forked from Misaki/GhostEngine
Removed references to `Misaki.HighPerformance.Unsafe` and replaced them with `Misaki.HighPerformance.LowLevel` in multiple files. Removed calls to `AllocationManager.Initialize()` and `AllocationManager.Dispose()` in `EngineCore.cs`. Added new methods to the `ICommandBuffer` interface for enhanced rendering capabilities. Updated the `D3D12CommandBuffer` class to implement new graphics command handling methods. Added the `Material` class to manage shader properties and caching for improved performance. Encapsulated shader compilation and reflection processes within the `Shader` class for better organization. Added the `CBufferCache` struct to optimize GPU resource management for constant buffer data. Updated the `MeshRenderPass` class to utilize the new `Material` class for dynamic mesh rendering. Updated various project files to reflect the restructuring of dependencies. Modified XAML files and code-behind for improved readability and maintainability.
98 lines
3.1 KiB
XML
98 lines
3.1 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net9.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
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</PropertyGroup>
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<ItemGroup>
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<None Include="Template\QueryItem.cs">
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<DesignTime>True</DesignTime>
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<AutoGen>True</AutoGen>
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<DependentUpon>QueryItem.tt</DependentUpon>
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</None>
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<None Include="Template\QueryRefComponent.cs">
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<DesignTime>True</DesignTime>
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<AutoGen>True</AutoGen>
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<DependentUpon>QueryRefComponent.tt</DependentUpon>
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</None>
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<None Include="Template\World.Query.cs">
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<DesignTime>True</DesignTime>
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<AutoGen>True</AutoGen>
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<DependentUpon>World.Query.tt</DependentUpon>
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</None>
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</ItemGroup>
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<ItemGroup>
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<Reference Include="Misaki.HighPerformance.Unsafe">
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<HintPath>..\..\Class\Misaki.HighPerformance\Misaki.HighPerformance.LowLevel\bin\Release\net9.0\Misaki.HighPerformance.LowLevel.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<None Update="Template\QueryEnumerable.tt">
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<Generator>TextTemplatingFileGenerator</Generator>
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<LastGenOutput>QueryEnumerable.cs</LastGenOutput>
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</None>
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<None Update="Template\Helpers.tt">
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<Generator>TextTemplatingFilePreprocessor</Generator>
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<LastGenOutput>Helpers.cs</LastGenOutput>
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</None>
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<None Update="Template\QueryItem.tt">
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<Generator>TextTemplatingFileGenerator</Generator>
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<LastGenOutput>QueryItem.cs</LastGenOutput>
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</None>
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<None Update="Template\QueryRefComponent.tt">
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<Generator>TextTemplatingFileGenerator</Generator>
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<LastGenOutput>QueryRefComponent.cs</LastGenOutput>
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</None>
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<None Update="Template\World.Query.tt">
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<Generator>TextTemplatingFileGenerator</Generator>
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<LastGenOutput>World.Query.cs</LastGenOutput>
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</None>
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</ItemGroup>
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<ItemGroup>
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<Service Include="{508349b6-6b84-4df5-91f0-309beebad82d}" />
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</ItemGroup>
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<ItemGroup>
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<Compile Update="Template\Helpers.cs">
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<DesignTime>True</DesignTime>
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<AutoGen>True</AutoGen>
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<DependentUpon>Helpers.tt</DependentUpon>
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</Compile>
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<Compile Update="Template\QueryEnumerable.cs">
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<DesignTime>True</DesignTime>
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<AutoGen>True</AutoGen>
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<DependentUpon>QueryEnumerable.tt</DependentUpon>
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</Compile>
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<Compile Update="Template\QueryItem.cs">
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<DesignTime>True</DesignTime>
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<AutoGen>True</AutoGen>
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<DependentUpon>QueryItem.tt</DependentUpon>
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</Compile>
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<Compile Update="Template\QueryRefComponent.cs">
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<DesignTime>True</DesignTime>
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<AutoGen>True</AutoGen>
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<DependentUpon>QueryRefComponent.tt</DependentUpon>
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</Compile>
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<Compile Update="Template\World.Query.cs">
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<DesignTime>True</DesignTime>
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<AutoGen>True</AutoGen>
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<DependentUpon>World.Query.tt</DependentUpon>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<Folder Include="Helpers\" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Ghost.Core\Ghost.Core.csproj" />
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</ItemGroup>
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</Project>
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