ECS refactor: new ComponentSet, serialization, generators

Major ECS API overhaul: added ComponentSet, refactored ComponentRegistry, and updated all entity/component creation methods. Introduced robust custom serialization infrastructure and per-component source generators for registration and (de)serialization. Updated editor, engine, and test code to use new APIs. Improved code quality, naming, and performance throughout. Removed obsolete code and updated dependencies.
This commit is contained in:
2025-12-20 20:41:40 +09:00
parent 3118021272
commit 00b4e82ded
60 changed files with 1216 additions and 814 deletions

View File

@@ -4,5 +4,5 @@ internal class EngineData
{
public const string ENGINE_NAME = "Ghost Engine";
public readonly static Version s_engineVersion = new(0, 1, 0);
public readonly static Version EngineVersion = new(0, 1, 0);
}

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@@ -2,7 +2,7 @@ using System.Text.Json;
namespace Ghost.Engine.Resources;
public static class StaticResource
public static class EngineResource
{
public static readonly JsonSerializerOptions defaultSerializerOptions = new()
{