Fix error

This commit is contained in:
2026-01-26 11:47:00 +09:00
parent 49f54c6b43
commit 06a150b899
4 changed files with 24 additions and 42 deletions

View File

@@ -1,3 +1,4 @@
using Ghost.Engine.Components;
using Ghost.Engine.Core;
using Ghost.Entities;
using System.Collections.ObjectModel;
@@ -124,7 +125,7 @@ public class EditorWorldManager
{
// Create runtime entity with SceneID component
var entity = _editorWorld.EntityManager.CreateEntity();
_editorWorld.EntityManager.AddComponent(entity, new Components.SceneID { id = sceneNode.Scene.ID });
_editorWorld.EntityManager.AddComponent(entity, new SceneID { id = sceneNode.Scene.ID });
// Create entity node
var entityNode = new EntityNode(entity, name);
@@ -135,7 +136,7 @@ public class EditorWorldManager
parent.AddChild(entityNode);
// Add Hierarchy component
_editorWorld.EntityManager.AddComponent(entity, new Components.Hierarchy
_editorWorld.EntityManager.AddComponent(entity, new Hierarchy
{
parent = parent.Entity,
firstChild = Entity.Invalid,
@@ -147,7 +148,7 @@ public class EditorWorldManager
sceneNode.AddRootEntity(entityNode);
// Add root hierarchy component
_editorWorld.EntityManager.AddComponent(entity, Components.Hierarchy.Root);
_editorWorld.EntityManager.AddComponent(entity, Hierarchy.Root);
}
// Track entity node
@@ -224,7 +225,7 @@ public class EditorWorldManager
// Build query for entities in this scene
var builder = new QueryBuilder();
builder.WithAll([ComponentTypeID<Components.SceneID>.Value, ComponentTypeID<Components.Hierarchy>.Value]);
builder.WithAll([ComponentTypeID<SceneID>.Value, ComponentTypeID<Hierarchy>.Value]);
var queryID = builder.Build(_editorWorld);
ref var query = ref _editorWorld.ComponentManager.GetEntityQueryReference(queryID);
@@ -234,7 +235,7 @@ public class EditorWorldManager
foreach (var chunk in query.GetChunkIterator())
{
var entities = chunk.GetEntities();
var sceneIDs = chunk.GetComponentData<Components.SceneID>();
var sceneIDs = chunk.GetComponentData<SceneID>();
for (int i = 0; i < chunk.Count; i++)
{
@@ -258,8 +259,8 @@ public class EditorWorldManager
foreach (var chunk in query.GetChunkIterator())
{
var entities = chunk.GetEntities();
var sceneIDs = chunk.GetComponentData<Components.SceneID>();
var hierarchies = chunk.GetComponentData<Components.Hierarchy>();
var sceneIDs = chunk.GetComponentData<SceneID>();
var hierarchies = chunk.GetComponentData<Hierarchy>();
for (int i = 0; i < chunk.Count; i++)
{