forked from Misaki/GhostEngine
Refactor project from Ghost.App to Ghost.Editor
Changed the project structure to reflect a shift from `Ghost.App` to `Ghost.Editor`, updating namespaces and class names throughout. Changed the application class in `App.xaml` and `App.xaml.cs` from `GhostApplication` to `EditorApplication`. Changed several service interfaces to reside under `Ghost.Editor.Services.Contracts`, including `IInspectorService`, `INotificationService`, and `IProgressService`. Added `InspectorView` and `InspectorViewModel` classes to manage inspector functionality. Added `NavigationTabView` and `NavigationTabPage` classes to facilitate navigation within the editor. Enhanced `WorldNode` and `EntityNode` classes to support scene graph functionality, including serialization and entity management. Updated the project file `Ghost.Editor.csproj` to reflect the new structure and removed old references. Modified the solution file `GhostEngine.sln` to remove references to `Ghost.App` and include `Ghost.Editor`. Updated unit tests to align with the new namespaces and project structure.
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@@ -1,7 +1,7 @@
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using Ghost.App.View.Pages.EngineEditor;
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using Ghost.App.View.Pages.Landing;
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using Ghost.App.View.Windows;
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using Ghost.Data.Services;
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using Ghost.Data.Services;
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using Ghost.Editor.View.Pages.EngineEditor;
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using Ghost.Editor.View.Pages.Landing;
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using Ghost.Editor.View.Windows;
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using Ghost.Editor.ViewModels.Pages.EngineEditor;
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using Ghost.Editor.ViewModels.Pages.Landing;
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using Ghost.Editor.ViewModels.Windows;
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@@ -9,7 +9,7 @@ using Ghost.Engine;
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using Microsoft.Extensions.DependencyInjection;
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using Microsoft.Extensions.Hosting;
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namespace Ghost.App.Utilities;
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namespace Ghost.Editor.Utilities;
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internal static partial class HostHelper
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{
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@@ -41,5 +41,8 @@ internal static partial class HostHelper
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services.AddTransient<ConsolePage>();
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services.AddTransient<ConsoleViewModel>();
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services.AddTransient<InspectorPage>();
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services.AddTransient<InspectorViewModel>();
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}
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}
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