forked from Misaki/GhostEngine
Added a new static class `AssetsPath` for asset management. Added a new icon file (`icon-256.ico`) for UI representation. Added new package references to enhance functionality. Added internals visibility attributes for better testing. Added a new `EngineEditorViewModel` class for MVVM support. Added a new `GameObject` class for component management. Added a new `BitSet` class for efficient bit manipulation. Added various utility classes to support the new entity system. Changed the `ID` property in `ProjectInfo` to internal. Changed the `AddProjectAsync` method to return the created `ProjectInfo`. Changed the connection string retrieval method to use the new `Command` constant. Changed the `DataPath` class to use `readonly` fields for folder paths. Changed the `ActivationHandler` class to use new `DataPath` constants. Changed the `OpenProjectPage` layout and interaction for better UI. Updated the target framework to a newer version for compatibility. Updated the `ProjectService` to use new constants from `DataPath`. Updated the `World` class to improve entity management. Refactored the `ProjectRepository` class to encapsulate SQL commands. Refactored the `Transform` class to use properties for better encapsulation.
63 lines
2.2 KiB
XML
63 lines
2.2 KiB
XML
<?xml version="1.0" encoding="utf-8" ?>
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<winex:WindowEx
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x:Class="Ghost.Editor.View.Windows.LandingWindow"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:local="using:Ghost.Editor.View.Windows"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:winex="using:WinUIEx"
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IsResizable="False"
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mc:Ignorable="d">
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<Window.SystemBackdrop>
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<MicaBackdrop />
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</Window.SystemBackdrop>
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<Grid Background="{ThemeResource ApplicationPageBackgroundThemeBrush}">
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<Grid.RowDefinitions>
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<RowDefinition Height="32" />
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<RowDefinition Height="*" />
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</Grid.RowDefinitions>
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<Grid Grid.Row="0">
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<TextBlock
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Margin="24,0,0,0"
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VerticalAlignment="Bottom"
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Style="{StaticResource BodyTextBlockStyle}"
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Text="Ghost Engine" />
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</Grid>
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<Grid Grid.Row="1" Padding="24,0,24,18">
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<Grid.RowDefinitions>
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<RowDefinition Height="Auto" />
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<RowDefinition Height="*" />
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</Grid.RowDefinitions>
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<SelectorBar
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Grid.Row="0"
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HorizontalAlignment="Right"
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SelectionChanged="SelectorBar_SelectionChanged">
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<SelectorBarItem IsSelected="True" Text="Open">
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<SelectorBarItem.Icon>
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<FontIcon Glyph="" />
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</SelectorBarItem.Icon>
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</SelectorBarItem>
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<SelectorBarItem Text="Create">
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<SelectorBarItem.Icon>
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<FontIcon Glyph="" />
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</SelectorBarItem.Icon>
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</SelectorBarItem>
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</SelectorBar>
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<Frame
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x:Name="ContentFrame"
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Grid.Row="1"
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Padding="8"
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CacheMode="BitmapCache"
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CacheSize="10"
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IsNavigationStackEnabled="False" />
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</Grid>
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</Grid>
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</winex:WindowEx>
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