// // This file is generated by Ghost.NativeWrapperGen. Do not edit manually. // namespace Ghost.Nvtt; public unsafe partial struct NvttCPUInputBuffer : System.IDisposable { // From: nvttDestroyCPUInputBuffer(NvttCPUInputBuffer*) public void Dispose() { Api.nvttDestroyCPUInputBuffer((NvttCPUInputBuffer*)System.Runtime.CompilerServices.Unsafe.AsPointer(ref this)); } // From: nvttCPUInputBufferNumTiles(NvttCPUInputBuffer*) public int NumTiles() { return Api.nvttCPUInputBufferNumTiles((NvttCPUInputBuffer*)System.Runtime.CompilerServices.Unsafe.AsPointer(ref this)); } // From: nvttCPUInputBufferTileSize(NvttCPUInputBuffer*, int*, int*) public void TileSize(int* tile_w, int* tile_h) { Api.nvttCPUInputBufferTileSize( (NvttCPUInputBuffer*)System.Runtime.CompilerServices.Unsafe.AsPointer(ref this), tile_w, tile_h); } // From: nvttCPUInputBufferType(NvttCPUInputBuffer*) public NvttValueType Type() { return Api.nvttCPUInputBufferType((NvttCPUInputBuffer*)System.Runtime.CompilerServices.Unsafe.AsPointer(ref this)); } // From: nvttEncodeCPU(NvttCPUInputBuffer*, void*, NvttEncodeSettings*) public NvttBoolean EncodeCPU(void* output, NvttEncodeSettings* settings) { return Api.nvttEncodeCPU( (NvttCPUInputBuffer*)System.Runtime.CompilerServices.Unsafe.AsPointer(ref this), output, settings); } // From: nvttEncodeBC1CPU(NvttCPUInputBuffer*, NvttBoolean, void*, NvttBoolean, NvttBoolean, NvttTimingContext*) public void EncodeBC1CPU(NvttBoolean fast_mode, void* output, NvttBoolean useGpu, NvttBoolean to_device_mem, NvttTimingContext* tc) { Api.nvttEncodeBC1CPU( (NvttCPUInputBuffer*)System.Runtime.CompilerServices.Unsafe.AsPointer(ref this), fast_mode, output, useGpu, to_device_mem, tc); } // From: nvttEncodeBC1ACPU(NvttCPUInputBuffer*, NvttBoolean, void*, NvttBoolean, NvttBoolean, NvttTimingContext*) public void EncodeBC1ACPU(NvttBoolean fast_mode, void* output, NvttBoolean useGpu, NvttBoolean to_device_mem, NvttTimingContext* tc) { Api.nvttEncodeBC1ACPU( (NvttCPUInputBuffer*)System.Runtime.CompilerServices.Unsafe.AsPointer(ref this), fast_mode, output, useGpu, to_device_mem, tc); } // From: nvttEncodeBC2CPU(NvttCPUInputBuffer*, NvttBoolean, void*, NvttBoolean, NvttBoolean, NvttTimingContext*) public void EncodeBC2CPU(NvttBoolean fast_mode, void* output, NvttBoolean useGpu, NvttBoolean to_device_mem, NvttTimingContext* tc) { Api.nvttEncodeBC2CPU( (NvttCPUInputBuffer*)System.Runtime.CompilerServices.Unsafe.AsPointer(ref this), fast_mode, output, useGpu, to_device_mem, tc); } // From: nvttEncodeBC3CPU(NvttCPUInputBuffer*, NvttBoolean, void*, NvttBoolean, NvttBoolean, NvttTimingContext*) public void EncodeBC3CPU(NvttBoolean fast_mode, void* output, NvttBoolean useGpu, NvttBoolean to_device_mem, NvttTimingContext* tc) { Api.nvttEncodeBC3CPU( (NvttCPUInputBuffer*)System.Runtime.CompilerServices.Unsafe.AsPointer(ref this), fast_mode, output, useGpu, to_device_mem, tc); } // From: nvttEncodeBC3NCPU(NvttCPUInputBuffer*, int, void*, NvttTimingContext*) public void EncodeBC3NCPU(int qualityLevel, void* output, NvttTimingContext* tc) { Api.nvttEncodeBC3NCPU( (NvttCPUInputBuffer*)System.Runtime.CompilerServices.Unsafe.AsPointer(ref this), qualityLevel, output, tc); } // From: nvttEncodeBC3RGBMCPU(NvttCPUInputBuffer*, void*, NvttBoolean, NvttBoolean, NvttTimingContext*) public void EncodeBC3RGBMCPU(void* output, NvttBoolean useGpu, NvttBoolean to_device_mem, NvttTimingContext* tc) { Api.nvttEncodeBC3RGBMCPU( (NvttCPUInputBuffer*)System.Runtime.CompilerServices.Unsafe.AsPointer(ref this), output, useGpu, to_device_mem, tc); } // From: nvttEncodeBC4CPU(NvttCPUInputBuffer*, NvttBoolean, void*, NvttBoolean, NvttBoolean, NvttTimingContext*) public void EncodeBC4CPU(NvttBoolean slow_mode, void* output, NvttBoolean useGpu, NvttBoolean to_device_mem, NvttTimingContext* tc) { Api.nvttEncodeBC4CPU( (NvttCPUInputBuffer*)System.Runtime.CompilerServices.Unsafe.AsPointer(ref this), slow_mode, output, useGpu, to_device_mem, tc); } // From: nvttEncodeBC4SCPU(NvttCPUInputBuffer*, NvttBoolean, void*, NvttBoolean, NvttBoolean, NvttTimingContext*) public void EncodeBC4SCPU(NvttBoolean slow_mode, void* output, NvttBoolean useGpu, NvttBoolean to_device_mem, NvttTimingContext* tc) { Api.nvttEncodeBC4SCPU( (NvttCPUInputBuffer*)System.Runtime.CompilerServices.Unsafe.AsPointer(ref this), slow_mode, output, useGpu, to_device_mem, tc); } // From: nvttEncodeATI2CPU(NvttCPUInputBuffer*, NvttBoolean, void*, NvttBoolean, NvttBoolean, NvttTimingContext*) public void EncodeATI2CPU(NvttBoolean slow_mode, void* output, NvttBoolean useGpu, NvttBoolean to_device_mem, NvttTimingContext* tc) { Api.nvttEncodeATI2CPU( (NvttCPUInputBuffer*)System.Runtime.CompilerServices.Unsafe.AsPointer(ref this), slow_mode, output, useGpu, to_device_mem, tc); } // From: nvttEncodeBC5CPU(NvttCPUInputBuffer*, NvttBoolean, void*, NvttBoolean, NvttBoolean, NvttTimingContext*) public void EncodeBC5CPU(NvttBoolean slow_mode, void* output, NvttBoolean useGpu, NvttBoolean to_device_mem, NvttTimingContext* tc) { Api.nvttEncodeBC5CPU( (NvttCPUInputBuffer*)System.Runtime.CompilerServices.Unsafe.AsPointer(ref this), slow_mode, output, useGpu, to_device_mem, tc); } // From: nvttEncodeBC5SCPU(NvttCPUInputBuffer*, NvttBoolean, void*, NvttBoolean, NvttBoolean, NvttTimingContext*) public void EncodeBC5SCPU(NvttBoolean slow_mode, void* output, NvttBoolean useGpu, NvttBoolean to_device_mem, NvttTimingContext* tc) { Api.nvttEncodeBC5SCPU( (NvttCPUInputBuffer*)System.Runtime.CompilerServices.Unsafe.AsPointer(ref this), slow_mode, output, useGpu, to_device_mem, tc); } // From: nvttEncodeBC6HCPU(NvttCPUInputBuffer*, NvttBoolean, NvttBoolean, void*, NvttBoolean, NvttBoolean, NvttTimingContext*) public void EncodeBC6HCPU(NvttBoolean slow_mode, NvttBoolean is_signed, void* output, NvttBoolean useGpu, NvttBoolean to_device_mem, NvttTimingContext* tc) { Api.nvttEncodeBC6HCPU( (NvttCPUInputBuffer*)System.Runtime.CompilerServices.Unsafe.AsPointer(ref this), slow_mode, is_signed, output, useGpu, to_device_mem, tc); } // From: nvttEncodeBC7CPU(NvttCPUInputBuffer*, NvttBoolean, NvttBoolean, void*, NvttBoolean, NvttBoolean, NvttTimingContext*) public void EncodeBC7CPU(NvttBoolean slow_mode, NvttBoolean imageHasAlpha, void* output, NvttBoolean useGpu, NvttBoolean to_device_mem, NvttTimingContext* tc) { Api.nvttEncodeBC7CPU( (NvttCPUInputBuffer*)System.Runtime.CompilerServices.Unsafe.AsPointer(ref this), slow_mode, imageHasAlpha, output, useGpu, to_device_mem, tc); } // From: nvttEncodeASTCCPU(NvttCPUInputBuffer*, int, NvttBoolean, void*, NvttBoolean, NvttBoolean, NvttTimingContext*) public void EncodeASTCCPU(int qualityLevel, NvttBoolean imageHasAlpha, void* output, NvttBoolean useGpu, NvttBoolean to_device_mem, NvttTimingContext* tc) { Api.nvttEncodeASTCCPU( (NvttCPUInputBuffer*)System.Runtime.CompilerServices.Unsafe.AsPointer(ref this), qualityLevel, imageHasAlpha, output, useGpu, to_device_mem, tc); } }