namespace Ghost.Ufbx
{
    public enum ufbx_skinning_method
    {
        UFBX_SKINNING_METHOD_LINEAR,
        UFBX_SKINNING_METHOD_RIGID,
        UFBX_SKINNING_METHOD_DUAL_QUATERNION,
        UFBX_SKINNING_METHOD_BLENDED_DQ_LINEAR,
        UFBX_SKINNING_METHOD_FORCE_32BIT = 0x7fffffff,
    }
}
