Files
GhostEngine/Ghost.Graphics/RHI/IPipelineLibrary.cs
2025-10-05 16:26:37 +09:00

24 lines
442 B
C#

using Ghost.Core;
using Ghost.Graphics.Data;
namespace Ghost.Graphics.RHI;
public interface IShaderPipeline
{
/// <summary>
/// Pipeline type
/// </summary>
PipelineType Type
{
get;
}
}
public interface IPipelineLibrary
{
public void CompileShader(Identifier<Shader> id, string shaderPath);
public void PreCookPipelineState();
public IShaderPipeline GetShaderPipeline(Identifier<Shader> id);
}