namespace Ghost.Ufbx
{
    public enum ufbx_shader_texture_type
    {
        UFBX_SHADER_TEXTURE_UNKNOWN,
        UFBX_SHADER_TEXTURE_SELECT_OUTPUT,
        UFBX_SHADER_TEXTURE_OSL,
        UFBX_SHADER_TEXTURE_TYPE_FORCE_32BIT = 0x7fffffff,
    }
}
