forked from Misaki/GhostEngine
Updated multiple components to improve encapsulation, maintainability, and performance. Key changes include: - Upgraded package dependencies in project files. - Refactored `Mesh` and `RenderingContext` to use properties and added support for per-object constant buffers. - Improved resource management in `D3D12CommandBuffer`, `D3D12CommandQueue`, and `D3D12ResourceAllocator` with better encapsulation and disposal handling. - Added validation for constant buffer sizes in `D3D12PipelineLibrary`. - Simplified `MeshBuilder` methods to accept allocators and removed hardcoded values. - Enhanced debugging with `GPUResourceLeakException` and resource tracking updates. - Updated shaders and rendering logic for testing, including hardcoded triangle rendering. - Removed redundant base classes and interfaces for cleaner code structure.
48 lines
1.8 KiB
XML
48 lines
1.8 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net10.0-windows10.0.22621.0</TargetFramework>
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<TargetPlatformMinVersion>10.0.17763.0</TargetPlatformMinVersion>
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<RootNamespace>Ghost.Editor.Core</RootNamespace>
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<RuntimeIdentifiers>win-x86;win-x64;win-arm64</RuntimeIdentifiers>
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<UseWinUI>true</UseWinUI>
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<ImplicitUsings>enable</ImplicitUsings>
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<SupportedOSPlatformVersion>10.0.20348.0</SupportedOSPlatformVersion>
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<Nullable>enable</Nullable>
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<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
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<LangVersion>preview</LangVersion>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.Windows.SDK.BuildTools" Version="10.0.26100.7175" />
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<PackageReference Include="Microsoft.WindowsAppSDK" Version="1.8.251106002" />
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<PackageReference Include="CommunityToolkit.Mvvm" Version="8.4.0" />
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<PackageReference Include="CommunityToolkit.WinUI.Behaviors" Version="8.2.250402" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Ghost.Data\Ghost.Data.csproj" />
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<ProjectReference Include="..\Ghost.Core\Ghost.Core.csproj" />
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<ProjectReference Include="..\Ghost.Engine\Ghost.Engine.csproj" />
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</ItemGroup>
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<ItemGroup>
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<Page Update="Controls\BasicInput\PropertyField.xaml">
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<SubType>Designer</SubType>
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</Page>
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<Page Update="Controls\BasicInput\Vector3Field.xaml">
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<SubType>Designer</SubType>
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</Page>
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<Page Update="Controls\ControlsDictionary.xaml">
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<SubType>Designer</SubType>
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</Page>
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<Page Update="Controls\Internal\ComponentDataView.xaml">
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<SubType>Designer</SubType>
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</Page>
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<Page Update="Controls\Internal\NavigationTabView.xaml">
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<SubType>Designer</SubType>
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</Page>
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</ItemGroup>
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<ItemGroup>
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<Folder Include="Data\" />
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</ItemGroup>
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</Project> |