refactor IRenderer

This commit is contained in:
2025-12-22 15:59:02 +09:00
parent 2881fda112
commit d23e701f0a
11 changed files with 112 additions and 255 deletions

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@@ -3,6 +3,8 @@ using Ghost.Graphics.Core;
namespace Ghost.Graphics.RHI;
// TODO: Add ICommandAllocator support for thread local command buffers. We often use one allocator for multiple command buffers in a single frame.
/// <summary>
/// D3D12-style command buffer interface for recording rendering commands
/// </summary>