Refactor application structure and add unit tests

Added:
- New `ProgressService` class for managing progress indicators.
- New `AssetDatabase`, `AssetOpenHandlerAttribute`, and `AsyncAssetOpenHandlerAttribute` classes for asset handling.
- `Ghost.UnitTest` project for unit testing with associated files and configurations.

Changed:
- `ActivationHandler` class to ensure correct handling of `LaunchActivatedEventArgs`.
- `App.xaml.cs` to register `INotificationService` and `IProgressService`, replacing `StackedNotificationService`.
- `OnLaunched` method in `App.xaml.cs` to correctly call `ActivationHandler.Handle(args)` and start the host.
- `INavigationAware` interface from internal to public for broader access.
- `EditorState.cs` to activate `EditorApplication` with the current service provider.
- Property names in `AssetItem` and `ExplorerItem` structs to `Name` and `FullName`.
- `NotificationService` class to implement `INotificationService` and refactor notification handling.
- `AssetPathToGlyphConverter` to handle file extensions consistently.
- Bindings in `ProjectPage.xaml` and `ProjectPage.xaml.cs` to use `FullName` instead of `Path`.
- `EngineEditorWindow` and `LandingWindow` classes to utilize new notification and progress services.
- `Logger` class to include a new method for logging errors with exceptions.

Updated:
- Manifest files and project files to reflect new structure and dependencies.
- Solution file `GhostEngine.sln` to include the new unit test project.
- Added several new test classes and methods in `UnitTests.cs`.
This commit is contained in:
2025-06-10 16:32:32 +09:00
parent 40d333b004
commit ff14c0f49a
149 changed files with 1470 additions and 1901 deletions

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using System.Diagnostics;
using System.Reflection;
namespace Ghost.Editor.AssetHandle;
public static class AssetDatabase
{
private static readonly Dictionary<string, Action<string>> _assetOpenHandlers = new(StringComparer.OrdinalIgnoreCase);
private static readonly Dictionary<string, Func<string, Task>> _asyncAssetOpenHandler = new(StringComparer.OrdinalIgnoreCase);
static AssetDatabase()
{
RegisterAssetHandles();
}
private static void RegisterAssetHandles()
{
var methods = AppDomain.CurrentDomain.GetAssemblies()
.SelectMany(a => a.GetTypes())
.SelectMany(t => t.GetMethods(BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic))
.Where(m => m.GetCustomAttribute<AssetOpenHandlerAttribute>() != null &&
m.GetParameters().Length == 1 &&
m.GetParameters()[0].ParameterType == typeof(string));
foreach (var method in methods)
{
var attr = method.GetCustomAttribute<AssetOpenHandlerAttribute>()!;
var del = (Action<string>)Delegate.CreateDelegate(typeof(Action<string>), method);
foreach (var ext in attr.Extensions)
{
if (_assetOpenHandlers.ContainsKey(ext))
{
throw new InvalidOperationException($"Duplicate handler for extension '{ext}'");
}
_assetOpenHandlers[ext] = del;
}
}
var asyncMethods = AppDomain.CurrentDomain.GetAssemblies()
.SelectMany(a => a.GetTypes())
.SelectMany(t => t.GetMethods(BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic))
.Where(m => m.GetCustomAttribute<AsyncAssetOpenHandlerAttribute>() != null &&
m.GetParameters().Length == 1 &&
m.GetParameters()[0].ParameterType == typeof(string) &&
m.ReturnType == typeof(Task));
foreach (var method in asyncMethods)
{
var attr = method.GetCustomAttribute<AsyncAssetOpenHandlerAttribute>()!;
var del = (Func<string, Task>)Delegate.CreateDelegate(typeof(Func<string, Task>), method);
foreach (var ext in attr.Extensions)
{
if (_asyncAssetOpenHandler.ContainsKey(ext))
{
throw new InvalidOperationException($"Duplicate async handler for extension '{ext}'");
}
_asyncAssetOpenHandler[ext] = del;
}
}
}
public static async ValueTask OpenAsset(string path)
{
var extension = Path.GetExtension(path);
if (_assetOpenHandlers.TryGetValue(extension, out var handler))
{
handler(path);
}
else if (_asyncAssetOpenHandler.TryGetValue(extension, out var asyncHandler))
{
await asyncHandler(path);
}
else
{
Process.Start(new ProcessStartInfo(path)
{
UseShellExecute = true
});
}
}
}

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namespace Ghost.Editor.AssetHandle;
[AttributeUsage(AttributeTargets.Method)]
public class AssetOpenHandlerAttribute : Attribute
{
public string[] Extensions
{
get;
}
public AssetOpenHandlerAttribute(params string[] extensions)
{
Extensions = extensions.Select(e => e.StartsWith(".") ? e.ToLowerInvariant() : "." + e.ToLowerInvariant()).ToArray();
}
}
[AttributeUsage(AttributeTargets.Method)]
public class AsyncAssetOpenHandlerAttribute : Attribute
{
public string[] Extensions
{
get;
}
public AsyncAssetOpenHandlerAttribute(params string[] extensions)
{
Extensions = extensions.Select(e => e.StartsWith(".") ? e.ToLowerInvariant() : "." + e.ToLowerInvariant()).ToArray();
}
}