Add component editors and UI controls

Added the `HierarchyEditor` and `LocalToWorldEditor` classes to implement custom component editing functionality.
Added the `Vector3Field` control for 3D vector manipulation and its corresponding XAML definition.
Added the `ComponentDataView` and `ComponentObject` classes to manage component data display and access.
Added the `CustomEditorAttribute` to mark classes as custom editors for specific components.

Changed the `IInspectable` interface to use properties for `Icon`, `HeaderContent`, and `InspectorContent`.
Changed the `PropertyField` class to enhance UI control binding capabilities.
Changed the `EditorWorldManager` to improve world data loading and deserialization processes.
Changed the `EntityNode` and `WorldNode` classes to update entity construction and component querying.
Changed the `StaticResource` class to include new binding flags for component properties.
Changed the `InspectorService` to remove old contract references and adopt new interfaces.
Changed the `QueryEnumerable` and related files to update generic constraints for improved type safety.
Changed the `QueryItem` class to reflect new generic constraints and enhance deconstruction.
Changed the `World.Query` methods to utilize the updated generic constraints.

Updated the `SerializationTest` to align with new entity creation and management practices.
This commit is contained in:
2025-06-20 20:19:14 +09:00
parent fc44c73ca8
commit 1724072f7e
54 changed files with 1474 additions and 554 deletions

View File

@@ -2,11 +2,12 @@
using Misaki.HighPerformance.Unsafe.Collections;
using System.Diagnostics.CodeAnalysis;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace Ghost.Entities.Components;
internal static class SingletonContainer<T>
where T : struct, IComponentData
where T : unmanaged, IComponentData
{
public static readonly Dictionary<int, T> container = new();
}
@@ -22,6 +23,7 @@ internal interface IComponentPool : IDisposable
public bool Remove(Entity entity);
public bool Has(Entity entity);
public IComponentData Get(Entity entity);
public IntPtr GetUnsafe(Entity entity);
public void Set(Entity entity, in IComponentData component);
public IEnumerable<(Entity entity, IComponentData component)> Enumerate();
@@ -35,7 +37,7 @@ internal interface IComponentPool<T> : IComponentPool
}
internal class ComponentPool<T> : IComponentPool<T>
where T : struct, IComponentData
where T : unmanaged, IComponentData
{
private struct ComponentData
{
@@ -142,6 +144,11 @@ internal class ComponentPool<T> : IComponentPool<T>
return GetRef(entity);
}
public unsafe IntPtr GetUnsafe(Entity entity)
{
return (IntPtr)Unsafe.AsPointer(ref GetRef(entity));
}
public ref T GetRef(Entity entity)
{
if (!entity.IsValid)
@@ -341,7 +348,29 @@ internal class ScriptComponentPool : IComponentPool<ScriptComponent>
[Obsolete("Use GetAll instead of Get for ScriptComponentPool.")]
public IComponentData Get(Entity entity)
{
throw new NotSupportedException("Use GetAll instead of Get for ScriptComponentPool.");
if (!Has(entity)
|| !_scriptComponents!.TryGetValue(entity, out var scriptList)
|| scriptList == null
|| scriptList.Count == 0)
{
return null!;
}
return scriptList[0];
}
[Obsolete("Use GetAll instead of GetUnsafe for ScriptComponentPool.")]
public unsafe IntPtr GetUnsafe(Entity entity)
{
if (!Has(entity)
|| !_scriptComponents!.TryGetValue(entity, out var scriptList)
|| scriptList == null
|| scriptList.Count == 0)
{
return IntPtr.Zero;
}
return (IntPtr)Unsafe.AsPointer(ref CollectionsMarshal.AsSpan(scriptList)[0]);
}
public void Set(Entity entity, in IComponentData component)
@@ -385,12 +414,12 @@ internal class ScriptComponentPool : IComponentPool<ScriptComponent>
}
}
public IEnumerable<IComponentData> GetAll(Entity entity)
public IReadOnlyList<IComponentData>? GetAll(Entity entity)
{
if (_scriptComponents == null
|| !_scriptComponents.TryGetValue(entity, out var scriptList))
{
return Enumerable.Empty<ScriptComponent>();
return null;
}
return scriptList;
@@ -463,7 +492,7 @@ internal readonly struct ComponentStorage : IDisposable
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool TryGetPool<T>([MaybeNullWhen(false)] out ComponentPool<T> pool)
where T : struct, IComponentData
where T : unmanaged, IComponentData
{
var result = TryGetPool(TypeHandle.Get<T>(), out var obj);
pool = (ComponentPool<T>?)obj ?? default;
@@ -471,7 +500,7 @@ internal readonly struct ComponentStorage : IDisposable
}
public ComponentPool<T> GetOrCreateComponentPool<T>()
where T : struct, IComponentData
where T : unmanaged, IComponentData
{
var key = TypeHandle.Get<T>();
if (!_componentPools.TryGetValue(key, out var obj))
@@ -498,7 +527,7 @@ internal readonly struct ComponentStorage : IDisposable
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool TryGetMask<T>([MaybeNullWhen(false)] out BitSet bitSet)
where T : struct, IComponentData
where T : unmanaged, IComponentData
{
return TryGetMask(TypeHandle.Get<T>(), out bitSet);
}