feat(asset): asset manager + registration generator
Add runtime AssetManager and AssetHandlerRegistrationGenerator source generator. Update editor asset handler types and services to work with new registration mechanism and asset catalog. Remove legacy contracts ICloneable and IReleasable. Files added: - src/Runtime/Ghost.Engine/AssetManager.cs - src/Runtime/Ghost.Generator/AssetHandlerRegistrationGenerator.cs Major edits: - Editor asset handler classes and services (Asset*, Texture*, Registry) - Runtime Handle.cs and project files - Render graph executor and tests updated accordingly This commit introduces the foundation for the modern asset pipeline including generated registration of asset handlers and a centralized runtime AssetManager that will drive asset lifecycle.
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@@ -0,0 +1,90 @@
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using Microsoft.CodeAnalysis;
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using Microsoft.CodeAnalysis.CSharp;
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using Microsoft.CodeAnalysis.CSharp.Syntax;
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using System.Collections.Immutable;
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using System.Linq;
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using System.Threading;
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namespace Ghost.Generator;
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[Generator]
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internal class AssetHandlerRegistrationGenerator : IIncrementalGenerator
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{
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public void Initialize(IncrementalGeneratorInitializationContext context)
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{
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var handerCandidates = context.SyntaxProvider
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.CreateSyntaxProvider(
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predicate: (s, _) => s is ClassDeclarationSyntax,
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transform: GetAssetHandlerSymbol)
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.Where(symbol => symbol != null)
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.Collect();
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context.RegisterSourceOutput(handerCandidates, GenerateRegistrationCode);
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}
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private void GenerateRegistrationCode(SourceProductionContext context, ImmutableArray<INamedTypeSymbol> array)
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{
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if (array.IsDefaultOrEmpty)
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{
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return;
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}
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var sb = new System.Text.StringBuilder();
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foreach (var symbol in array)
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{
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var attribute = symbol.GetAttributes().FirstOrDefault(a => a.AttributeClass?.ToDisplayString() == "Ghost.Editor.Core.AssetHandler.CustomAssetHandlerAttribute");
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if (attribute == null)
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{
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continue;
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}
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var id = attribute.ConstructorArguments[0].Value as string;
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var extensionsTypesConstants = attribute.ConstructorArguments[1].Values;
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var extensions = $"new string[] {{ {string.Join(", ", extensionsTypesConstants.Select(v => v.ToCSharpString()))} }}";
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var version = (int)attribute.ConstructorArguments[2].Value;
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sb.Append($" global::Ghost.Editor.Core.AssetHandler.AssetHandlerRegistry.RegisterHandler(new {symbol.ToDisplayString(SymbolDisplayFormat.FullyQualifiedFormat)}(), Guid.Parse(\"{id}\"), {extensions}, {version});");
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}
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var registerTypeName = "g_assethandler_registeration";
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var code = $@"// <auto-generated />
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[global::System.ComponentModel.EditorBrowsable(global::System.ComponentModel.EditorBrowsableState.Never)]
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internal static partial class {registerTypeName}
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{{
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[global::System.Runtime.CompilerServices.ModuleInitializer]
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internal static void RegisterAssetHandlers()
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{{
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{sb}
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}}
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}}";
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context.AddSource($"{registerTypeName}.gen.cs", code);
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}
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private INamedTypeSymbol GetAssetHandlerSymbol(GeneratorSyntaxContext context, CancellationToken token)
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{
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var classSyntax = (ClassDeclarationSyntax)context.Node;
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if (context.SemanticModel.GetDeclaredSymbol(classSyntax) is not INamedTypeSymbol symbol)
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{
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return null;
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}
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var iHandlerSymbol = context.SemanticModel.Compilation.GetTypeByMetadataName("Ghost.Editor.Core.AssetHandler.IAssetHandler");
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if (iHandlerSymbol == null)
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{
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return null;
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}
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foreach (var iface in symbol.AllInterfaces)
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{
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if (SymbolEqualityComparer.Default.Equals(iface, iHandlerSymbol))
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{
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return symbol;
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}
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}
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return null;
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}
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}
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@@ -1,6 +1,5 @@
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using Microsoft.CodeAnalysis;
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using Microsoft.CodeAnalysis.CSharp.Syntax;
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using Microsoft.CodeAnalysis.Text;
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using System.Collections.Immutable;
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using System.Linq;
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using System.Text;
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@@ -14,7 +13,6 @@ namespace Ghost.Generator
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{
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public void Initialize(IncrementalGeneratorInitializationContext context)
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{
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// 1. Pipeline: Find all structs implementing IComponent
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var componentCandidates = context.SyntaxProvider
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.CreateSyntaxProvider(
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predicate: (s, _) => s is StructDeclarationSyntax,
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@@ -22,7 +20,6 @@ namespace Ghost.Generator
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.Where(symbol => symbol != null)
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.Collect();
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// 4. Output: Generate the source using both pieces of data at once
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context.RegisterSourceOutput(componentCandidates, GenerateRegistrationCode);
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}
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@@ -30,7 +27,7 @@ namespace Ghost.Generator
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private static INamedTypeSymbol GetComponentSymbol(GeneratorSyntaxContext ctx, CancellationToken _)
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{
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var structSyntax = (StructDeclarationSyntax)ctx.Node;
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if (!(ctx.SemanticModel.GetDeclaredSymbol(structSyntax) is INamedTypeSymbol symbol))
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if (ctx.SemanticModel.GetDeclaredSymbol(structSyntax) is not INamedTypeSymbol symbol)
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{
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return null;
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}
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@@ -73,7 +70,7 @@ namespace Ghost.Generator
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}
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var typeName = $"g_component_registration";
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var code = $@"// <auto-generated/>
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var code = $@"// <auto-generated/>
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[global::System.ComponentModel.EditorBrowsable(global::System.ComponentModel.EditorBrowsableState.Never)]
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internal static partial class {typeName}
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@@ -13,11 +13,11 @@
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.CodeAnalysis.Analyzers" Version="4.14.0">
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<PackageReference Include="Microsoft.CodeAnalysis.Analyzers" Version="5.3.0">
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<PrivateAssets>all</PrivateAssets>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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</PackageReference>
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<PackageReference Include="Microsoft.CodeAnalysis.CSharp" Version="4.14.0" />
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<PackageReference Include="Microsoft.CodeAnalysis.CSharp" Version="5.3.0" />
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</ItemGroup>
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</Project>
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