using Ghost.Editor.AppStates; using Ghost.Editor.Helpers; using Ghost.Editor.Services; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Hosting; using Microsoft.UI.Xaml; using System; // To learn more about WinUI, the WinUI project structure, // and more about our project templates, see: http://aka.ms/winui-project-info. namespace Ghost.Editor { /// /// Provides application-specific behavior to supplement the default Application class. /// public partial class App : Application { private Window? _window; internal static Window? Window { get => (Current as App)?._window; set { if (Current is App app) { app._window = value; } } } internal IHost Host { get; } /// /// Initializes the singleton application object. This is the first line of authored code /// executed, and as such is the logical equivalent of main() or WinMain(). /// internal App() { InitializeComponent(); Host = Microsoft.Extensions.Hosting.Host. CreateDefaultBuilder(). UseContentRoot(AppContext.BaseDirectory). ConfigureServices((context, services) => { services.AddSingleton(sp => { return new AppStateService( new LandingState(), new EditorState()); }); HostHelper.AddLandingScope(context, services); HostHelper.AddEngineScope(context, services); services.AddSingleton(); }) .Build(); UnhandledException += App_UnhandledException; } internal static IServiceScope CreateScope() { return (Current as App)!.Host.Services.CreateScope(); } public static T GetService() where T : class { if ((Current as App)!.Host.Services.GetService(typeof(T)) is not T service) { throw new ArgumentException($"{typeof(T)} needs to be registered in ConfigureServices within App.xaml.cs."); } return service; } /// /// Invoked when the application is launched. /// /// Details about the launch request and process. protected override async void OnLaunched(LaunchActivatedEventArgs args) { base.OnLaunched(args); ActivationHandler.Handle(args); Host.Start(); await GetService().TransitionToAsync(StateKey.Landing); } private void App_UnhandledException(object sender, Microsoft.UI.Xaml.UnhandledExceptionEventArgs e) { // TODO: Log and handle exceptions as appropriate. // https://docs.microsoft.com/windows/windows-app-sdk/api/winrt/microsoft.ui.xaml.application.unhandledexception. } } }