forked from Misaki/GhostEngine
20 lines
241 B
C#
20 lines
241 B
C#
namespace Ghost.Entities;
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public readonly struct TimeData
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{
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public int FrameCount
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{
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get; init;
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}
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public float DeltaTime
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{
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get; init;
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}
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public double ElapsedTime
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{
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get; init;
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}
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}
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