Files
GhostEngine/Ghost.Editor/Models/AssetItem.cs

20 lines
281 B
C#

namespace Ghost.Editor.Models;
internal struct AssetItem()
{
public string Name
{
get; set;
} = string.Empty;
public string FullNam
{
get; set;
} = string.Empty;
public string IconGlyph
{
get; set;
} = string.Empty;
}