forked from Misaki/GhostEngine
Refactor and regenerate native C# bindings for Ghost.MeshOptimizer, Ghost.Nvtt, and Ghost.Ufbx to match updated native APIs and improve usability. - Replace meshoptimizer.dll with newer version. - Move meshoptimizer functions to static methods in partial class; add new meshlet, simplification, quantization features. - Remove enum wrappers in favor of constants; delete meshopt_Allocator.cs. - Regenerate native wrappers with PascalCase naming, XML doc comments, and aggressive inlining. - Implement IDisposable for resource structs; update configs for naming, documentation, and method mapping. - Update user code to use new wrapper classes and method names. - Improve documentation and comments for clarity. BREAKING CHANGE: API surface changes, wrapper class and method names updated, enum wrappers removed, custom allocator deleted.