namespace Ghost.Ufbx
{
    public enum ufbx_blend_mode
    {
        UFBX_BLEND_TRANSLUCENT,
        UFBX_BLEND_ADDITIVE,
        UFBX_BLEND_MULTIPLY,
        UFBX_BLEND_MULTIPLY_2X,
        UFBX_BLEND_OVER,
        UFBX_BLEND_REPLACE,
        UFBX_BLEND_DISSOLVE,
        UFBX_BLEND_DARKEN,
        UFBX_BLEND_COLOR_BURN,
        UFBX_BLEND_LINEAR_BURN,
        UFBX_BLEND_DARKER_COLOR,
        UFBX_BLEND_LIGHTEN,
        UFBX_BLEND_SCREEN,
        UFBX_BLEND_COLOR_DODGE,
        UFBX_BLEND_LINEAR_DODGE,
        UFBX_BLEND_LIGHTER_COLOR,
        UFBX_BLEND_SOFT_LIGHT,
        UFBX_BLEND_HARD_LIGHT,
        UFBX_BLEND_VIVID_LIGHT,
        UFBX_BLEND_LINEAR_LIGHT,
        UFBX_BLEND_PIN_LIGHT,
        UFBX_BLEND_HARD_MIX,
        UFBX_BLEND_DIFFERENCE,
        UFBX_BLEND_EXCLUSION,
        UFBX_BLEND_SUBTRACT,
        UFBX_BLEND_DIVIDE,
        UFBX_BLEND_HUE,
        UFBX_BLEND_SATURATION,
        UFBX_BLEND_COLOR,
        UFBX_BLEND_LUMINOSITY,
        UFBX_BLEND_OVERLAY,
        UFBX_BLEND_MODE_FORCE_32BIT = 0x7fffffff,
    }
}
