global using EntityID = System.Int32; global using GenerationID = System.UInt16; global using WorldID = System.UInt16; using Ghost.Core.Attributes; using System.Runtime.CompilerServices; [assembly: InternalsVisibleTo("Ghost.Engine")] [assembly: InternalsVisibleTo("Ghost.Editor.Core")] [assembly: InternalsVisibleTo("Ghost.Entities.Test")] [assembly: EngineAssembly]