ECS refactor: new ComponentSet, serialization, generators
Major ECS API overhaul: added ComponentSet, refactored ComponentRegistry, and updated all entity/component creation methods. Introduced robust custom serialization infrastructure and per-component source generators for registration and (de)serialization. Updated editor, engine, and test code to use new APIs. Improved code quality, naming, and performance throughout. Removed obsolete code and updated dependencies.
This commit is contained in:
@@ -1118,7 +1118,7 @@ public unsafe partial struct EntityQuery
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}
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// Get offsets ONCE per archetype
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var layout0 = arch.GetLayout(ComponentTypeID<T0>.value)
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var layout0 = arch.GetLayout(ComponentTypeID<T0>.Value)
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.GetValueOrThrow();
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// Add all chunks from this archetype
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@@ -1154,7 +1154,7 @@ public unsafe partial struct EntityQuery
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version = world.Version,
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};
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runner.componentIDs[0] = ComponentTypeID<T0>.value;
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runner.componentIDs[0] = ComponentTypeID<T0>.Value;
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var it = _mask.writeAccess.GetIterator();
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while (it.Next(out var id))
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@@ -1255,9 +1255,9 @@ public unsafe partial struct EntityQuery
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}
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// Get offsets ONCE per archetype
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var layout0 = arch.GetLayout(ComponentTypeID<T0>.value)
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var layout0 = arch.GetLayout(ComponentTypeID<T0>.Value)
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.GetValueOrThrow();
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var layout1 = arch.GetLayout(ComponentTypeID<T1>.value)
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var layout1 = arch.GetLayout(ComponentTypeID<T1>.Value)
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.GetValueOrThrow();
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// Add all chunks from this archetype
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@@ -1301,7 +1301,7 @@ public unsafe partial struct EntityQuery
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version = world.Version,
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};
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runner.componentIDs[0] = ComponentTypeID<T0>.value;
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runner.componentIDs[0] = ComponentTypeID<T0>.Value;
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var it = _mask.writeAccess.GetIterator();
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while (it.Next(out var id))
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@@ -1419,11 +1419,11 @@ public unsafe partial struct EntityQuery
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}
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// Get offsets ONCE per archetype
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var layout0 = arch.GetLayout(ComponentTypeID<T0>.value)
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var layout0 = arch.GetLayout(ComponentTypeID<T0>.Value)
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.GetValueOrThrow();
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var layout1 = arch.GetLayout(ComponentTypeID<T1>.value)
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var layout1 = arch.GetLayout(ComponentTypeID<T1>.Value)
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.GetValueOrThrow();
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var layout2 = arch.GetLayout(ComponentTypeID<T2>.value)
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var layout2 = arch.GetLayout(ComponentTypeID<T2>.Value)
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.GetValueOrThrow();
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// Add all chunks from this archetype
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@@ -1475,7 +1475,7 @@ public unsafe partial struct EntityQuery
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version = world.Version,
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};
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runner.componentIDs[0] = ComponentTypeID<T0>.value;
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runner.componentIDs[0] = ComponentTypeID<T0>.Value;
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var it = _mask.writeAccess.GetIterator();
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while (it.Next(out var id))
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@@ -1610,13 +1610,13 @@ public unsafe partial struct EntityQuery
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}
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// Get offsets ONCE per archetype
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var layout0 = arch.GetLayout(ComponentTypeID<T0>.value)
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var layout0 = arch.GetLayout(ComponentTypeID<T0>.Value)
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.GetValueOrThrow();
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var layout1 = arch.GetLayout(ComponentTypeID<T1>.value)
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var layout1 = arch.GetLayout(ComponentTypeID<T1>.Value)
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.GetValueOrThrow();
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var layout2 = arch.GetLayout(ComponentTypeID<T2>.value)
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var layout2 = arch.GetLayout(ComponentTypeID<T2>.Value)
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.GetValueOrThrow();
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var layout3 = arch.GetLayout(ComponentTypeID<T3>.value)
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var layout3 = arch.GetLayout(ComponentTypeID<T3>.Value)
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.GetValueOrThrow();
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// Add all chunks from this archetype
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@@ -1676,7 +1676,7 @@ public unsafe partial struct EntityQuery
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version = world.Version,
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};
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runner.componentIDs[0] = ComponentTypeID<T0>.value;
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runner.componentIDs[0] = ComponentTypeID<T0>.Value;
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var it = _mask.writeAccess.GetIterator();
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while (it.Next(out var id))
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@@ -1828,15 +1828,15 @@ public unsafe partial struct EntityQuery
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}
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// Get offsets ONCE per archetype
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var layout0 = arch.GetLayout(ComponentTypeID<T0>.value)
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var layout0 = arch.GetLayout(ComponentTypeID<T0>.Value)
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.GetValueOrThrow();
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var layout1 = arch.GetLayout(ComponentTypeID<T1>.value)
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var layout1 = arch.GetLayout(ComponentTypeID<T1>.Value)
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.GetValueOrThrow();
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var layout2 = arch.GetLayout(ComponentTypeID<T2>.value)
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var layout2 = arch.GetLayout(ComponentTypeID<T2>.Value)
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.GetValueOrThrow();
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var layout3 = arch.GetLayout(ComponentTypeID<T3>.value)
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var layout3 = arch.GetLayout(ComponentTypeID<T3>.Value)
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.GetValueOrThrow();
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var layout4 = arch.GetLayout(ComponentTypeID<T4>.value)
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var layout4 = arch.GetLayout(ComponentTypeID<T4>.Value)
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.GetValueOrThrow();
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// Add all chunks from this archetype
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@@ -1904,7 +1904,7 @@ public unsafe partial struct EntityQuery
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version = world.Version,
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};
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runner.componentIDs[0] = ComponentTypeID<T0>.value;
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runner.componentIDs[0] = ComponentTypeID<T0>.Value;
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var it = _mask.writeAccess.GetIterator();
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while (it.Next(out var id))
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@@ -2073,17 +2073,17 @@ public unsafe partial struct EntityQuery
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}
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// Get offsets ONCE per archetype
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var layout0 = arch.GetLayout(ComponentTypeID<T0>.value)
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var layout0 = arch.GetLayout(ComponentTypeID<T0>.Value)
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.GetValueOrThrow();
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var layout1 = arch.GetLayout(ComponentTypeID<T1>.value)
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var layout1 = arch.GetLayout(ComponentTypeID<T1>.Value)
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.GetValueOrThrow();
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var layout2 = arch.GetLayout(ComponentTypeID<T2>.value)
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var layout2 = arch.GetLayout(ComponentTypeID<T2>.Value)
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.GetValueOrThrow();
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var layout3 = arch.GetLayout(ComponentTypeID<T3>.value)
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var layout3 = arch.GetLayout(ComponentTypeID<T3>.Value)
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.GetValueOrThrow();
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var layout4 = arch.GetLayout(ComponentTypeID<T4>.value)
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var layout4 = arch.GetLayout(ComponentTypeID<T4>.Value)
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.GetValueOrThrow();
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var layout5 = arch.GetLayout(ComponentTypeID<T5>.value)
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var layout5 = arch.GetLayout(ComponentTypeID<T5>.Value)
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.GetValueOrThrow();
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// Add all chunks from this archetype
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@@ -2159,7 +2159,7 @@ public unsafe partial struct EntityQuery
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version = world.Version,
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};
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runner.componentIDs[0] = ComponentTypeID<T0>.value;
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runner.componentIDs[0] = ComponentTypeID<T0>.Value;
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var it = _mask.writeAccess.GetIterator();
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while (it.Next(out var id))
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@@ -2345,19 +2345,19 @@ public unsafe partial struct EntityQuery
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}
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// Get offsets ONCE per archetype
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var layout0 = arch.GetLayout(ComponentTypeID<T0>.value)
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var layout0 = arch.GetLayout(ComponentTypeID<T0>.Value)
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.GetValueOrThrow();
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var layout1 = arch.GetLayout(ComponentTypeID<T1>.value)
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var layout1 = arch.GetLayout(ComponentTypeID<T1>.Value)
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.GetValueOrThrow();
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var layout2 = arch.GetLayout(ComponentTypeID<T2>.value)
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var layout2 = arch.GetLayout(ComponentTypeID<T2>.Value)
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.GetValueOrThrow();
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var layout3 = arch.GetLayout(ComponentTypeID<T3>.value)
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var layout3 = arch.GetLayout(ComponentTypeID<T3>.Value)
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.GetValueOrThrow();
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var layout4 = arch.GetLayout(ComponentTypeID<T4>.value)
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var layout4 = arch.GetLayout(ComponentTypeID<T4>.Value)
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.GetValueOrThrow();
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var layout5 = arch.GetLayout(ComponentTypeID<T5>.value)
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var layout5 = arch.GetLayout(ComponentTypeID<T5>.Value)
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.GetValueOrThrow();
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var layout6 = arch.GetLayout(ComponentTypeID<T6>.value)
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var layout6 = arch.GetLayout(ComponentTypeID<T6>.Value)
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.GetValueOrThrow();
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// Add all chunks from this archetype
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@@ -2441,7 +2441,7 @@ public unsafe partial struct EntityQuery
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version = world.Version,
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};
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runner.componentIDs[0] = ComponentTypeID<T0>.value;
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runner.componentIDs[0] = ComponentTypeID<T0>.Value;
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var it = _mask.writeAccess.GetIterator();
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while (it.Next(out var id))
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@@ -2644,21 +2644,21 @@ public unsafe partial struct EntityQuery
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}
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// Get offsets ONCE per archetype
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var layout0 = arch.GetLayout(ComponentTypeID<T0>.value)
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var layout0 = arch.GetLayout(ComponentTypeID<T0>.Value)
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.GetValueOrThrow();
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var layout1 = arch.GetLayout(ComponentTypeID<T1>.value)
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var layout1 = arch.GetLayout(ComponentTypeID<T1>.Value)
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.GetValueOrThrow();
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var layout2 = arch.GetLayout(ComponentTypeID<T2>.value)
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var layout2 = arch.GetLayout(ComponentTypeID<T2>.Value)
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.GetValueOrThrow();
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var layout3 = arch.GetLayout(ComponentTypeID<T3>.value)
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var layout3 = arch.GetLayout(ComponentTypeID<T3>.Value)
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.GetValueOrThrow();
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var layout4 = arch.GetLayout(ComponentTypeID<T4>.value)
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var layout4 = arch.GetLayout(ComponentTypeID<T4>.Value)
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.GetValueOrThrow();
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var layout5 = arch.GetLayout(ComponentTypeID<T5>.value)
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var layout5 = arch.GetLayout(ComponentTypeID<T5>.Value)
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.GetValueOrThrow();
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var layout6 = arch.GetLayout(ComponentTypeID<T6>.value)
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var layout6 = arch.GetLayout(ComponentTypeID<T6>.Value)
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.GetValueOrThrow();
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var layout7 = arch.GetLayout(ComponentTypeID<T7>.value)
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var layout7 = arch.GetLayout(ComponentTypeID<T7>.Value)
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.GetValueOrThrow();
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// Add all chunks from this archetype
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@@ -2750,7 +2750,7 @@ public unsafe partial struct EntityQuery
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version = world.Version,
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};
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runner.componentIDs[0] = ComponentTypeID<T0>.value;
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runner.componentIDs[0] = ComponentTypeID<T0>.Value;
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var it = _mask.writeAccess.GetIterator();
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while (it.Next(out var id))
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