namespace Ghost.Graphics.RHI;
///
/// Command queue interface
///
public interface ICommandQueue : IDisposable
{
///
/// Type of commands this queue can execute
///
public CommandQueueType Type
{
get;
}
///
/// Submits a single command buffer for execution
///
/// Command buffer to submit
public void Submit(ICommandBuffer commandBuffer);
///
/// Submits multiple command buffers for execution
///
/// Command buffers to submit
public void Submit(params ReadOnlySpan commandBuffers);
///
/// Signals a fence with the specified value
///
/// Value to signal
/// The fence value that was signaled
public ulong Signal(ulong value);
///
/// Waits for the fence to reach the specified value
///
/// Value to wait for
public void WaitForValue(ulong value);
///
/// Gets the last completed fence value
///
/// Last completed fence value
public ulong GetCompletedValue();
///
/// Waits until all submitted commands have finished executing
///
public void WaitIdle();
}