Files
GhostEngine/Ghost.Entities/Component.cs
Misaki 30c1d99959 Support enableable components and query enhancements
- Upgraded `Misaki.HighPerformance.LowLevel` to v1.2.8.
- Added `IEquatable` to `Handle<T>` and `Identifier<T>`.
- Improved `Result` extensions with `[CallerArgumentExpression]`.
- Introduced `SetEnabled` in `EntityManager` to toggle components.
- Refactored `Chunk` and `Archetype` for enableable components.
- Added `EntityQueryMask` for filtering enabled/disabled components.
- Enhanced `QueryBuilder` with new filtering methods (`WithAll`, etc.).
- Improved `EntityQuery.ForEach` with entity validation.
2025-12-05 22:38:11 +09:00

103 lines
2.9 KiB
C#

using Ghost.Core;
using Misaki.HighPerformance.LowLevel.Collections;
using Misaki.HighPerformance.LowLevel.Utilities;
namespace Ghost.Entities;
public interface IComponent : IIdentifierType
{
}
public interface IEnableableComponent : IComponent
{
}
public struct ComponentInfo
{
// public FixedText64 stableName; // Do we actually need this?
public Identifier<IComponent> id;
public int size;
public int alignment;
public bool isEnableable;
}
public static class ComponentTypeID<T>
where T : unmanaged, IComponent
{
public static readonly Identifier<IComponent> value = ComponentRegister.GetOrRegisterComponent<T>();
}
internal static class ComponentRegister
{
private static int s_nextComponentTypeID = 0;
private static readonly Dictionary<IntPtr, Identifier<IComponent>> s_typeHandleToID = new();
private static readonly List<ComponentInfo> s_registeredComponents = new();
private static readonly Dictionary<string, Identifier<IComponent>> s_nameToRuntimeID = new();
public static unsafe Identifier<IComponent> GetOrRegisterComponent<T>()
where T : unmanaged, IComponent
{
var typeHandle = typeof(T).TypeHandle.Value;
lock (s_registeredComponents)
{
if (s_typeHandleToID.TryGetValue(typeHandle, out var existingID))
{
return existingID;
}
var newID = new Identifier<IComponent>(s_nextComponentTypeID);
s_nextComponentTypeID++;
var stableName = typeof(T).FullName ?? typeof(T).Name;
var info = new ComponentInfo
{
// stableName = new FixedText64(stableName),
id = newID,
size = sizeof(T),
alignment = (int)MemoryUtility.AlignOf<T>(),
isEnableable = typeof(IEnableableComponent).IsAssignableFrom(typeof(T))
};
while (s_registeredComponents.Count <= newID.value) s_registeredComponents.Add(default);
s_registeredComponents[newID.value] = info;
s_typeHandleToID[typeHandle] = newID;
s_nameToRuntimeID[stableName] = newID;
return newID;
}
}
public static ComponentInfo GetComponentInfo(Identifier<IComponent> typeId)
{
return s_registeredComponents[typeId];
}
public static int GetHashCode(ReadOnlySpan<Identifier<IComponent>> componentTypeIDs)
{
var largestID = 0;
foreach (var id in componentTypeIDs)
{
if (id.value > largestID)
{
largestID = id.value;
}
}
var length = UnsafeBitSet.RequiredLength(largestID + 1);
var bits = (Span<uint>)stackalloc uint[length];
bits.Clear();
var bitSet = new SpanBitSet(bits);
foreach (var id in componentTypeIDs)
{
bitSet.SetBit(id.value);
}
return bitSet.GetHashCode();
}
}