forked from Misaki/GhostEngine
56 lines
1.8 KiB
XML
56 lines
1.8 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
|
|
|
|
<PropertyGroup>
|
|
<TargetFramework>net10.0</TargetFramework>
|
|
<ImplicitUsings>enable</ImplicitUsings>
|
|
<Nullable>enable</Nullable>
|
|
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
|
|
</PropertyGroup>
|
|
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
|
|
<DebugType>embedded</DebugType>
|
|
</PropertyGroup>
|
|
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
|
|
<IsAotCompatible>True</IsAotCompatible>
|
|
<IsTrimmable>True</IsTrimmable>
|
|
</PropertyGroup>
|
|
|
|
<ItemGroup>
|
|
<None Remove="runtime\win-x64\native\dxcompiler.dll" />
|
|
<None Remove="runtime\win-x64\native\dxil.dll" />
|
|
</ItemGroup>
|
|
|
|
<ItemGroup>
|
|
<Content Include="runtime\win-x64\native\dxcompiler.dll">
|
|
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
|
</Content>
|
|
<Content Include="runtime\win-x64\native\dxil.dll">
|
|
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
|
</Content>
|
|
</ItemGroup>
|
|
|
|
<ItemGroup>
|
|
<PackageReference Include="Misaki.HighPerformance.Analyzer" Version="1.0.0">
|
|
<PrivateAssets>all</PrivateAssets>
|
|
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
|
</PackageReference>
|
|
<PackageReference Include="Misaki.HighPerformance.Image" Version="1.0.0" />
|
|
<PackageReference Include="TerraFX.Interop.D3D12MemoryAllocator" Version="3.0.1" />
|
|
</ItemGroup>
|
|
|
|
<ItemGroup>
|
|
<ProjectReference Include="../Ghost.Core/Ghost.Core.csproj" />
|
|
<ProjectReference Include="../Ghost.Shader/Ghost.SDL.csproj" />
|
|
</ItemGroup>
|
|
|
|
<ItemGroup>
|
|
<Service Include="{508349b6-6b84-4df5-91f0-309beebad82d}" />
|
|
</ItemGroup>
|
|
|
|
<ItemGroup>
|
|
<Folder Include="RenderGraphModule\" />
|
|
</ItemGroup>
|
|
|
|
</Project>
|