feat(bindings): update C# wrappers for meshopt, nvtt, ufbx

Refactor and regenerate native C# bindings for Ghost.MeshOptimizer, Ghost.Nvtt, and Ghost.Ufbx to match updated native APIs and improve usability.
- Replace meshoptimizer.dll with newer version.
- Move meshoptimizer functions to static methods in partial class; add new meshlet, simplification, quantization features.
- Remove enum wrappers in favor of constants; delete meshopt_Allocator.cs.
- Regenerate native wrappers with PascalCase naming, XML doc comments, and aggressive inlining.
- Implement IDisposable for resource structs; update configs for naming, documentation, and method mapping.
- Update user code to use new wrapper classes and method names.
- Improve documentation and comments for clarity.

BREAKING CHANGE: API surface changes, wrapper class and method names updated, enum wrappers removed, custom allocator deleted.
This commit is contained in:
2026-03-17 00:19:54 +09:00
parent 9bae3e647e
commit e831b71a79
62 changed files with 3820 additions and 1285 deletions

View File

@@ -1,283 +1,303 @@
using System.Runtime.InteropServices;
namespace Ghost.MeshOptimizer;
public static unsafe partial class Api
namespace Ghost.MeshOptimizer
{
private const string _DLL_NAME = "meshoptimizer";
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_generateVertexRemap([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("const void *")] void* vertices, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_size);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_generateVertexRemapMulti([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("const struct meshopt_Stream *")] meshopt_Stream* streams, [NativeTypeName("size_t")] nuint stream_count);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_generateVertexRemapCustom([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("const float *")] float* vertex_positions, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_positions_stride, [NativeTypeName("int (*)(void *, unsigned int, unsigned int)")] delegate* unmanaged[Cdecl]<void*, uint, uint, int> callback, void* context);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_remapVertexBuffer(void* destination, [NativeTypeName("const void *")] void* vertices, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_size, [NativeTypeName("const unsigned int *")] uint* remap);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_remapIndexBuffer([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("const unsigned int *")] uint* remap);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_generateShadowIndexBuffer([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("const void *")] void* vertices, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_size, [NativeTypeName("size_t")] nuint vertex_stride);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_generateShadowIndexBufferMulti([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("const struct meshopt_Stream *")] meshopt_Stream* streams, [NativeTypeName("size_t")] nuint stream_count);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_generatePositionRemap([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const float *")] float* vertex_positions, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_positions_stride);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_generateAdjacencyIndexBuffer([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("const float *")] float* vertex_positions, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_positions_stride);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_generateTessellationIndexBuffer([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("const float *")] float* vertex_positions, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_positions_stride);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_generateProvokingIndexBuffer([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("unsigned int *")] uint* reorder, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("size_t")] nuint vertex_count);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_optimizeVertexCache([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("size_t")] nuint vertex_count);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_optimizeVertexCacheStrip([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("size_t")] nuint vertex_count);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_optimizeVertexCacheFifo([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("unsigned int")] uint cache_size);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_optimizeOverdraw([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("const float *")] float* vertex_positions, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_positions_stride, float threshold);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_optimizeVertexFetch(void* destination, [NativeTypeName("unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("const void *")] void* vertices, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_size);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_optimizeVertexFetchRemap([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("size_t")] nuint vertex_count);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_encodeIndexBuffer([NativeTypeName("unsigned char *")] byte* buffer, [NativeTypeName("size_t")] nuint buffer_size, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_encodeIndexBufferBound([NativeTypeName("size_t")] nuint index_count, [NativeTypeName("size_t")] nuint vertex_count);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_encodeIndexVersion(int version);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern int meshopt_decodeIndexBuffer(void* destination, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("size_t")] nuint index_size, [NativeTypeName("const unsigned char *")] byte* buffer, [NativeTypeName("size_t")] nuint buffer_size);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern int meshopt_decodeIndexVersion([NativeTypeName("const unsigned char *")] byte* buffer, [NativeTypeName("size_t")] nuint buffer_size);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_encodeIndexSequence([NativeTypeName("unsigned char *")] byte* buffer, [NativeTypeName("size_t")] nuint buffer_size, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_encodeIndexSequenceBound([NativeTypeName("size_t")] nuint index_count, [NativeTypeName("size_t")] nuint vertex_count);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern int meshopt_decodeIndexSequence(void* destination, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("size_t")] nuint index_size, [NativeTypeName("const unsigned char *")] byte* buffer, [NativeTypeName("size_t")] nuint buffer_size);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_encodeVertexBuffer([NativeTypeName("unsigned char *")] byte* buffer, [NativeTypeName("size_t")] nuint buffer_size, [NativeTypeName("const void *")] void* vertices, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_size);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_encodeVertexBufferBound([NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_size);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_encodeVertexBufferLevel([NativeTypeName("unsigned char *")] byte* buffer, [NativeTypeName("size_t")] nuint buffer_size, [NativeTypeName("const void *")] void* vertices, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_size, int level, int version);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_encodeVertexVersion(int version);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern int meshopt_decodeVertexBuffer(void* destination, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_size, [NativeTypeName("const unsigned char *")] byte* buffer, [NativeTypeName("size_t")] nuint buffer_size);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern int meshopt_decodeVertexVersion([NativeTypeName("const unsigned char *")] byte* buffer, [NativeTypeName("size_t")] nuint buffer_size);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_decodeFilterOct(void* buffer, [NativeTypeName("size_t")] nuint count, [NativeTypeName("size_t")] nuint stride);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_decodeFilterQuat(void* buffer, [NativeTypeName("size_t")] nuint count, [NativeTypeName("size_t")] nuint stride);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_decodeFilterExp(void* buffer, [NativeTypeName("size_t")] nuint count, [NativeTypeName("size_t")] nuint stride);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_decodeFilterColor(void* buffer, [NativeTypeName("size_t")] nuint count, [NativeTypeName("size_t")] nuint stride);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_encodeFilterOct(void* destination, [NativeTypeName("size_t")] nuint count, [NativeTypeName("size_t")] nuint stride, int bits, [NativeTypeName("const float *")] float* data);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_encodeFilterQuat(void* destination, [NativeTypeName("size_t")] nuint count, [NativeTypeName("size_t")] nuint stride, int bits, [NativeTypeName("const float *")] float* data);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_encodeFilterExp(void* destination, [NativeTypeName("size_t")] nuint count, [NativeTypeName("size_t")] nuint stride, int bits, [NativeTypeName("const float *")] float* data, [NativeTypeName("enum meshopt_EncodeExpMode")] meshopt_EncodeExpMode mode);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_encodeFilterColor(void* destination, [NativeTypeName("size_t")] nuint count, [NativeTypeName("size_t")] nuint stride, int bits, [NativeTypeName("const float *")] float* data);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_simplify([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("const float *")] float* vertex_positions, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_positions_stride, [NativeTypeName("size_t")] nuint target_index_count, float target_error, [NativeTypeName("unsigned int")] uint options, float* result_error);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_simplifyWithAttributes([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("const float *")] float* vertex_positions, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_positions_stride, [NativeTypeName("const float *")] float* vertex_attributes, [NativeTypeName("size_t")] nuint vertex_attributes_stride, [NativeTypeName("const float *")] float* attribute_weights, [NativeTypeName("size_t")] nuint attribute_count, [NativeTypeName("const unsigned char *")] byte* vertex_lock, [NativeTypeName("size_t")] nuint target_index_count, float target_error, [NativeTypeName("unsigned int")] uint options, float* result_error);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_simplifyWithUpdate([NativeTypeName("unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, float* vertex_positions, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_positions_stride, float* vertex_attributes, [NativeTypeName("size_t")] nuint vertex_attributes_stride, [NativeTypeName("const float *")] float* attribute_weights, [NativeTypeName("size_t")] nuint attribute_count, [NativeTypeName("const unsigned char *")] byte* vertex_lock, [NativeTypeName("size_t")] nuint target_index_count, float target_error, [NativeTypeName("unsigned int")] uint options, float* result_error);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_simplifySloppy([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("const float *")] float* vertex_positions, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_positions_stride, [NativeTypeName("const unsigned char *")] byte* vertex_lock, [NativeTypeName("size_t")] nuint target_index_count, float target_error, float* result_error);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_simplifyPrune([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("const float *")] float* vertex_positions, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_positions_stride, float target_error);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_simplifyPoints([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const float *")] float* vertex_positions, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_positions_stride, [NativeTypeName("const float *")] float* vertex_colors, [NativeTypeName("size_t")] nuint vertex_colors_stride, float color_weight, [NativeTypeName("size_t")] nuint target_vertex_count);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern float meshopt_simplifyScale([NativeTypeName("const float *")] float* vertex_positions, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_positions_stride);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_stripify([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("unsigned int")] uint restart_index);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_stripifyBound([NativeTypeName("size_t")] nuint index_count);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_unstripify([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("unsigned int")] uint restart_index);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_unstripifyBound([NativeTypeName("size_t")] nuint index_count);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("struct meshopt_VertexCacheStatistics")]
public static extern meshopt_VertexCacheStatistics meshopt_analyzeVertexCache([NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("unsigned int")] uint cache_size, [NativeTypeName("unsigned int")] uint warp_size, [NativeTypeName("unsigned int")] uint primgroup_size);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("struct meshopt_VertexFetchStatistics")]
public static extern meshopt_VertexFetchStatistics meshopt_analyzeVertexFetch([NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_size);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("struct meshopt_OverdrawStatistics")]
public static extern meshopt_OverdrawStatistics meshopt_analyzeOverdraw([NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("const float *")] float* vertex_positions, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_positions_stride);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("struct meshopt_CoverageStatistics")]
public static extern meshopt_CoverageStatistics meshopt_analyzeCoverage([NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("const float *")] float* vertex_positions, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_positions_stride);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_buildMeshlets([NativeTypeName("struct meshopt_Meshlet *")] meshopt_Meshlet* meshlets, [NativeTypeName("unsigned int *")] uint* meshlet_vertices, [NativeTypeName("unsigned char *")] byte* meshlet_triangles, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("const float *")] float* vertex_positions, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_positions_stride, [NativeTypeName("size_t")] nuint max_vertices, [NativeTypeName("size_t")] nuint max_triangles, float cone_weight);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_buildMeshletsScan([NativeTypeName("struct meshopt_Meshlet *")] meshopt_Meshlet* meshlets, [NativeTypeName("unsigned int *")] uint* meshlet_vertices, [NativeTypeName("unsigned char *")] byte* meshlet_triangles, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint max_vertices, [NativeTypeName("size_t")] nuint max_triangles);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_buildMeshletsBound([NativeTypeName("size_t")] nuint index_count, [NativeTypeName("size_t")] nuint max_vertices, [NativeTypeName("size_t")] nuint max_triangles);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_buildMeshletsFlex([NativeTypeName("struct meshopt_Meshlet *")] meshopt_Meshlet* meshlets, [NativeTypeName("unsigned int *")] uint* meshlet_vertices, [NativeTypeName("unsigned char *")] byte* meshlet_triangles, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("const float *")] float* vertex_positions, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_positions_stride, [NativeTypeName("size_t")] nuint max_vertices, [NativeTypeName("size_t")] nuint min_triangles, [NativeTypeName("size_t")] nuint max_triangles, float cone_weight, float split_factor);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_buildMeshletsSpatial([NativeTypeName("struct meshopt_Meshlet *")] meshopt_Meshlet* meshlets, [NativeTypeName("unsigned int *")] uint* meshlet_vertices, [NativeTypeName("unsigned char *")] byte* meshlet_triangles, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("const float *")] float* vertex_positions, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_positions_stride, [NativeTypeName("size_t")] nuint max_vertices, [NativeTypeName("size_t")] nuint min_triangles, [NativeTypeName("size_t")] nuint max_triangles, float fill_weight);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_optimizeMeshlet([NativeTypeName("unsigned int *")] uint* meshlet_vertices, [NativeTypeName("unsigned char *")] byte* meshlet_triangles, [NativeTypeName("size_t")] nuint triangle_count, [NativeTypeName("size_t")] nuint vertex_count);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("struct meshopt_Bounds")]
public static extern meshopt_Bounds meshopt_computeClusterBounds([NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("const float *")] float* vertex_positions, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_positions_stride);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("struct meshopt_Bounds")]
public static extern meshopt_Bounds meshopt_computeMeshletBounds([NativeTypeName("const unsigned int *")] uint* meshlet_vertices, [NativeTypeName("const unsigned char *")] byte* meshlet_triangles, [NativeTypeName("size_t")] nuint triangle_count, [NativeTypeName("const float *")] float* vertex_positions, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_positions_stride);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("struct meshopt_Bounds")]
public static extern meshopt_Bounds meshopt_computeSphereBounds([NativeTypeName("const float *")] float* positions, [NativeTypeName("size_t")] nuint count, [NativeTypeName("size_t")] nuint positions_stride, [NativeTypeName("const float *")] float* radii, [NativeTypeName("size_t")] nuint radii_stride);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_partitionClusters([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const unsigned int *")] uint* cluster_indices, [NativeTypeName("size_t")] nuint total_index_count, [NativeTypeName("const unsigned int *")] uint* cluster_index_counts, [NativeTypeName("size_t")] nuint cluster_count, [NativeTypeName("const float *")] float* vertex_positions, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_positions_stride, [NativeTypeName("size_t")] nuint target_partition_size);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_spatialSortRemap([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const float *")] float* vertex_positions, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_positions_stride);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_spatialSortTriangles([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("const float *")] float* vertex_positions, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_positions_stride);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_spatialClusterPoints([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const float *")] float* vertex_positions, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_positions_stride, [NativeTypeName("size_t")] nuint cluster_size);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("unsigned short")]
public static extern ushort meshopt_quantizeHalf(float v);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern float meshopt_quantizeFloat(float v, int N);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern float meshopt_dequantizeHalf([NativeTypeName("unsigned short")] ushort h);
[DllImport(_DLL_NAME, CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_setAllocator([NativeTypeName("void *(*)(size_t) __attribute__((cdecl))")] delegate* unmanaged[Cdecl]<nuint, void*> allocate, [NativeTypeName("void (*)(void *) __attribute__((cdecl))")] delegate* unmanaged[Cdecl]<void*, void> deallocate);
public static int meshopt_quantizeUnorm(float v, int N)
public static unsafe partial class Api
{
var scale = (float)((1 << N) - 1);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_generateVertexRemap([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("const void *")] void* vertices, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_size);
v = (v >= 0) ? v : 0;
v = (v <= 1) ? v : 1;
return (int)(v * scale + 0.5f);
}
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_generateVertexRemapMulti([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("const struct meshopt_Stream *")] meshopt_Stream* streams, [NativeTypeName("size_t")] nuint stream_count);
public static int meshopt_quantizeSnorm(float v, int N)
{
var scale = (float)((1 << (N - 1)) - 1);
var round = (v >= 0 ? 0.5f : -0.5f);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_generateVertexRemapCustom([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("const float *")] float* vertex_positions, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_positions_stride, [NativeTypeName("int (*)(void *, unsigned int, unsigned int)")] delegate* unmanaged[Cdecl]<void*, uint, uint, int> callback, void* context);
v = (v >= -1) ? v : -1;
v = (v <= +1) ? v : +1;
return (int)(v * scale + round);
}
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_remapVertexBuffer(void* destination, [NativeTypeName("const void *")] void* vertices, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_size, [NativeTypeName("const unsigned int *")] uint* remap);
[return: NativeTypeName("size_t")]
public static nuint meshopt_encodeVertexBufferLevel([NativeTypeName("unsigned char *")] byte* buffer, [NativeTypeName("size_t")] nuint buffer_size, [NativeTypeName("const void *")] void* vertices, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_size, int level)
{
return meshopt_encodeVertexBufferLevel(buffer, buffer_size, vertices, vertex_count, vertex_size, level, unchecked(-1));
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_remapIndexBuffer([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("const unsigned int *")] uint* remap);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_generateShadowIndexBuffer([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("const void *")] void* vertices, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_size, [NativeTypeName("size_t")] nuint vertex_stride);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_generateShadowIndexBufferMulti([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("const struct meshopt_Stream *")] meshopt_Stream* streams, [NativeTypeName("size_t")] nuint stream_count);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_generatePositionRemap([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const float *")] float* vertex_positions, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_positions_stride);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_generateAdjacencyIndexBuffer([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("const float *")] float* vertex_positions, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_positions_stride);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_generateTessellationIndexBuffer([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("const float *")] float* vertex_positions, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_positions_stride);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_generateProvokingIndexBuffer([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("unsigned int *")] uint* reorder, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("size_t")] nuint vertex_count);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_optimizeVertexCache([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("size_t")] nuint vertex_count);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_optimizeVertexCacheStrip([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("size_t")] nuint vertex_count);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_optimizeVertexCacheFifo([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("unsigned int")] uint cache_size);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_optimizeOverdraw([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("const float *")] float* vertex_positions, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_positions_stride, float threshold);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_optimizeVertexFetch(void* destination, [NativeTypeName("unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("const void *")] void* vertices, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_size);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_optimizeVertexFetchRemap([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("size_t")] nuint vertex_count);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_encodeIndexBuffer([NativeTypeName("unsigned char *")] byte* buffer, [NativeTypeName("size_t")] nuint buffer_size, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_encodeIndexBufferBound([NativeTypeName("size_t")] nuint index_count, [NativeTypeName("size_t")] nuint vertex_count);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_encodeIndexVersion(int version);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern int meshopt_decodeIndexBuffer(void* destination, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("size_t")] nuint index_size, [NativeTypeName("const unsigned char *")] byte* buffer, [NativeTypeName("size_t")] nuint buffer_size);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern int meshopt_decodeIndexVersion([NativeTypeName("const unsigned char *")] byte* buffer, [NativeTypeName("size_t")] nuint buffer_size);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_encodeIndexSequence([NativeTypeName("unsigned char *")] byte* buffer, [NativeTypeName("size_t")] nuint buffer_size, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_encodeIndexSequenceBound([NativeTypeName("size_t")] nuint index_count, [NativeTypeName("size_t")] nuint vertex_count);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern int meshopt_decodeIndexSequence(void* destination, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("size_t")] nuint index_size, [NativeTypeName("const unsigned char *")] byte* buffer, [NativeTypeName("size_t")] nuint buffer_size);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_encodeMeshlet([NativeTypeName("unsigned char *")] byte* buffer, [NativeTypeName("size_t")] nuint buffer_size, [NativeTypeName("const unsigned int *")] uint* vertices, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("const unsigned char *")] byte* triangles, [NativeTypeName("size_t")] nuint triangle_count);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_encodeMeshletBound([NativeTypeName("size_t")] nuint max_vertices, [NativeTypeName("size_t")] nuint max_triangles);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern int meshopt_decodeMeshlet(void* vertices, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_size, void* triangles, [NativeTypeName("size_t")] nuint triangle_count, [NativeTypeName("size_t")] nuint triangle_size, [NativeTypeName("const unsigned char *")] byte* buffer, [NativeTypeName("size_t")] nuint buffer_size);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern int meshopt_decodeMeshletRaw([NativeTypeName("unsigned int *")] uint* vertices, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("unsigned int *")] uint* triangles, [NativeTypeName("size_t")] nuint triangle_count, [NativeTypeName("const unsigned char *")] byte* buffer, [NativeTypeName("size_t")] nuint buffer_size);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_encodeVertexBuffer([NativeTypeName("unsigned char *")] byte* buffer, [NativeTypeName("size_t")] nuint buffer_size, [NativeTypeName("const void *")] void* vertices, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_size);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_encodeVertexBufferBound([NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_size);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_encodeVertexBufferLevel([NativeTypeName("unsigned char *")] byte* buffer, [NativeTypeName("size_t")] nuint buffer_size, [NativeTypeName("const void *")] void* vertices, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_size, int level, int version);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_encodeVertexVersion(int version);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern int meshopt_decodeVertexBuffer(void* destination, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_size, [NativeTypeName("const unsigned char *")] byte* buffer, [NativeTypeName("size_t")] nuint buffer_size);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern int meshopt_decodeVertexVersion([NativeTypeName("const unsigned char *")] byte* buffer, [NativeTypeName("size_t")] nuint buffer_size);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_decodeFilterOct(void* buffer, [NativeTypeName("size_t")] nuint count, [NativeTypeName("size_t")] nuint stride);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_decodeFilterQuat(void* buffer, [NativeTypeName("size_t")] nuint count, [NativeTypeName("size_t")] nuint stride);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_decodeFilterExp(void* buffer, [NativeTypeName("size_t")] nuint count, [NativeTypeName("size_t")] nuint stride);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_decodeFilterColor(void* buffer, [NativeTypeName("size_t")] nuint count, [NativeTypeName("size_t")] nuint stride);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_encodeFilterOct(void* destination, [NativeTypeName("size_t")] nuint count, [NativeTypeName("size_t")] nuint stride, int bits, [NativeTypeName("const float *")] float* data);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_encodeFilterQuat(void* destination, [NativeTypeName("size_t")] nuint count, [NativeTypeName("size_t")] nuint stride, int bits, [NativeTypeName("const float *")] float* data);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_encodeFilterExp(void* destination, [NativeTypeName("size_t")] nuint count, [NativeTypeName("size_t")] nuint stride, int bits, [NativeTypeName("const float *")] float* data, [NativeTypeName("enum meshopt_EncodeExpMode")] meshopt_EncodeExpMode mode);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_encodeFilterColor(void* destination, [NativeTypeName("size_t")] nuint count, [NativeTypeName("size_t")] nuint stride, int bits, [NativeTypeName("const float *")] float* data);
public const int meshopt_SimplifyLockBorder = 1 << 0;
public const int meshopt_SimplifySparse = 1 << 1;
public const int meshopt_SimplifyErrorAbsolute = 1 << 2;
public const int meshopt_SimplifyPrune = 1 << 3;
public const int meshopt_SimplifyRegularize = 1 << 4;
public const int meshopt_SimplifyPermissive = 1 << 5;
public const int meshopt_SimplifyVertex_Lock = 1 << 0;
public const int meshopt_SimplifyVertex_Protect = 1 << 1;
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_simplify([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("const float *")] float* vertex_positions, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_positions_stride, [NativeTypeName("size_t")] nuint target_index_count, float target_error, [NativeTypeName("unsigned int")] uint options, float* result_error);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_simplifyWithAttributes([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("const float *")] float* vertex_positions, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_positions_stride, [NativeTypeName("const float *")] float* vertex_attributes, [NativeTypeName("size_t")] nuint vertex_attributes_stride, [NativeTypeName("const float *")] float* attribute_weights, [NativeTypeName("size_t")] nuint attribute_count, [NativeTypeName("const unsigned char *")] byte* vertex_lock, [NativeTypeName("size_t")] nuint target_index_count, float target_error, [NativeTypeName("unsigned int")] uint options, float* result_error);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_simplifyWithUpdate([NativeTypeName("unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, float* vertex_positions, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_positions_stride, float* vertex_attributes, [NativeTypeName("size_t")] nuint vertex_attributes_stride, [NativeTypeName("const float *")] float* attribute_weights, [NativeTypeName("size_t")] nuint attribute_count, [NativeTypeName("const unsigned char *")] byte* vertex_lock, [NativeTypeName("size_t")] nuint target_index_count, float target_error, [NativeTypeName("unsigned int")] uint options, float* result_error);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_simplifySloppy([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("const float *")] float* vertex_positions, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_positions_stride, [NativeTypeName("const unsigned char *")] byte* vertex_lock, [NativeTypeName("size_t")] nuint target_index_count, float target_error, float* result_error);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_simplifyPrune([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("const float *")] float* vertex_positions, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_positions_stride, float target_error);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_simplifyPoints([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const float *")] float* vertex_positions, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_positions_stride, [NativeTypeName("const float *")] float* vertex_colors, [NativeTypeName("size_t")] nuint vertex_colors_stride, float color_weight, [NativeTypeName("size_t")] nuint target_vertex_count);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern float meshopt_simplifyScale([NativeTypeName("const float *")] float* vertex_positions, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_positions_stride);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_stripify([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("unsigned int")] uint restart_index);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_stripifyBound([NativeTypeName("size_t")] nuint index_count);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_unstripify([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("unsigned int")] uint restart_index);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_unstripifyBound([NativeTypeName("size_t")] nuint index_count);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("struct meshopt_VertexCacheStatistics")]
public static extern meshopt_VertexCacheStatistics meshopt_analyzeVertexCache([NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("unsigned int")] uint cache_size, [NativeTypeName("unsigned int")] uint warp_size, [NativeTypeName("unsigned int")] uint primgroup_size);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("struct meshopt_VertexFetchStatistics")]
public static extern meshopt_VertexFetchStatistics meshopt_analyzeVertexFetch([NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_size);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("struct meshopt_OverdrawStatistics")]
public static extern meshopt_OverdrawStatistics meshopt_analyzeOverdraw([NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("const float *")] float* vertex_positions, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_positions_stride);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("struct meshopt_CoverageStatistics")]
public static extern meshopt_CoverageStatistics meshopt_analyzeCoverage([NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("const float *")] float* vertex_positions, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_positions_stride);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_buildMeshlets([NativeTypeName("struct meshopt_Meshlet *")] meshopt_Meshlet* meshlets, [NativeTypeName("unsigned int *")] uint* meshlet_vertices, [NativeTypeName("unsigned char *")] byte* meshlet_triangles, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("const float *")] float* vertex_positions, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_positions_stride, [NativeTypeName("size_t")] nuint max_vertices, [NativeTypeName("size_t")] nuint max_triangles, float cone_weight);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_buildMeshletsScan([NativeTypeName("struct meshopt_Meshlet *")] meshopt_Meshlet* meshlets, [NativeTypeName("unsigned int *")] uint* meshlet_vertices, [NativeTypeName("unsigned char *")] byte* meshlet_triangles, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint max_vertices, [NativeTypeName("size_t")] nuint max_triangles);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_buildMeshletsBound([NativeTypeName("size_t")] nuint index_count, [NativeTypeName("size_t")] nuint max_vertices, [NativeTypeName("size_t")] nuint max_triangles);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_buildMeshletsFlex([NativeTypeName("struct meshopt_Meshlet *")] meshopt_Meshlet* meshlets, [NativeTypeName("unsigned int *")] uint* meshlet_vertices, [NativeTypeName("unsigned char *")] byte* meshlet_triangles, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("const float *")] float* vertex_positions, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_positions_stride, [NativeTypeName("size_t")] nuint max_vertices, [NativeTypeName("size_t")] nuint min_triangles, [NativeTypeName("size_t")] nuint max_triangles, float cone_weight, float split_factor);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_buildMeshletsSpatial([NativeTypeName("struct meshopt_Meshlet *")] meshopt_Meshlet* meshlets, [NativeTypeName("unsigned int *")] uint* meshlet_vertices, [NativeTypeName("unsigned char *")] byte* meshlet_triangles, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("const float *")] float* vertex_positions, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_positions_stride, [NativeTypeName("size_t")] nuint max_vertices, [NativeTypeName("size_t")] nuint min_triangles, [NativeTypeName("size_t")] nuint max_triangles, float fill_weight);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_optimizeMeshlet([NativeTypeName("unsigned int *")] uint* meshlet_vertices, [NativeTypeName("unsigned char *")] byte* meshlet_triangles, [NativeTypeName("size_t")] nuint triangle_count, [NativeTypeName("size_t")] nuint vertex_count);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("struct meshopt_Bounds")]
public static extern meshopt_Bounds meshopt_computeClusterBounds([NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("const float *")] float* vertex_positions, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_positions_stride);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("struct meshopt_Bounds")]
public static extern meshopt_Bounds meshopt_computeMeshletBounds([NativeTypeName("const unsigned int *")] uint* meshlet_vertices, [NativeTypeName("const unsigned char *")] byte* meshlet_triangles, [NativeTypeName("size_t")] nuint triangle_count, [NativeTypeName("const float *")] float* vertex_positions, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_positions_stride);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("struct meshopt_Bounds")]
public static extern meshopt_Bounds meshopt_computeSphereBounds([NativeTypeName("const float *")] float* positions, [NativeTypeName("size_t")] nuint count, [NativeTypeName("size_t")] nuint positions_stride, [NativeTypeName("const float *")] float* radii, [NativeTypeName("size_t")] nuint radii_stride);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_extractMeshletIndices([NativeTypeName("unsigned int *")] uint* vertices, [NativeTypeName("unsigned char *")] byte* triangles, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_partitionClusters([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const unsigned int *")] uint* cluster_indices, [NativeTypeName("size_t")] nuint total_index_count, [NativeTypeName("const unsigned int *")] uint* cluster_index_counts, [NativeTypeName("size_t")] nuint cluster_count, [NativeTypeName("const float *")] float* vertex_positions, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_positions_stride, [NativeTypeName("size_t")] nuint target_partition_size);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_spatialSortRemap([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const float *")] float* vertex_positions, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_positions_stride);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_spatialSortTriangles([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("const float *")] float* vertex_positions, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_positions_stride);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_spatialClusterPoints([NativeTypeName("unsigned int *")] uint* destination, [NativeTypeName("const float *")] float* vertex_positions, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_positions_stride, [NativeTypeName("size_t")] nuint cluster_size);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_opacityMapMeasure([NativeTypeName("unsigned char *")] byte* levels, [NativeTypeName("unsigned int *")] uint* sources, int* omm_indices, [NativeTypeName("const unsigned int *")] uint* indices, [NativeTypeName("size_t")] nuint index_count, [NativeTypeName("const float *")] float* vertex_uvs, [NativeTypeName("size_t")] nuint vertex_count, [NativeTypeName("size_t")] nuint vertex_uvs_stride, [NativeTypeName("unsigned int")] uint texture_width, [NativeTypeName("unsigned int")] uint texture_height, int max_level, float target_edge);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_opacityMapRasterize([NativeTypeName("unsigned char *")] byte* result, int level, int states, [NativeTypeName("const float *")] float* uv0, [NativeTypeName("const float *")] float* uv1, [NativeTypeName("const float *")] float* uv2, [NativeTypeName("const unsigned char *")] byte* texture_data, [NativeTypeName("size_t")] nuint texture_stride, [NativeTypeName("size_t")] nuint texture_pitch, [NativeTypeName("unsigned int")] uint texture_width, [NativeTypeName("unsigned int")] uint texture_height);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_opacityMapEntrySize(int level, int states);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("size_t")]
public static extern nuint meshopt_opacityMapCompact([NativeTypeName("unsigned char *")] byte* data, [NativeTypeName("size_t")] nuint data_size, [NativeTypeName("unsigned char *")] byte* levels, [NativeTypeName("unsigned int *")] uint* offsets, [NativeTypeName("size_t")] nuint omm_count, int* omm_indices, [NativeTypeName("size_t")] nuint triangle_count, int states);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("unsigned short")]
public static extern ushort meshopt_quantizeHalf(float v);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern float meshopt_quantizeFloat(float v, int N);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern float meshopt_dequantizeHalf([NativeTypeName("unsigned short")] ushort h);
[DllImport("meshoptimizer", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void meshopt_setAllocator([NativeTypeName("void *(*)(size_t) __attribute__((cdecl))")] delegate* unmanaged[Cdecl]<nuint, void*> allocate, [NativeTypeName("void (*)(void *) __attribute__((cdecl))")] delegate* unmanaged[Cdecl]<void*, void> deallocate);
[NativeTypeName("#define MESHOPTIMIZER_VERSION 1000")]
public const int MESHOPTIMIZER_VERSION = 1000;
}
}

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@@ -1,119 +0,0 @@
using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace Ghost.MeshOptimizer
{
public unsafe partial struct meshopt_Allocator
{
private static readonly Storage s_storage;
[NativeTypeName("void *[24]")]
private _blocks_e__FixedBuffer _blocks;
[NativeTypeName("size_t")]
private nuint _count;
static meshopt_Allocator()
{
s_storage = new Storage
{
// Use .NET's unmanaged memory functions.
allocate = &NativeMemory_Alloc,
deallocate = &NativeMemory_Free,
};
}
public meshopt_Allocator()
{
_count = 0;
}
[UnmanagedCallersOnly(CallConvs = new[] { typeof(CallConvCdecl) })]
private static void* NativeMemory_Alloc(nuint size)
{
return NativeMemory.Alloc(size);
}
[UnmanagedCallersOnly(CallConvs = new[] { typeof(CallConvCdecl) })]
private static void NativeMemory_Free(void* ptr)
{
NativeMemory.Free(ptr);
}
public T* allocate<T>(nuint size) where T : unmanaged
{
Debug.Assert(_count < 24, "Allocator block limit reached");
// Calculate total bytes needed
var bytes = size * (nuint)sizeof(T);
var result = (T*)s_storage.allocate(bytes);
_blocks[_count++] = result;
return result;
}
public void deallocate(void* ptr)
{
Debug.Assert(_count > 0 && _blocks[_count - 1] == ptr, "Deallocation is not in LIFO order");
s_storage.deallocate(ptr);
_count--;
}
public unsafe partial struct Storage
{
[NativeTypeName("void *(*)(size_t) __attribute__((cdecl))")]
public delegate* unmanaged[Cdecl]<nuint, void*> allocate;
[NativeTypeName("void (*)(void *) __attribute__((cdecl))")]
public delegate* unmanaged[Cdecl]<void*, void> deallocate;
}
public void Dispose()
{
for (var i = _count; i > 0; --i)
{
s_storage.deallocate(_blocks[i - 1]);
}
}
private unsafe partial struct _blocks_e__FixedBuffer
{
private void* e0;
private void* e1;
private void* e2;
private void* e3;
private void* e4;
private void* e5;
private void* e6;
private void* e7;
private void* e8;
private void* e9;
private void* e10;
private void* e11;
private void* e12;
private void* e13;
private void* e14;
private void* e15;
private void* e16;
private void* e17;
private void* e18;
private void* e19;
private void* e20;
private void* e21;
private void* e22;
private void* e23;
public ref void* this[nuint index]
{
get
{
fixed (void** pThis = &e0)
{
return ref pThis[index];
}
}
}
}
}
}

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@@ -1,12 +0,0 @@
namespace Ghost.MeshOptimizer
{
public enum meshopt_SimplifyOptions
{
meshopt_SimplifyLockBorder = 1 << 0,
meshopt_SimplifySparse = 1 << 1,
meshopt_SimplifyErrorAbsolute = 1 << 2,
meshopt_SimplifyPrune = 1 << 3,
meshopt_SimplifyRegularize = 1 << 4,
meshopt_SimplifyPermissive = 1 << 5,
}
}

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@@ -1,8 +0,0 @@
namespace Ghost.MeshOptimizer
{
public enum meshopt_SimplifyVertexFlags
{
meshopt_SimplifyVertex_Lock = 1 << 0,
meshopt_SimplifyVertex_Protect = 1 << 1,
}
}