Files
GhostEngine/Ghost.Editor.Core/Ghost.Editor.Core.csproj
Misaki 0720444c2c Refactor and enhance resource management and rendering
Updated multiple components to improve encapsulation, maintainability, and performance. Key changes include:

- Upgraded package dependencies in project files.
- Refactored `Mesh` and `RenderingContext` to use properties and added support for per-object constant buffers.
- Improved resource management in `D3D12CommandBuffer`, `D3D12CommandQueue`, and `D3D12ResourceAllocator` with better encapsulation and disposal handling.
- Added validation for constant buffer sizes in `D3D12PipelineLibrary`.
- Simplified `MeshBuilder` methods to accept allocators and removed hardcoded values.
- Enhanced debugging with `GPUResourceLeakException` and resource tracking updates.
- Updated shaders and rendering logic for testing, including hardcoded triangle rendering.
- Removed redundant base classes and interfaces for cleaner code structure.
2025-11-26 01:48:24 +09:00

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XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net10.0-windows10.0.22621.0</TargetFramework>
<TargetPlatformMinVersion>10.0.17763.0</TargetPlatformMinVersion>
<RootNamespace>Ghost.Editor.Core</RootNamespace>
<RuntimeIdentifiers>win-x86;win-x64;win-arm64</RuntimeIdentifiers>
<UseWinUI>true</UseWinUI>
<ImplicitUsings>enable</ImplicitUsings>
<SupportedOSPlatformVersion>10.0.20348.0</SupportedOSPlatformVersion>
<Nullable>enable</Nullable>
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
<LangVersion>preview</LangVersion>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.Windows.SDK.BuildTools" Version="10.0.26100.7175" />
<PackageReference Include="Microsoft.WindowsAppSDK" Version="1.8.251106002" />
<PackageReference Include="CommunityToolkit.Mvvm" Version="8.4.0" />
<PackageReference Include="CommunityToolkit.WinUI.Behaviors" Version="8.2.250402" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Ghost.Data\Ghost.Data.csproj" />
<ProjectReference Include="..\Ghost.Core\Ghost.Core.csproj" />
<ProjectReference Include="..\Ghost.Engine\Ghost.Engine.csproj" />
</ItemGroup>
<ItemGroup>
<Page Update="Controls\BasicInput\PropertyField.xaml">
<SubType>Designer</SubType>
</Page>
<Page Update="Controls\BasicInput\Vector3Field.xaml">
<SubType>Designer</SubType>
</Page>
<Page Update="Controls\ControlsDictionary.xaml">
<SubType>Designer</SubType>
</Page>
<Page Update="Controls\Internal\ComponentDataView.xaml">
<SubType>Designer</SubType>
</Page>
<Page Update="Controls\Internal\NavigationTabView.xaml">
<SubType>Designer</SubType>
</Page>
</ItemGroup>
<ItemGroup>
<Folder Include="Data\" />
</ItemGroup>
</Project>