namespace Ghost.Editor.Core.Utilities; internal static class FileExtensions { public const string META_FILE_EXTENSION = ".gmeta"; public const string PROJECT_FILE_EXTENSION = ".gproj"; public const string TEMPLATE_FILE_EXTENSION = ".gtmpl"; public const string SCENE_FILE_EXTENSION = ".gscene"; public const string ASSET_FILE_EXTENSION = ".gasset"; public const string SHADER_FILE_EXTENSION = ".gshdr"; public const string MATERIAL_FILE_EXTENSION = ".gmat"; }