namespace Ghost.Editor.Core.Utilities;

internal static class FileExtensions
{
    public const string META_FILE_EXTENSION = ".gmeta";

    public const string PROJECT_FILE_EXTENSION = ".gproj";
    public const string TEMPLATE_FILE_EXTENSION = ".gtmpl";
    public const string SCENE_FILE_EXTENSION = ".gscene";
    public const string ASSET_FILE_EXTENSION = ".gasset";
    public const string SHADER_FILE_EXTENSION = ".gshdr";
    public const string MATERIAL_FILE_EXTENSION = ".gmat";
}
