forked from Misaki/GhostEngine
20 lines
281 B
C#
20 lines
281 B
C#
namespace Ghost.Editor.Models;
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internal struct AssetItem()
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{
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public string Name
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{
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get; set;
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} = string.Empty;
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public string FullNam
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{
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get; set;
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} = string.Empty;
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public string IconGlyph
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{
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get; set;
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} = string.Empty;
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}
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