Files
GhostEngine/Ghost.Editor/View/Windows/LandingWindow.xaml
Misaki 7cd881b7d4 Refactor project management and enhance architecture
Added a new static class `AssetsPath` for asset management.
Added a new icon file (`icon-256.ico`) for UI representation.
Added new package references to enhance functionality.
Added internals visibility attributes for better testing.
Added a new `EngineEditorViewModel` class for MVVM support.
Added a new `GameObject` class for component management.
Added a new `BitSet` class for efficient bit manipulation.
Added various utility classes to support the new entity system.

Changed the `ID` property in `ProjectInfo` to internal.
Changed the `AddProjectAsync` method to return the created `ProjectInfo`.
Changed the connection string retrieval method to use the new `Command` constant.
Changed the `DataPath` class to use `readonly` fields for folder paths.
Changed the `ActivationHandler` class to use new `DataPath` constants.
Changed the `OpenProjectPage` layout and interaction for better UI.

Updated the target framework to a newer version for compatibility.
Updated the `ProjectService` to use new constants from `DataPath`.
Updated the `World` class to improve entity management.

Refactored the `ProjectRepository` class to encapsulate SQL commands.
Refactored the `Transform` class to use properties for better encapsulation.
2025-04-05 16:07:53 +09:00

63 lines
2.2 KiB
XML

<?xml version="1.0" encoding="utf-8" ?>
<winex:WindowEx
x:Class="Ghost.Editor.View.Windows.LandingWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:local="using:Ghost.Editor.View.Windows"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:winex="using:WinUIEx"
IsResizable="False"
mc:Ignorable="d">
<Window.SystemBackdrop>
<MicaBackdrop />
</Window.SystemBackdrop>
<Grid Background="{ThemeResource ApplicationPageBackgroundThemeBrush}">
<Grid.RowDefinitions>
<RowDefinition Height="32" />
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<Grid Grid.Row="0">
<TextBlock
Margin="24,0,0,0"
VerticalAlignment="Bottom"
Style="{StaticResource BodyTextBlockStyle}"
Text="Ghost Engine" />
</Grid>
<Grid Grid.Row="1" Padding="24,0,24,18">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<SelectorBar
Grid.Row="0"
HorizontalAlignment="Right"
SelectionChanged="SelectorBar_SelectionChanged">
<SelectorBarItem IsSelected="True" Text="Open">
<SelectorBarItem.Icon>
<FontIcon Glyph="&#xE838;" />
</SelectorBarItem.Icon>
</SelectorBarItem>
<SelectorBarItem Text="Create">
<SelectorBarItem.Icon>
<FontIcon Glyph="&#xE8F4;" />
</SelectorBarItem.Icon>
</SelectorBarItem>
</SelectorBar>
<Frame
x:Name="ContentFrame"
Grid.Row="1"
Padding="8"
CacheMode="BitmapCache"
CacheSize="10"
IsNavigationStackEnabled="False" />
</Grid>
</Grid>
</winex:WindowEx>