HierarchyPage` to utilize the new ViewModel structure. Changed `ProjectPage` to use the `ExplorerItem` model for asset display. Changed `Entity` and `EntityManager` to enhance component management with a new `IComponentData` interface. Changed the `Logger` class to introduce structured logging functionality. Changed the system architecture to support dependency management for better organization. Changed the `QueryEnumerable` class to allow for more flexible entity queries. Changed the `TypeHandle` class to improve efficiency in retrieving type handles. Changed the `World` class to support robust world management and multiple worlds. Updated the `Test` class to demonstrate the new entity and component management system.
This commit is contained in:
73
Ghost.Engine/Services/Logger.cs
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73
Ghost.Engine/Services/Logger.cs
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using Ghost.Engine.Models;
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using System.Diagnostics;
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namespace Ghost.Engine.Services;
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internal enum LogChangeType
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{
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LogAdded,
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LogRemoved,
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LogsCleared
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}
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public static class Logger
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{
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private const int _MAX_LOGS = 4096;
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private static readonly List<LogMessage> _logs = new();
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internal static List<LogMessage> Logs => _logs;
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internal static event Action<LogChangeType>? OnLogsUpdate;
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internal static bool HasStackTrace
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{
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get; set;
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}
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private static void LogInternal(LogLevel level, string message, int skipFrame)
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{
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if (_logs.Count >= _MAX_LOGS)
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{
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_logs.RemoveAt(0);
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OnLogsUpdate?.Invoke(LogChangeType.LogRemoved);
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}
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StackTrace? stackTrace = null;
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if (HasStackTrace)
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{
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stackTrace = new StackTrace(skipFrame, true);
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}
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var logMessage = new LogMessage(level, message, stackTrace);
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_logs.Add(logMessage);
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OnLogsUpdate?.Invoke(LogChangeType.LogAdded);
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}
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public static void Log(LogLevel level, string message)
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{
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LogInternal(level, message, 2);
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}
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public static void LogInfo(string message)
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{
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LogInternal(LogLevel.Info, message, 3);
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}
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public static void LogWarning(string message)
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{
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LogInternal(LogLevel.Warning, message, 3);
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}
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public static void LogError(string message)
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{
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LogInternal(LogLevel.Error, message, 3);
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}
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internal static void Clear()
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{
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_logs.Clear();
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OnLogsUpdate?.Invoke(LogChangeType.LogsCleared);
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}
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}
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