Files
GhostEngine/Ghost.DSL/Grammar/GhostShaderParser.g4
Misaki 92b966fe0d Render graph integration and resource management refactor
Introduces a full-featured render graph system with pass culling, resource aliasing, and automatic barrier generation. Refactors resource and barrier APIs, improves error handling, and unifies result types. Renderer and render passes now use the new graph-based workflow. Updates shader includes, adds a blit shader, and improves HLSL parsing. Removes dynamic descriptor heaps in favor of persistent ones. Project file now includes the render graph module. Lays the foundation for advanced rendering features and improved memory efficiency.
2026-01-21 18:32:03 +09:00

100 lines
1.9 KiB
ANTLR

parser grammar GhostShaderParser;
options {
tokenVocab = GhostShaderLexer;
}
// Top-level rule
shaderFile: shader+ EOF;
shader:
SHADER STRING_LITERAL LBRACE
shaderBody
RBRACE;
shaderBody:
(propertiesBlock | pipelineBlock | passBlock | functionCall)*;
// Properties block
propertiesBlock:
PROPERTIES LBRACE
propertyDeclaration*
RBRACE;
propertyDeclaration:
scope? IDENTIFIER IDENTIFIER (EQUALS LBRACE propertyInitializer RBRACE)? SEMICOLON;
scope:
GLOBAL | LOCAL;
propertyInitializer:
(NUMBER | IDENTIFIER) (COMMA (NUMBER | IDENTIFIER))*;
// Pipeline block
pipelineBlock:
PIPELINE LBRACE
pipelineStatement*
RBRACE;
pipelineStatement:
IDENTIFIER EQUALS IDENTIFIER SEMICOLON;
// Pass block
passBlock:
PASS STRING_LITERAL LBRACE
passBody
RBRACE;
// Template
passBody:
(definesBlock | includesBlock | keywordsBlock | pipelineBlock | hlslBlock | shaderEntry)*;
definesBlock:
DEFINES LBRACE
defineStatement*
RBRACE;
defineStatement:
IDENTIFIER SEMICOLON;
includesBlock:
INCLUDES LBRACE
includeStatement*
RBRACE;
includeStatement:
STRING_LITERAL SEMICOLON;
keywordsBlock:
KEYWORDS LBRACE
keywordStatement*
RBRACE;
keywordStatement:
scope? IDENTIFIER (COMMA IDENTIFIER)* SEMICOLON;
hlslBlock:
HLSL LBRACE
hlslBody
RBRACE;
// Recursively matches content, ensuring braces are balanced.
hlslBody:
(
~(LBRACE | RBRACE) // Match ANY token except open/close braces
|
LBRACE hlslBody RBRACE // Or match a nested block recursively
)*;
shaderEntry:
IDENTIFIER STRING_LITERAL COLON STRING_LITERAL SEMICOLON;
functionCall:
IDENTIFIER LPAREN functionArguments? RPAREN SEMICOLON;
functionArguments:
functionArgument (COMMA functionArgument)*;
functionArgument:
STRING_LITERAL | NUMBER | IDENTIFIER;