forked from Misaki/GhostEngine
Updated D3D12Renderer for testing.
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@@ -39,9 +39,8 @@ public interface IRenderer : IDisposable
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/// <summary>
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/// Requests a resize operation
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/// </summary>
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/// <param name="width">New width</param>
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/// <param name="height">New height</param>
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public void RequestResize(uint width, uint height);
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/// <param name="newSize">New size</param>
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public void RequestResize(uint2 newSize);
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/// <summary>
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/// Waits for the GPU to complete all work
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