refactor: optimize memory for mega-meshes and fix collection usage
- Switch large/dynamic collections from StackScope to Allocator.Temp/Persistent to prevent stack overflow - Remove redundant Resize calls; use capacity in constructor + Add or AsSpan().Fill for initialization - Correctly propagate Allocator parameter for returned collections - Ensure all temporary collections are properly disposed before returning - Refine ClodBuilder, ClodPartition, ClodBoundsHelper, and ClodSimplify for high-scale mesh processing
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@@ -20,8 +20,8 @@ internal static class ClodSimplify
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return indices;
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}
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using var scope = AllocationManager.CreateStackScope();
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var lod = new UnsafeList<uint>(indices.Length, scope.AllocationHandle);
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// Use Allocator.Temp for LOD results to avoid stack overflow on mega-meshes
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var lod = new UnsafeList<uint>((nuint)indices.Length, Allocator.Temp);
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lod.Resize((nuint)indices.Length);
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uint options = MeshOptApi.SimplifySparse | MeshOptApi.SimplifyErrorAbsolute;
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@@ -124,7 +124,6 @@ internal static class ClodSimplify
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float* error
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)
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{
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// Simplified version - deindex and use sloppy simplification
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// Implementation details would involve creating a subset for sparse simplification
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// Placeholder for sloppy simplification fallback logic
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}
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}
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