Files
GhostEngine/Ghost.Editor/Utilities/SystemUtility.cs

39 lines
1.4 KiB
C#

using Windows.Storage;
using Windows.Storage.Pickers;
using WinRT.Interop;
namespace Ghost.Editor.Utilities;
public static class SystemUtilities
{
public static async Task<StorageFolder?> OpenFolderPickerAsync(PickerLocationId startLocation = PickerLocationId.DocumentsLibrary, string settingsIdentifier = "")
{
var openPicker = new FolderPicker();
var hWnd = WindowNative.GetWindowHandle(App.Window);
InitializeWithWindow.Initialize(openPicker, hWnd);
openPicker.SuggestedStartLocation = startLocation;
openPicker.FileTypeFilter.Add("*");
openPicker.SettingsIdentifier = settingsIdentifier;
var folder = await openPicker.PickSingleFolderAsync();
return folder;
}
public static async Task<StorageFile?> OpenFilePickerAsync(PickerLocationId startLocation = PickerLocationId.DocumentsLibrary, string settingsIdentifier = "", params IEnumerable<string> filter)
{
var openPicker = new FileOpenPicker();
var hWnd = WindowNative.GetWindowHandle(App.Window);
InitializeWithWindow.Initialize(openPicker, hWnd);
openPicker.SuggestedStartLocation = startLocation;
openPicker.SettingsIdentifier = settingsIdentifier;
foreach (var fileType in filter)
{
openPicker.FileTypeFilter.Add(fileType);
}
var file = await openPicker.PickSingleFileAsync();
return file;
}
}