Refactor render graph error handling and resource APIs

- RenderGraph.Compile/Execute now return Error for better failure detection; error handling is propagated throughout compiler and executor.
- Renamed ScheduleReleaseResource to ReleaseResource for clarity; updated all usages.
- ResourceManager now calls ReleaseResource directly on Mesh, Material, and Shader types.
- Camera exposes Actual/Virtual size properties and Render returns Error.
- RenderingContext now uses IResourceManager for mesh/resource ops.
- Replaced custom BinaryWriter with BufferWriter in RenderGraphHasher.
- Improved variable naming, interface signatures, and code formatting.
- Added Error extension for IsSuccess/IsFailure.
- Minor FMOD/native interop and test code cleanups.
- No breaking API changes except for new Error return values on some methods.
This commit is contained in:
2026-02-25 19:08:54 +09:00
parent 30090f84ab
commit 162b71f309
93 changed files with 537 additions and 593 deletions

View File

@@ -331,8 +331,8 @@ namespace Ghost.FMOD.Core
[StructLayout(LayoutKind.Sequential)]
public struct PLUGINLIST
{
PLUGINTYPE type;
IntPtr description;
private PLUGINTYPE type;
private IntPtr description;
}
[Flags]
@@ -1396,8 +1396,7 @@ namespace Ghost.FMOD.Core
// System information functions.
public RESULT getVersion(out uint version)
{
uint buildnumber;
return getVersion(out version, out buildnumber);
return getVersion(out version, out var buildnumber);
}
public RESULT getVersion(out uint version, out uint buildnumber)
{
@@ -2189,7 +2188,7 @@ namespace Ghost.FMOD.Core
/*
'ChannelControl' API
*/
interface IChannelControl
internal interface IChannelControl
{
RESULT getSystemObject(out System system);
@@ -3539,8 +3538,7 @@ namespace Ghost.FMOD.Core
}
public RESULT getParameterInfo(int index, out DSP_PARAMETER_DESC desc)
{
IntPtr descPtr;
var result = FMOD5_DSP_GetParameterInfo(this.handle, index, out descPtr);
var result = FMOD5_DSP_GetParameterInfo(this.handle, index, out var descPtr);
desc = (DSP_PARAMETER_DESC)Marshal.PtrToStructure<DSP_PARAMETER_DESC>(descPtr);
return result;
}
@@ -4060,7 +4058,7 @@ namespace Ghost.FMOD.Core
[StructLayout(LayoutKind.Sequential)]
public struct StringWrapper
{
IntPtr nativeUtf8Ptr;
private IntPtr nativeUtf8Ptr;
public StringWrapper(IntPtr ptr)
{
@@ -4117,15 +4115,15 @@ namespace Ghost.FMOD.Core
}
}
static class StringHelper
internal static class StringHelper
{
public class ThreadSafeEncoding : IDisposable
{
UTF8Encoding encoding = new UTF8Encoding();
byte[] encodedBuffer = new byte[128];
char[] decodedBuffer = new char[128];
bool inUse;
GCHandle gcHandle;
private UTF8Encoding encoding = new UTF8Encoding();
private byte[] encodedBuffer = new byte[128];
private char[] decodedBuffer = new char[128];
private bool inUse;
private GCHandle gcHandle;
public bool InUse()
{
@@ -4234,7 +4232,7 @@ namespace Ghost.FMOD.Core
}
}
static List<ThreadSafeEncoding> encoders = new List<ThreadSafeEncoding>(1);
private static List<ThreadSafeEncoding> encoders = new List<ThreadSafeEncoding>(1);
public static ThreadSafeEncoding GetFreeHelper()
{

View File

@@ -170,13 +170,13 @@ namespace Ghost.FMOD.Studio
}
// This is only need for loading memory and given our C# wrapper LOAD_MEMORY_POINT isn't feasible anyway
enum LOAD_MEMORY_MODE : int
internal enum LOAD_MEMORY_MODE : int
{
LOAD_MEMORY,
LOAD_MEMORY_POINT,
}
enum LOAD_MEMORY_ALIGNMENT : int
internal enum LOAD_MEMORY_ALIGNMENT : int
{
VALUE = 32
}
@@ -235,7 +235,7 @@ namespace Ghost.FMOD.Studio
};
[StructLayout(LayoutKind.Explicit)]
struct Union_IntBoolFloatString
internal struct Union_IntBoolFloatString
{
[FieldOffset(0)]
public int intvalue;
@@ -529,8 +529,7 @@ namespace Ghost.FMOD.Studio
using (var encoder = StringHelper.GetFreeHelper())
{
var stringMem = Marshal.AllocHGlobal(256);
var retrieved = 0;
var result = FMOD_Studio_System_GetParameterLabelByID(this.handle, id, labelindex, stringMem, 256, out retrieved);
var result = FMOD_Studio_System_GetParameterLabelByID(this.handle, id, labelindex, stringMem, 256, out var retrieved);
if (result == RESULT.ERR_TRUNCATED)
{
@@ -550,8 +549,7 @@ namespace Ghost.FMOD.Studio
}
public RESULT getParameterByID(PARAMETER_ID id, out float value)
{
float finalValue;
return getParameterByID(id, out value, out finalValue);
return getParameterByID(id, out value, out var finalValue);
}
public RESULT getParameterByID(PARAMETER_ID id, out float value, out float finalvalue)
{
@@ -574,8 +572,7 @@ namespace Ghost.FMOD.Studio
}
public RESULT getParameterByName(string name, out float value)
{
float finalValue;
return getParameterByName(name, out value, out finalValue);
return getParameterByName(name, out value, out var finalValue);
}
public RESULT getParameterByName(string name, out float value, out float finalvalue)
{
@@ -612,8 +609,7 @@ namespace Ghost.FMOD.Studio
using var encoder = StringHelper.GetFreeHelper();
var stringMem = Marshal.AllocHGlobal(256);
var retrieved = 0;
var result = FMOD_Studio_System_LookupPath(this.handle, ref id, stringMem, 256, out retrieved);
var result = FMOD_Studio_System_LookupPath(this.handle, ref id, stringMem, 256, out var retrieved);
if (result == RESULT.ERR_TRUNCATED)
{
@@ -1014,8 +1010,7 @@ namespace Ghost.FMOD.Studio
using var encoder = StringHelper.GetFreeHelper();
var stringMem = Marshal.AllocHGlobal(256);
var retrieved = 0;
var result = FMOD_Studio_EventDescription_GetParameterLabelByIndex(this.handle, index, labelindex, stringMem, 256, out retrieved);
var result = FMOD_Studio_EventDescription_GetParameterLabelByIndex(this.handle, index, labelindex, stringMem, 256, out var retrieved);
if (result == RESULT.ERR_TRUNCATED)
{
@@ -1038,9 +1033,8 @@ namespace Ghost.FMOD.Studio
using var encoder = StringHelper.GetFreeHelper();
var stringMem = Marshal.AllocHGlobal(256);
var retrieved = 0;
var nameBytes = encoder.byteFromStringUTF8(name);
var result = FMOD_Studio_EventDescription_GetParameterLabelByName(this.handle, nameBytes, labelindex, stringMem, 256, out retrieved);
var result = FMOD_Studio_EventDescription_GetParameterLabelByName(this.handle, nameBytes, labelindex, stringMem, 256, out var retrieved);
if (result == RESULT.ERR_TRUNCATED)
{
@@ -1063,8 +1057,7 @@ namespace Ghost.FMOD.Studio
using var encoder = StringHelper.GetFreeHelper();
var stringMem = Marshal.AllocHGlobal(256);
var retrieved = 0;
var result = FMOD_Studio_EventDescription_GetParameterLabelByID(this.handle, id, labelindex, stringMem, 256, out retrieved);
var result = FMOD_Studio_EventDescription_GetParameterLabelByID(this.handle, id, labelindex, stringMem, 256, out var retrieved);
if (result == RESULT.ERR_TRUNCATED)
{
@@ -1413,8 +1406,7 @@ namespace Ghost.FMOD.Studio
}
public RESULT getParameterByID(PARAMETER_ID id, out float value)
{
float finalvalue;
return getParameterByID(id, out value, out finalvalue);
return getParameterByID(id, out value, out var finalvalue);
}
public RESULT getParameterByID(PARAMETER_ID id, out float value, out float finalvalue)
{
@@ -1437,8 +1429,7 @@ namespace Ghost.FMOD.Studio
}
public RESULT getParameterByName(string name, out float value)
{
float finalValue;
return getParameterByName(name, out value, out finalValue);
return getParameterByName(name, out value, out var finalValue);
}
public RESULT getParameterByName(string name, out float value, out float finalvalue)
{
@@ -1608,8 +1599,7 @@ namespace Ghost.FMOD.Studio
using var encoder = StringHelper.GetFreeHelper();
var stringMem = Marshal.AllocHGlobal(256);
var retrieved = 0;
var result = FMOD_Studio_Bus_GetPath(this.handle, stringMem, 256, out retrieved);
var result = FMOD_Studio_Bus_GetPath(this.handle, stringMem, 256, out var retrieved);
if (result == RESULT.ERR_TRUNCATED)
{
@@ -1628,8 +1618,7 @@ namespace Ghost.FMOD.Studio
}
public RESULT getVolume(out float volume)
{
float finalVolume;
return getVolume(out volume, out finalVolume);
return getVolume(out volume, out var finalVolume);
}
public RESULT getVolume(out float volume, out float finalvolume)
{
@@ -1762,8 +1751,7 @@ namespace Ghost.FMOD.Studio
using var encoder = StringHelper.GetFreeHelper();
var stringMem = Marshal.AllocHGlobal(256);
var retrieved = 0;
var result = FMOD_Studio_VCA_GetPath(this.handle, stringMem, 256, out retrieved);
var result = FMOD_Studio_VCA_GetPath(this.handle, stringMem, 256, out var retrieved);
if (result == RESULT.ERR_TRUNCATED)
{
@@ -1781,8 +1769,7 @@ namespace Ghost.FMOD.Studio
}
public RESULT getVolume(out float volume)
{
float finalVolume;
return getVolume(out volume, out finalVolume);
return getVolume(out volume, out var finalVolume);
}
public RESULT getVolume(out float volume, out float finalvolume)
{
@@ -1845,8 +1832,7 @@ namespace Ghost.FMOD.Studio
using var encoder = StringHelper.GetFreeHelper();
var stringMem = Marshal.AllocHGlobal(256);
var retrieved = 0;
var result = FMOD_Studio_Bank_GetPath(this.handle, stringMem, 256, out retrieved);
var result = FMOD_Studio_Bank_GetPath(this.handle, stringMem, 256, out var retrieved);
if (result == RESULT.ERR_TRUNCATED)
{
@@ -1895,8 +1881,7 @@ namespace Ghost.FMOD.Studio
using var encoder = StringHelper.GetFreeHelper();
var stringMem = Marshal.AllocHGlobal(256);
var retrieved = 0;
var result = FMOD_Studio_Bank_GetStringInfo(this.handle, index, out id, stringMem, 256, out retrieved);
var result = FMOD_Studio_Bank_GetStringInfo(this.handle, index, out id, stringMem, 256, out var retrieved);
if (result == RESULT.ERR_TRUNCATED)
{

View File

@@ -1,4 +1,3 @@
using Ghost.Zeux.MeshOptimizer;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

View File

@@ -1,4 +1,3 @@
using Ghost.Zeux.MeshOptimizer;
using System.Runtime.CompilerServices;
namespace Ghost.MeshOptimizer

View File

@@ -1,4 +1,3 @@
using Ghost.Zeux.MeshOptimizer;
using System.Runtime.CompilerServices;
namespace Ghost.MeshOptimizer

View File

@@ -1,5 +1,3 @@
using Ghost.Zeux.MeshOptimizer;
namespace Ghost.MeshOptimizer
{
public partial struct meshopt_Meshlet

View File

@@ -1,5 +1,3 @@
using Ghost.Zeux.MeshOptimizer;
namespace Ghost.MeshOptimizer
{
public partial struct meshopt_OverdrawStatistics

View File

@@ -1,5 +1,3 @@
using Ghost.Zeux.MeshOptimizer;
namespace Ghost.MeshOptimizer
{
public unsafe partial struct meshopt_Stream

View File

@@ -1,5 +1,3 @@
using Ghost.Zeux.MeshOptimizer;
namespace Ghost.MeshOptimizer
{
public partial struct meshopt_VertexCacheStatistics

View File

@@ -1,5 +1,3 @@
using Ghost.Zeux.MeshOptimizer;
namespace Ghost.MeshOptimizer
{
public partial struct meshopt_VertexFetchStatistics

View File

@@ -1,4 +1,3 @@
using System;
using System.Diagnostics;
namespace Ghost.Nvtt.Native

View File

@@ -1,4 +1,3 @@
using System;
using System.Diagnostics;
namespace Ghost.Nvtt.Native

View File

@@ -32,15 +32,15 @@ public sealed unsafe class NvttOutputOptionsHandle : IDisposable
private delegate void ErrorDelegate(Ghost.Nvtt.Native.NvttError error);
// Pinned delegate instances must stay alive as long as native code may call them.
private BeginImageDelegate? _beginImageDelegate;
private OutputDataDelegate? _outputDataDelegate;
private ErrorDelegate? _errorDelegate;
private BeginImageDelegate? _beginImageDelegate;
private OutputDataDelegate? _outputDataDelegate;
private ErrorDelegate? _errorDelegate;
// Managed user-facing callbacks.
private Action<int, int, int, int, int, int>? _beginImage;
private Func<nint, int, bool>? _outputData;
private Action? _endImage;
private Action<NvttError>? _errorHandler;
private Func<nint, int, bool>? _outputData;
private Action? _endImage;
private Action<NvttError>? _errorHandler;
// -------------------------------------------------------------------------
// Construction / destruction
@@ -58,7 +58,7 @@ public sealed unsafe class NvttOutputOptionsHandle : IDisposable
// Release delegate references so GC can collect them.
_beginImageDelegate = null;
_outputDataDelegate = null;
_errorDelegate = null;
_errorDelegate = null;
}
// -------------------------------------------------------------------------
@@ -142,7 +142,7 @@ public sealed unsafe class NvttOutputOptionsHandle : IDisposable
ThrowIfDisposed();
_beginImage = beginImage;
_outputData = outputData;
_endImage = endImage;
_endImage = endImage;
RebindOutputHandler();
}
@@ -173,13 +173,13 @@ public sealed unsafe class NvttOutputOptionsHandle : IDisposable
_outputDataDelegate = (data, size, lastChunk) =>
{
bool ok = outputData?.Invoke((nint)data, size) ?? true;
var ok = outputData?.Invoke((nint)data, size) ?? true;
return ok ? Ghost.Nvtt.Native.NvttBoolean.NVTT_True
: Ghost.Nvtt.Native.NvttBoolean.NVTT_False;
};
nint beginPtr = Marshal.GetFunctionPointerForDelegate(_beginImageDelegate);
nint outputPtr = Marshal.GetFunctionPointerForDelegate(_outputDataDelegate);
var beginPtr = Marshal.GetFunctionPointerForDelegate(_beginImageDelegate);
var outputPtr = Marshal.GetFunctionPointerForDelegate(_outputDataDelegate);
Api.nvttSetOutputOptionsOutputHandler(
_ptr,
@@ -193,7 +193,7 @@ public sealed unsafe class NvttOutputOptionsHandle : IDisposable
var handler = _errorHandler;
_errorDelegate = error => handler?.Invoke(error);
nint errorPtr = Marshal.GetFunctionPointerForDelegate(_errorDelegate);
var errorPtr = Marshal.GetFunctionPointerForDelegate(_errorDelegate);
Api.nvttSetOutputOptionsErrorHandler(
_ptr,
(delegate* unmanaged[Cdecl]<Ghost.Nvtt.Native.NvttError, void>)errorPtr);

View File

@@ -1,6 +1,3 @@
using Ghost.Nvtt.Native;
using System.Runtime.InteropServices;
namespace Ghost.Nvtt;
/// <summary>
@@ -20,7 +17,7 @@ public sealed unsafe class NvttSurfaceHandle : IDisposable
// -------------------------------------------------------------------------
// Construction / destruction
// -------------------------------------------------------------------------
public NvttSurfaceHandle() => _ptr = Api.nvttCreateSurface();
/// <summary>Wraps an existing raw pointer (takes ownership; will destroy on dispose).</summary>
@@ -150,8 +147,8 @@ public sealed unsafe class NvttSurfaceHandle : IDisposable
get
{
ThrowIfDisposed();
float* p = Api.nvttSurfaceData(_ptr);
int count = Width * Height * Depth * 4;
var p = Api.nvttSurfaceData(_ptr);
var count = Width * Height * Depth * 4;
return p == null ? Span<float>.Empty : new Span<float>(p, count);
}
}
@@ -163,8 +160,8 @@ public sealed unsafe class NvttSurfaceHandle : IDisposable
public Span<float> Channel(int index)
{
ThrowIfDisposed();
float* p = Api.nvttSurfaceChannel(_ptr, index);
int count = Width * Height * Depth;
var p = Api.nvttSurfaceChannel(_ptr, index);
var count = Width * Height * Depth;
return p == null ? Span<float>.Empty : new Span<float>(p, count);
}
@@ -205,7 +202,7 @@ public sealed unsafe class NvttSurfaceHandle : IDisposable
fixed (byte* p = utf8)
{
Ghost.Nvtt.Native.NvttBoolean nvAlpha;
bool ok = NvttInterop.ToBool(
var ok = NvttInterop.ToBool(
Api.nvttSurfaceLoad(_ptr, (sbyte*)p, &nvAlpha,
NvttInterop.ToNvtt(expectSigned), tc));
hasAlpha = NvttInterop.ToBool(nvAlpha);
@@ -221,7 +218,7 @@ public sealed unsafe class NvttSurfaceHandle : IDisposable
fixed (byte* p = data)
{
Ghost.Nvtt.Native.NvttBoolean nvAlpha;
bool ok = NvttInterop.ToBool(
var ok = NvttInterop.ToBool(
Api.nvttSurfaceLoadFromMemory(_ptr, p, (ulong)data.Length,
&nvAlpha, NvttInterop.ToNvtt(expectSigned), tc));
hasAlpha = NvttInterop.ToBool(nvAlpha);
@@ -363,7 +360,7 @@ public sealed unsafe class NvttSurfaceHandle : IDisposable
NvttTimingContext* tc = null)
{
ThrowIfDisposed();
float* color = stackalloc float[4] { r, g, b, a };
var color = stackalloc float[4] { r, g, b, a };
return NvttInterop.ToBool(
Api.nvttSurfaceBuildNextMipmapSolidColor(_ptr, color, tc));
}

View File

@@ -75,7 +75,7 @@ public sealed unsafe class NvttTimingContextHandle : IDisposable
fixed (byte* p = buf)
{
Api.nvttTimingContextGetRecordSafe(_ptr, index, (sbyte*)p, (nuint)buf.Length, &seconds);
string desc = NvttInterop.FromUtf8((sbyte*)p) ?? string.Empty;
var desc = NvttInterop.FromUtf8((sbyte*)p) ?? string.Empty;
return (desc, seconds);
}
}