Files
GhostEngine/Ghost.Editor.Core/Resources/FileExtensions.cs

11 lines
467 B
C#

namespace Ghost.Editor.Core.Resources;
internal static class FileExtensions
{
public const string PROJECT_FILE_EXTENSION = ".ghostproj";
public const string TEMPLATE_FILE_EXTENSION = ".ghosttemplate";
public const string SCENE_FILE_EXTENSION = ".ghostscene";
public const string ASSET_FILE_EXTENSION = ".ghostasset";
public const string SHADER_FILE_EXTENSION = ".ghostshader";
public const string MATERIAL_FILE_EXTENSION = ".ghostmaterial";
}