using Ghost.Core.Attributes; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using static TerraFX.Interop.Windows.Windows; [assembly: InternalsVisibleTo("Ghost.Engine")] [assembly: InternalsVisibleTo("Ghost.Editor")] [assembly: InternalsVisibleTo("Ghost.Editor.Core")] [assembly: InternalsVisibleTo("Ghost.UnitTest")] [assembly: SupportedOSPlatform("windows10.0.22621.0")] [assembly: EngineAssembly]