forked from Misaki/GhostEngine
Refactor folder structure
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using Ghost.Engine.Utilities;
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using Microsoft.UI.Xaml.Data;
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using Misaki.HighPerformance.Mathematics;
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using System.Numerics;
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namespace Ghost.Editor.Utilities.Converters;
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public partial class Vector3ToQuaternionConverter : IValueConverter
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{
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public object Convert(object value, Type targetType, object parameter, string language)
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{
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if (value is float3 vector)
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{
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return quaternion.EulerXYZ(vector);
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}
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throw new ArgumentException($"Value must be of type {typeof(float3)}.", nameof(value));
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}
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public object ConvertBack(object value, Type targetType, object parameter, string language)
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{
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if (value is quaternion qua)
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{
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return math.EulerXYZ(qua);
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}
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throw new ArgumentException($"Value must be of type {typeof(quaternion)}.", nameof(value));
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}
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}
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